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2010-08-14scons: Fix r600g build.Vinson Lee
2010-08-06targets/egl: Fix build by including missing headers.Vinson Lee
2010-08-06Revert "r600g: don't use dynamic state allocation for states"Jerome Glisse
This reverts commit 9c949d4a4dd43b7889e13bdf683bcf211f049ced. Conflicts: src/gallium/drivers/r600/r600_context.h src/gallium/drivers/r600/r600_draw.c src/gallium/drivers/r600/r600_shader.c src/gallium/drivers/r600/r600_state.c
2010-08-05r600g: don't use dynamic state allocation for statesJerome Glisse
Simplify state handly by avoiding state allocation. Next step is to allocate once for all context packet buffer and then avoid rebuilding pm4 packet each time (through use of combined crc) this would also avoid number of memcpy. Signed-off-by: Jerome Glisse <jglisse@redhat.com>
2010-08-05targets/egl: fix buildJoakim Sindholt
2010-07-26i965g: Enable llvm in dri driver if builtJakob Bornecrantz
2010-07-26i915g: Fix llvm buildnobled
Acked-by: Jakob Bornecrantz <jakob@vmware.com>
2010-07-23gallium: Fix build with llvm installed in non-standard locationChristopher James Halse Rogers
The es1, es2 and gl state trackers include draw_pipe.h, which includes the llvm headers if MESA_LLVM is true, so we also need to add the llvm seachpaths. Similarly, gallivm and other gallium drivers need LLVM_CFLAGS to build when enabled. Also fix xorg drivers, they didn't include LDFLAGS.
2010-07-23xorg/vmwgfx: Implement early mode pruning based on max fb size.Thomas Hellstrom
Also move some initialization from screen init to pre-init, now that it is possible. Also import a new vmwgfx drm (1.3) header. Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
2010-07-23st/xorg vmwgfx/xorg: Add a pre-init customizer callbackThomas Hellstrom
Add a customizer callback just before initial config setting, so that the customizer code can initialize the mode validator using the drm file-descriptor. Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
2010-07-22i915g: Allow wrapping with software pipesJakob Bornecrantz
2010-07-16st/egl: Fix build on FreeBSD.Chia-I Wu
There is no libdl on FreeBSD. Based on patch from Thinker <thinker@branda.to>, which is against 7.8. This fixes fdo bug #29093.
2010-07-13i965g: Fix scons build of dri driverJakob Bornecrantz
2010-07-13targets: Link xorg drivers with LLVM if builtJakob Bornecrantz
2010-07-13targets: Clean up xorg make files a bitJakob Bornecrantz
2010-07-13libgl-xlib: add depend to make clean listBrian Paul
2010-07-01mesa: Purge macros NEED_EVENTS and NEED_REPLIESFernando Carrijo
Signed-off-by: Fernando Carrijo <fcarrijo@yahoo.com.br> Signed-off-by: Brian Paul <brianp@vmware.com>
2010-06-30st/egl: Add egl-gdi target.Chia-I Wu
The target supports OpenVG on Windows with software rasterizer. The egl_g3d_loader defined by the target supports arbitrary client APIs and window systems. It is the SConscript that limits the support to OpenVG and GDI. This commit also fixes a typo in gdi backend.
2010-06-29egl: Check for drm winsys not just the driver nameJakob Bornecrantz
Also fix pipe_radeon.so not building
2010-06-29i915g: Fix copy pastoJakob Bornecrantz
2010-06-29egl: Fix gallium build when EGL is not installed on systemJakob Bornecrantz
2010-06-29i915g: Add missing egl pipe fileJakob Bornecrantz
2010-06-29st/egl: Build a single EGL driver.Chia-I Wu
This change makes st/egl build a single egl_gallium.so and multiple st_<API>.so and pipe_<HW>.so. When a display is initialized, the corresponding pipe driver will be loaded. When a context is created, the corresponding state tracker will be loaded. Unlike DRI drivers, no ABI compatibility is maintained. egl_gallium, pipe drivers and state trackers should always be distributed as a single package. As such, there is only a single src/gallium/targets/egl/ that builds everything for the package.
2010-06-29st/egl: Move module loading code to targets.Chia-I Wu
Several changes are made. libegl.a no longer defines _eglMain. It defines functions to create and destroy a _EGLDriver instead. The creation function is called by the targets. It takes an egl_g3d_loader as its argument. The loader is defined by the targets and is in charge of creating st_api and pipe_screen. This allows us to move the module loading code to targets. Lastly, the modules are now loaded as the respective contexts are created.
2010-06-29st/egl: Reorganize targets.Chia-I Wu
Merge all targets into targets/egl/. The target produces egl_gallium_<HW>.so for each pipe driver and st_<API>.so for each client APIs. This enables us to further merge egl_gallium_<HW>.so into egl_gallium.so later.
2010-06-29st/egl: One driver per hardware.Chia-I Wu
Merge multiple egl_<platform>_<pipe>.so into a single egl_gallium_<pipe>.so. The environment variable EGL_PLATFORM is now used to modify the return value of _eglGetNativePlatform.
2010-06-29st/egl: Make api_OpenGL support OpenGL ES.Chia-I Wu
This allows api_OpenGL.so to support OpenGL ES.
2010-06-28i915g: Add Galahad to targetsJakob Bornecrantz
2010-06-28r300g: Galahad for scons as wellJakob Bornecrantz
2010-06-28r300g: Add target defines for GalahadJakob Bornecrantz
2010-06-28Merge branch 'gallium-drm-driver-drescriptor'Jakob Bornecrantz
Conflicts: src/gallium/state_trackers/egl/x11/native_dri2.c src/gallium/state_trackers/egl/x11/native_x11.c src/gallium/state_trackers/egl/x11/native_x11.h src/gallium/state_trackers/xorg/xorg_driver.c src/gallium/winsys/radeon/drm/radeon_drm.c
2010-06-24swrastg: Use target-helpersJakob Bornecrantz
2010-06-24gallium: Use debugging helper in all drm targetsJakob Bornecrantz
2010-06-24gallium: Fix scons buildJakob Bornecrantz
2010-06-24gallium: Remove drm_api and all references to itJakob Bornecrantz
2010-06-24r600g: Move bootstrap code to targetJakob Bornecrantz
2010-06-23nouveau: Move bootstrap code to targetsJakob Bornecrantz
Well sorta, at least I removed the drm_api dependancy and the target can layer anything it wants to now.
2010-06-22targets, radeong: Add Galahad.Corbin Simpson
Currently unconditional and causes segfaults.
2010-06-23i965g: Move bootstrap code to targetsJakob Bornecrantz
2010-06-17egl: s/EGL_DISPLAY/EGL_PLATFORM/.Chia-I Wu
A platform is already used to mean a window system in EGL. No need to use a different term.
2010-06-14swrastg: Fix glue fileJakob Bornecrantz
2010-06-11st/egl: Do not build non-working driver combinations.Chia-I Wu
The KMS backend requires a hardware pipe driver. Do not build egl_kms_swrast. Also, only build egl_fbdev_swrast for fbdev backend. It is a pure software backend.
2010-06-11st/egl: Add fbdev backend.Chia-I Wu
The backend is pure software. It implements EGL_MESA_screen_surface extension, and is kept simple by only exporting the current mode.
2010-06-09xorg/vmwgfx: Disable 3D by default.Thomas Hellstrom
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
2010-06-07graw: add parse_geometry_shader helperKeith Whitwell
2010-06-06r300g: Move bootstrap code to targetsJakob Bornecrantz
2010-06-06i915g: Move bootstrap code to targetsJakob Bornecrantz
2010-06-06svga: Move bootstrap code to targetsJakob Bornecrantz
2010-06-06swrastg: Use new drm_driver interface in EGLJakob Bornecrantz
The EGL state tracker is really weird in how it does software, in the past we would just not return a drm_api struct but now, there is no callback to get a function so we just set the create_screen hock to NULL to make it switch to software.
2010-06-06gallium: Make all drm drivers use the new drm compat helperJakob Bornecrantz