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path: root/src/gallium/tests/graw
AgeCommit message (Collapse)Author
2010-09-09graw: added test for finding shader mem leaksBrian Paul
2010-09-09graw: emit warnings when context/surface creation failesBrian Paul
2010-09-09graw: fix array size, indentation,Brian Paul
2010-08-26graw: Undo late loading of graw drivers.José Fonseca
Keith prefers a clean separation between graw applications and implementations, where apps do not link libgallium.a but instead get all functionality they need via graw interface. Although this is not incompatible with late loading of graw drivers, it it would make it very hard to maintain, as wrappers for every utility symbol exposed in graw would have to be written or generated somehow.
2010-08-26graw: Dynamically load graw libraries.José Fonseca
This allows to build multiple graws libs simultaneously and avoid unnecessary rebuilds of the tests. Also remove graw_util.c from inside the graw implementation -- it was only being provided by one implementation, and graw tests were linking against gallium anyway.
2010-08-11scons: Fix freebsd8 build.Vinson Lee
2010-07-29graw/tests: Use pipe_context::draw_vbo.Chia-I Wu
The other drawing variants such as draw_arrays or draw_elements_instanced were removed. This fixes fdo bug #29287.
2010-07-27scons: Fix sunos5 build.Vinson Lee
2010-07-20graw/tests: pass -e option to test draw_elements_instanced()Brian Paul
2010-07-15graw: new tri-instanced.c program to test instanced drawingBrian Paul
2010-06-16graw: remove wrong testZack Rusin
2010-06-16graw: add a gs test for non-sequential inputsZack Rusin
2010-06-15graw: test multiple cb's in geometry shadersZack Rusin
2010-06-15graw: fix setup for multiple constant buffersZack Rusin
2010-06-14graw: small fixups for the gs examplesZack Rusin
2010-06-10gs: give our test an option of rendering a stripZack Rusin
2010-06-09graw: add a multiple primitive geometry shader testZack Rusin
2010-06-09geometry shaders: make gs work with changable primitives and variable number ↵Zack Rusin
of vertices lots and lots of fixes for geometry shaders. in particular now we work when the gs emits a different primitive than the one the pipeline was started with and also we work when gs emits more vertices than would fit in the original buffer.
2010-06-07graw: Fix file handle leaks.Vinson Lee
2010-06-07graw: Remove unnecessary headers.Vinson Lee
2010-06-07graw: Add gallium library to SCons build.Vinson Lee
Fixes MSVC SCons build.
2010-06-07graw: add gs-test.c and some simple geometry shader examplesKeith Whitwell
2010-06-07graw: trivial geometry shader testKeith Whitwell
2010-06-07graw: add symlinks to shader test directoriesKeith Whitwell
2010-06-07graw: remove references to unistd.hKeith Whitwell
2010-06-07tests/graw: missing file tri.cKeith Whitwell
2010-06-07test/graw: add vp-testKeith Whitwell
2010-06-07tests/graw: add fp-testKeith Whitwell
2010-05-21gallium: remnants of old ccw stateKeith Whitwell
2010-05-14graw: add quad-tex graw test for basic texturingKeith Whitwell
2010-05-14graw: combine graw_init and graw_create_window functionsKeith Whitwell
Different environments seem to want to create these in different orders. Abstract over this by combining the calls.
2010-05-14graw: move towards glut-like interface, add tri.cKeith Whitwell
2010-05-11tests/graw: raw -> grawJosé Fonseca
for consistency