Age | Commit message (Collapse) | Author |
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The kernel will decide on its own what to give us.
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don't make modesetting_drv.so anymore
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The rest of the driver API has it as the first argument. It should be
there so that a driver has access to itself.
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The new EGL drivers use egl_g3d and respect EGL_DISPLAYS. They are
named after the display supported and the DRM name.
Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
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The name can be used for driver selection. It has the same name as the
DRI driver does right now.
Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
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st_api.c is supposed to define st_api_OpenGL to advertise OpenGL
support. However, the linker discards the symbol because it has no
user. It is better to leave this to other state trackers that link to
libmesagallium.a.
Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
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The call to _eglSwapBuffers is unnecessary, and the function is missing
when -fvisibility=hidden. Also remove the extraneous braces and indent
the block.
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Hopefully adddresses fdo 25828.
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Conflicts:
docs/relnotes.html
src/gallium/drivers/llvmpipe/lp_tex_sample_c.c
src/gallium/drivers/r300/r300_cs.h
src/mesa/drivers/dri/i965/brw_wm_surface_state.c
src/mesa/main/enums.c
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Both MinGW and MSVC include opengl32 import libraries, and its safer to
always use those.
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Both MinGW and MSVC include opengl32 import libraries, and its safer to
always use those.
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Makes integration of gallium into out of tree components much easier. No
pratical change for components in this tree,
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Conflicts:
configs/darwin
src/gallium/auxiliary/util/u_clear.h
src/gallium/state_trackers/xorg/xorg_exa_tgsi.c
src/mesa/drivers/dri/i965/brw_draw_upload.c
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And not just softpipe.
It is particularly convenient to use llvmpipe instead, since it is much
faster. It also allows to use rbug with all xlib drivers.
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After glsl rework merge.
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Conflicts:
src/gallium/auxiliary/util/u_network.c
src/gallium/auxiliary/util/u_network.h
src/gallium/drivers/i915/i915_state.c
src/gallium/drivers/trace/tr_rbug.c
src/gallium/state_trackers/vega/bezier.c
src/gallium/state_trackers/vega/vg_context.c
src/gallium/state_trackers/xorg/xorg_crtc.c
src/gallium/state_trackers/xorg/xorg_driver.c
src/gallium/winsys/xlib/xlib_brw_context.c
src/mesa/main/mtypes.h
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These buffers were getting dereferenced later.
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Conflicts:
configure.ac
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Conflicts:
src/mesa/main/version.h
src/mesa/state_tracker/st_atom_shader.c
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Conflicts:
SConstruct
configs/default
configs/linux-dri
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As requested by just about everybody. I'm going back to actually reading
patches before ACKing and pushing them.
This reverts commit 417ce06306962a9355cbb35cefcdea1951b0ce85.
Conflicts:
src/gallium/winsys/drm/radeon/core/radeon_buffer.c
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don't go sneaking around inside the libdrm copy.
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Previously they depended on format blocks, but after removing those
they started depending on format encoding.
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Conflicts:
src/gallium/auxiliary/draw/draw_pipe_aaline.c
src/gallium/auxiliary/draw/draw_pipe_pstipple.c
src/gallium/auxiliary/util/u_blit.c
src/gallium/auxiliary/util/u_gen_mipmap.c
src/gallium/auxiliary/util/u_surface.c
src/gallium/auxiliary/vl/vl_mpeg12_mc_renderer.c
src/gallium/drivers/cell/ppu/cell_texture.c
src/gallium/drivers/llvmpipe/lp_texture.c
src/gallium/drivers/r300/r300_emit.c
src/gallium/drivers/r300/r300_texture.c
src/gallium/drivers/softpipe/sp_texture.c
src/gallium/drivers/softpipe/sp_tile_cache.c
src/gallium/drivers/svga/svga_state_vs.c
src/gallium/include/pipe/p_format.h
src/gallium/state_trackers/dri/dri_drawable.c
src/gallium/state_trackers/egl/egl_surface.c
src/gallium/state_trackers/python/p_device.i
src/gallium/state_trackers/python/st_softpipe_winsys.c
src/gallium/state_trackers/vega/api_filters.c
src/gallium/state_trackers/vega/image.c
src/gallium/state_trackers/vega/mask.c
src/gallium/state_trackers/vega/paint.c
src/gallium/state_trackers/vega/renderer.c
src/gallium/state_trackers/vega/vg_tracker.c
src/gallium/state_trackers/xorg/xorg_crtc.c
src/gallium/state_trackers/xorg/xorg_dri2.c
src/gallium/state_trackers/xorg/xorg_exa.c
src/gallium/state_trackers/xorg/xorg_renderer.c
src/gallium/state_trackers/xorg/xorg_xv.c
src/gallium/state_trackers/xorg/xvmc/surface.c
src/gallium/winsys/drm/nouveau/drm/nouveau_drm_api.c
src/gallium/winsys/drm/radeon/core/radeon_buffer.c
src/gallium/winsys/egl_xlib/sw_winsys.c
src/gallium/winsys/g3dvl/xlib/xsp_winsys.c
src/gallium/winsys/gdi/gdi_llvmpipe_winsys.c
src/gallium/winsys/gdi/gdi_softpipe_winsys.c
src/gallium/winsys/xlib/xlib_cell.c
src/gallium/winsys/xlib/xlib_llvmpipe.c
src/gallium/winsys/xlib/xlib_softpipe.c
src/mesa/state_tracker/st_cb_fbo.c
src/mesa/state_tracker/st_cb_texture.c
src/mesa/state_tracker/st_texture.c
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Conflicts:
progs/perf/drawoverhead.c
progs/perf/teximage.c
progs/perf/vbo.c
progs/perf/vertexrate.c
src/mesa/shader/slang/library/slang_common_builtin_gc.h
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Conflicts:
src/gallium/state_trackers/xorg/xorg_xv.c
src/mesa/drivers/dri/intel/intel_span.c
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This is quite messy. GLSL code has to be built twice: one for the
host OS, another for the target OS.
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Not sure how vmw_screen.c could build at all though...
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