Age | Commit message (Collapse) | Author | |
---|---|---|---|
2010-06-16 | graw: remove wrong test | Zack Rusin | |
2010-06-16 | graw: add a gs test for non-sequential inputs | Zack Rusin | |
2010-06-15 | graw: test multiple cb's in geometry shaders | Zack Rusin | |
2010-06-14 | graw: small fixups for the gs examples | Zack Rusin | |
2010-06-09 | graw: add a multiple primitive geometry shader test | Zack Rusin | |
2010-06-09 | geometry shaders: make gs work with changable primitives and variable number ↵ | Zack Rusin | |
of vertices lots and lots of fixes for geometry shaders. in particular now we work when the gs emits a different primitive than the one the pipeline was started with and also we work when gs emits more vertices than would fit in the original buffer. | |||
2010-06-07 | graw: add gs-test.c and some simple geometry shader examples | Keith Whitwell | |