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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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winsys
Age
Commit message (
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Author
2010-10-01
r600g: flush SH cache on constant change on evergreen
Dave Airlie
2010-10-01
r600g: fix evergreen draw-buffers
Dave Airlie
2010-10-01
r600g: add cb flushing for extra buffers + depth buffer on r600/evergreen
Dave Airlie
2010-10-01
r600g: sync vertex/texture cache on resources on evergreen
Dave Airlie
2010-10-01
r600g: add reloc for evergreen color attrib
Dave Airlie
2010-10-01
r600g: add winsys support for CTL constants.
Dave Airlie
2010-10-01
r600g: use Elements macro instead of manual sizeofs
Dave Airlie
2010-09-30
r600g: keep a mapping around for each bo
John Doe
2010-09-30
r600g: don't double count dirty block
John Doe
2010-09-30
evergreeng: avoid overlapping border color btw VS & PS
Jerome Glisse
2010-09-30
r600g: use constant buffer instead of register for constant
Jerome Glisse
2010-09-30
gallium/winsys: remove duplicated include
Nicolas Kaiser
2010-09-30
r600g: clean up some code from move to new paths.
Dave Airlie
2010-09-29
r600g: Fix SCons build.
Vinson Lee
2010-09-29
r600g: more cleanup
Jerome Glisse
2010-09-29
r600g: Update SConscript.
Vinson Lee
2010-09-29
r600g: cleanup
Jerome Glisse
2010-09-29
r600g: delete old path
Jerome Glisse
2010-09-29
r600g: use a hash table instead of group
Jerome Glisse
2010-09-29
r600g: move radeon.h members around to add back map flushing.
Dave Airlie
2010-09-28
r600g: suspend/resume occlusion query around clear/copy
Jerome Glisse
2010-09-27
r600g: fix occlusion query after change to block structure
Jerome Glisse
2010-09-27
r600g: fix pointsprite & resource unbinding
Jerome Glisse
2010-09-27
r600g: build packet header once
Jerome Glisse
2010-09-27
r600g: add evergreen texture resource properly.
Dave Airlie
2010-09-26
radeong: fix leaks
Joakim Sindholt
2010-09-26
r600g: disable early cull optimization when occlusion query running
Jerome Glisse
2010-09-26
r600g: Include p_compiler.h instead of malloc.h.
Vinson Lee
2010-09-26
r600g: Remove unused variables.
Vinson Lee
2010-09-26
r600g: Don't return a value in function returning void.
Vinson Lee
2010-09-25
r600g: Remove unused variable.
Vinson Lee
2010-09-25
r600g: add eg db count control register.
Dave Airlie
2010-09-24
r600g: bring over fix from old path to new path
Jerome Glisse
2010-09-24
r600g: fix evergreen new path
Jerome Glisse
2010-09-24
r600g: fix evergreen new path
Jerome Glisse
2010-09-24
r600g: evergreen fix for new design
Jerome Glisse
2010-09-24
r600g: move use_mem_constants flags for new designs structure alignment
Jerome Glisse
2010-09-24
r600g: fix typo in evergreen define (resource are in [0x30000;0x34000] range)
Jerome Glisse
2010-09-24
r300g: make accessing map_list and buffer_handles thread-safe
Marek Olšák
2010-09-24
r300g: fixup long-lived BO maps being incorrectly unmapped when flushing
Marek Olšák
2010-09-23
r600g: initial evergreen support in new path
Jerome Glisse
2010-09-23
r600g: fix typo in evergreen register list
Dave Airlie
2010-09-22
r600g: disable shader rebuild optimization & account cb flush packet
Jerome Glisse
2010-09-22
r600g: flush color buffer after draw command
Jerome Glisse
2010-09-22
winsys: automatically build sw winsys needed by EGL and d3d1x
Luca Barbieri
2010-09-21
r600g: occlusion query for new design
Jerome Glisse
2010-09-21
r600g: directly allocate bo for user buffer
Jerome Glisse
2010-09-21
r600g: fix eg texture borders.
Dave Airlie
2010-09-20
r600g: add back reference check when mapping buffer
Jerome Glisse
2010-09-20
r600g: use pipe context for flushing inside map
Jerome Glisse
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