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path: root/src/gallium/winsys
AgeCommit message (Collapse)Author
2010-11-25r300g/r600g: bump cache manager timeouts to 1sDave Airlie
On lightsmark on my r500 this drop the bufmgr allocations of the sysprof.
2010-11-23gallium/egl: fix r300 vs r600 loadingAlex Deucher
Should fix: https://bugs.freedesktop.org/show_bug.cgi?id=31841
2010-11-22r600g: add support for ontario APUsAlex Deucher
Signed-off-by: Alex Deucher <alexdeucher@gmail.com>
2010-11-22r600g: fix some winsys functions to deal properly with evergreenAlex Deucher
Are these functions actually used anywhere?
2010-11-22r600g: fix additional EVENT_WRITE packetAlex Deucher
Add explicit EVENT_TYPE field
2010-11-21i915g: kill idws->poolDaniel Vetter
The drm winsys only ever handles one gem memory manager. Rip out the unnecessary complication. Reviewed-by: Jakob Bornecrantz <wallbraker@gmail.com> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch> Signed-off-by: Jakob Bornecrantz <wallbraker@gmail.com>
2010-11-21i915g: kill buf->map_gttDaniel Vetter
Not using the gtt is considered harmful for performance. And for partial uploads there's always drm_intel_bo_subdata. Reviewed-by: Jakob Bornecrantz <wallbraker@gmail.com> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch> Signed-off-by: Jakob Bornecrantz <wallbraker@gmail.com>
2010-11-19r600g: add fetch shader capabilitiesJerome Glisse
Use fetch shader instead of having fetch instruction in the vertex shader. Allow to restrict shader update to a smaller part when vertex buffer input layout changes. Signed-off-by: Jerome Glisse <jglisse@redhat.com>
2010-11-19r600g: All EVENT_WRITE packets need the EVENT_INDEX fieldAlex Deucher
6xx-evergreen
2010-11-19r600g: fix occlusion query on evergreen (avoid lockup)Jerome Glisse
Occlusion query on evergreen need the event index field to be set otherwise we endup locking up the GPU. Signed-off-by: Jerome Glisse <jglisse@redhat.com>
2010-11-17r600g: fix buffer alignmentAlex Deucher
This should fix the remaining buffer alignment issues in r600g.
2010-11-15r600g: Cleanup the fenced_bo list in r600_context_fini().Henri Verbeet
2010-11-10r600g: allow driver to work without submitting cmd to GPUJerome Glisse
For driver performance analysis it usefull to be able to disable as much as possible the GPU interaction so that one can profile the userspace only. Signed-off-by: Jerome Glisse <jglisse@redhat.com>
2010-11-10ws/r600: match bo_busy shared/fence logic in bo_waitKeith Whitwell
Fixes crash in piglit depthrange-clear.
2010-11-09winsys/xlib: Add cygwin to SConscript.Vinson Lee
Fixes SCons NameError exception on Cygwin.
2010-11-08r600g: implement texture_get_handle (needed for eglExportDRMImageMESA)Benjamin Franzke
2010-11-05scons: DetabifyJakob Bornecrantz
Drivers scons files for a later time
2010-11-03r600g: set hardware pixel centers according to gl_rasterization_rulesKeith Whitwell
These were previously being left in the default (D3D) mode. This mean that triangles were drawn slightly incorrectly, but also because this state is relied on by the u_blitter code, all blits were half a pixel off.
2010-11-03r600g: propogate resource usage flags to winsys, use to choose bo domainsKeith Whitwell
This opens the question of what interface the winsys layer should really have for talking about these concepts. For now I'm using the existing gallium resource usage concept, but there is no reason not use terms closer to what the hardware understands - eg. the domains themselves.
2010-11-02r600g: Fixed two memory leaks in winsys.Tilman Sauerbeck
Signed-off-by: Tilman Sauerbeck <tilman@code-monkey.de>
2010-11-02r600g: Made radeon_bo::map_count signed.Tilman Sauerbeck
That way assert(map_count >= 0) can actually fail when we screwed up. Signed-off-by: Tilman Sauerbeck <tilman@code-monkey.de>
2010-11-02r600g: Fixed unmap condition in radeon_bo_pb_destroy().Tilman Sauerbeck
Signed-off-by: Tilman Sauerbeck <tilman@code-monkey.de>
2010-11-02r600g: Made radeon_bo_pb_map_internal() actually call radeon_bo_map().Tilman Sauerbeck
This ensures that we increase bo->map_count when radeon_bo_map_internal() returns successfully, which in turn makes sure we don't decrement bo->map_count below zero later. Signed-off-by: Tilman Sauerbeck <tilman@code-monkey.de>
2010-11-02r600g: Removed unused 'ptr' argument from radeon_bo().Tilman Sauerbeck
Signed-off-by: Tilman Sauerbeck <tilman@code-monkey.de>
2010-11-01scons: Revamp how to specify targets to build.José Fonseca
Use scons target and dependency system instead of ad-hoc options. Now is simply a matter of naming what to build. For example: scons libgl-xlib scons libgl-gdi scons graw-progs scons llvmpipe and so on. And there is also the possibility of scepcified subdirs, e.g. scons src/gallium/drivers If nothing is specified then everything will be build. There might be some rough corners over the next days. Please bare with me.
2010-10-27r600g: In radeon_bo(), call LIST_INITHEAD early.Tilman Sauerbeck
radeon_bo_destroy() will want to read the list field. Without this patch, we'd end up evaluating the list pointers before they have been properly set up when we destroyed the newly created bo if it cannot be mapped. Signed-off-by: Tilman Sauerbeck <tilman@code-monkey.de>
2010-10-23r600g: not fatal if we can't get tiling info from kernelDave Airlie
2010-10-21winsys/xlib: rename xm->xlibBrian Paul
Move away from the old Mesa-oriented names.
2010-10-21winsys/xlib: fix up allocation/dealloction of XImageBrian Paul
Fixes a crash upon exit when using remote display.
2010-10-21winsys/xlib: use Bool type for shm fieldBrian Paul
2010-10-21winsys/xlib: formatting fixesBrian Paul
2010-10-18r600g: retrieve tiling info from kernel for shared buffers.Dave Airlie
we need to know if the back is tiled so we can blit from it properly.
2010-10-18r600g: get tiling info from kernelDave Airlie
2010-10-15wrapper: Add a way to dewrap a pipe screen without destroying itJakob Bornecrantz
2010-10-15wrapper: Fix spellingJakob Bornecrantz
2010-10-15r600/drm: fix segfaults in winsys create failure pathKeith Whitwell
Would try to destroy radeon->cman, radeon->kman both which were still NULL. Signed-off-by: Dave Airlie <airlied@redhat.com>
2010-10-08r600g: Silence uninitialized variable warning.Vinson Lee
2010-10-08r600g: Silence uninitialized variable warning.Vinson Lee
2010-10-08r600g: Silence uninitialized variable warning.Vinson Lee
2010-10-08r600g: Remove unnecessary header.Vinson Lee
2010-10-06r600g: fix dirty state handlingJerome Glisse
Avoid having object ending up in dead list of dirty object. Signed-off-by: Jerome Glisse <jglisse@redhat.com>
2010-10-06r600g: avoid segfault due to unintialized list pointerJerome Glisse
Signed-off-by: Jerome Glisse <jglisse@redhat.com>
2010-10-05r600g: userspace fence to avoid kernel call for testing bo busy statusJerome Glisse
Signed-off-by: Jerome Glisse <jglisse@redhat.com>
2010-10-05r600g: simplify block relocationJerome Glisse
Since flush rework there could be only one relocation per register in a block. Signed-off-by: Jerome Glisse <jglisse@redhat.com>
2010-10-05r600g: use dirty list to track dirty blocksBas Nieuwenhuizen
Got a speed up by tracking the dirty blocks in a seperate list instead of looping through all blocks. This version should work with block that get their dirty state disabled again and I added a dirty check during the flush as some blocks were already dirty.
2010-10-05r600g: improve bo flushingJerome Glisse
Flush read cache before writting register. Track flushing inside of a same cs and avoid reflushing same bo if not necessary. Allmost properly force flush if bo rendered too and then use as a texture in same cs (missing pipeline flush dunno if it's needed or not). Signed-off-by: Jerome Glisse <jglisse@redhat.com>
2010-10-05r600g: store reloc information in bo structureJerome Glisse
Allow fast lookup of relocation information & id which was a CPU time consumming operation. Signed-off-by: Jerome Glisse <jglisse@redhat.com>
2010-10-05r600g: avoid unneeded bo waitDave Airlie
if we know the bo has gone not busy, no need to add another bo wait thanks to Andre (taiu) on irc for pointing this out.
2010-10-05r600g: drop use_mem_constant.Dave Airlie
since we plan on using dx10 constant buffers everywhere.
2010-10-05r600g: drop mman allocatorDave Airlie
we don't use this since constant buffers are now being used on all gpus.