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path: root/src/gallium/winsys
AgeCommit message (Expand)Author
2010-10-01r600g: flush SH cache on constant change on evergreenDave Airlie
2010-10-01r600g: fix evergreen draw-buffersDave Airlie
2010-10-01r600g: add cb flushing for extra buffers + depth buffer on r600/evergreenDave Airlie
2010-10-01r600g: sync vertex/texture cache on resources on evergreenDave Airlie
2010-10-01r600g: add reloc for evergreen color attribDave Airlie
2010-10-01r600g: add winsys support for CTL constants.Dave Airlie
2010-10-01r600g: use Elements macro instead of manual sizeofsDave Airlie
2010-09-30r600g: keep a mapping around for each boJohn Doe
2010-09-30r600g: don't double count dirty blockJohn Doe
2010-09-30evergreeng: avoid overlapping border color btw VS & PSJerome Glisse
2010-09-30r600g: use constant buffer instead of register for constantJerome Glisse
2010-09-30gallium/winsys: remove duplicated includeNicolas Kaiser
2010-09-30r600g: clean up some code from move to new paths.Dave Airlie
2010-09-29r600g: Fix SCons build.Vinson Lee
2010-09-29r600g: more cleanupJerome Glisse
2010-09-29r600g: Update SConscript.Vinson Lee
2010-09-29r600g: cleanupJerome Glisse
2010-09-29r600g: delete old pathJerome Glisse
2010-09-29r600g: use a hash table instead of groupJerome Glisse
2010-09-29r600g: move radeon.h members around to add back map flushing.Dave Airlie
2010-09-28r600g: suspend/resume occlusion query around clear/copyJerome Glisse
2010-09-27r600g: fix occlusion query after change to block structureJerome Glisse
2010-09-27r600g: fix pointsprite & resource unbindingJerome Glisse
2010-09-27r600g: build packet header onceJerome Glisse
2010-09-27r600g: add evergreen texture resource properly.Dave Airlie
2010-09-26radeong: fix leaksJoakim Sindholt
2010-09-26r600g: disable early cull optimization when occlusion query runningJerome Glisse
2010-09-26r600g: Include p_compiler.h instead of malloc.h.Vinson Lee
2010-09-26r600g: Remove unused variables.Vinson Lee
2010-09-26r600g: Don't return a value in function returning void.Vinson Lee
2010-09-25r600g: Remove unused variable.Vinson Lee
2010-09-25r600g: add eg db count control register.Dave Airlie
2010-09-24r600g: bring over fix from old path to new pathJerome Glisse
2010-09-24r600g: fix evergreen new pathJerome Glisse
2010-09-24r600g: fix evergreen new pathJerome Glisse
2010-09-24r600g: evergreen fix for new designJerome Glisse
2010-09-24r600g: move use_mem_constants flags for new designs structure alignmentJerome Glisse
2010-09-24r600g: fix typo in evergreen define (resource are in [0x30000;0x34000] range)Jerome Glisse
2010-09-24r300g: make accessing map_list and buffer_handles thread-safeMarek Olšák
2010-09-24r300g: fixup long-lived BO maps being incorrectly unmapped when flushingMarek Olšák
2010-09-23r600g: initial evergreen support in new pathJerome Glisse
2010-09-23r600g: fix typo in evergreen register listDave Airlie
2010-09-22r600g: disable shader rebuild optimization & account cb flush packetJerome Glisse
2010-09-22r600g: flush color buffer after draw commandJerome Glisse
2010-09-22winsys: automatically build sw winsys needed by EGL and d3d1xLuca Barbieri
2010-09-21r600g: occlusion query for new designJerome Glisse
2010-09-21r600g: directly allocate bo for user bufferJerome Glisse
2010-09-21r600g: fix eg texture borders.Dave Airlie
2010-09-20r600g: add back reference check when mapping bufferJerome Glisse
2010-09-20r600g: use pipe context for flushing inside mapJerome Glisse