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path: root/src/gallium/tests/graw/geometry-shader/line.txt
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2010-06-09geometry shaders: make gs work with changable primitives and variable number ↵Zack Rusin
of vertices lots and lots of fixes for geometry shaders. in particular now we work when the gs emits a different primitive than the one the pipeline was started with and also we work when gs emits more vertices than would fit in the original buffer.
2010-06-07graw: add gs-test.c and some simple geometry shader examplesKeith Whitwell