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path: root/src/gallium/winsys
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2008-07-27Merge remote branch 'upstream/gallium-0.1' into nouveau-gallium-0.1Ben Skeggs
2008-07-23i915: intel_flush_frontbuffer does workJakob Bornecrantz
2008-07-23g3dvl: Minor fixes.Younes Manton
2008-07-22g3dvl: Add Nouveau winsys, libdriclient.Younes Manton
Nouveau winsys is based on Mesa's Nouveau winsys and soft-links to most of it. The 'nouveau_context' and 'nouveau_screen' code contains most of the changes, 'nouveau_winsys_pipe', 'nouveau_swapbuffers' and 'nouveau_lock' contain some minor changes. The driclient library contains the DRI userland stuff, most of which was based on Mesa's DRI code.
2008-07-20g3dvl: Fix some memory leaks in the winsys.Younes Manton
2008-07-20g3dvl: Minor SP winsys cleanup.Younes Manton
2008-07-13i915: Ops should not have pushed thatJakob Bornecrantz
This reverts commit 930a863c4f6f11d0fd5cf396ef76054d52c69b9f.
2008-07-14Merge remote branch 'upstream/gallium-0.1' into nouveau-gallium-0.1Ben Skeggs
2008-07-13i915: WIP swap reworkJakob Bornecrantz
2008-07-11gallium: Make dri drivers create a egl_name_dri.so if supportedJakob Bornecrantz
2008-07-11nouveau: winsys surface funcs deprecated, remove themBen Skeggs
2008-07-10egl: added EGL_OPENVG_API case (allow all APIs)Brian Paul
2008-07-11Merge remote branch 'upstream/gallium-0.1' into nouveau-gallium-0.1Ben Skeggs
2008-07-09egl: plug a small memleakZack Rusin
2008-07-08i915: Takedown EGL screenJakob Bornecrantz
2008-07-08i915: Use deviceID in EGL device createJakob Bornecrantz
2008-07-08i915: Complete the screen -> device renamingJakob Bornecrantz
2008-07-08i915: Renamed intel_screen to intel_deviceJakob Bornecrantz
The renameing makes more sense, why because: In egl you have a display/driver/device as the basis, and you have screens as outputs.
2008-07-08nv50: make use of nouveau drm 0.0.11 to get 3d goingBen Skeggs
2008-07-08nv04: Hook the lib into the build.Stephane Marchesin
2008-07-07i915: Fix wrong pointer to cleanupJakob Bornecrantz
2008-07-07i915: Fix EGL make currentJakob Bornecrantz
2008-07-07i915: More cleanup of displayJakob Bornecrantz
2008-07-07i915: Fetch the real deviceID for EGLJakob Bornecrantz
2008-07-07i915: Destruction of surface, context and device in EGLJakob Bornecrantz
2008-07-05i915: Fix EGL version and nameJakob Bornecrantz
2008-07-05i915: Added a intel be function to wrap a drm bo handleJakob Bornecrantz
2008-07-05i915: Fix haveDepth and haveStencil for visual in EGLJakob Bornecrantz
2008-07-04i915: Clean up intel_egl.c a bitJakob Bornecrantz
2008-07-05Merge remote branch 'upstream/gallium-0.1' into gallium-0.1Ben Skeggs
2008-07-03i915: EGL almost works againJakob Bornecrantz
2008-07-01i915: Last reference to surface -> pitchJakob Bornecrantz
2008-06-30g3dvl: Use block and stride instead of cpp and pitch.Younes Manton
2008-06-29nouveau: oops, bump the drm patchlevel back down againBen Skeggs
2008-06-29nv50: fixes after rebase + commits note on the code that was just pushed.Ben Skeggs
OK, seems a lot of people have been getting the idea that nouveau is dying lately - I decided to commit some of the work I've been doing lately to prove them wrong :) Progress on my side is slow due to lack of time mainly, but I'm still around. Firstly, don't even bother trying to use gallium on G8x/G9x yet, it won't work. I've deliberately left all the necessary winsys changes out of the commits for a very good reason - I don't know what we're going to need from the DRM exactly yet and don't want to be continually breaking interfaces as I discover additional requirements. On my side, I think I've gone through about 3 different DRM interface changes, and have just discovered that I may need more yet. It'd be very annoying for everyone who uses nouveau to keep things in sync. Once I've got it sorted - I'll commit a lot of cool stuff. Stay tuned. Also, don't look at the shader code.. it's horribly nasty and full of hacks, I used it as an opportunity to learn G8x GPU programs at the same time. New semi-decent code is in works, and will follow at some point. :)
2008-06-29nouveau: adapt to cpp->pf_block changesBen Skeggs
2008-06-29Merge remote branch 'upstream/gallium-0.1' into nouveau-gallium-0.1Ben Skeggs
2008-06-28egl: set config's EGL_CONFORMANT, EGL_RENDERABLE_TYPE, EGL_SURFACE_TYPE ↵Brian Paul
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2008-06-27egl: helps if the stride is rightZack Rusin
2008-06-27eh, we need a buildbot... fix the compilationZack Rusin
2008-06-27gallium: handle msaaRoland Scheidegger
2008-06-27egl: These changes allow an eglBindAPI(EGL_OPENGL_ES_API) to succeed, and to ↵Robert Ellison
work correctly with GLES1 and GLES2. - egl_xdri.c just sets the EGL_OPENGL_ES_BIT as well as the EGL_OPENGL_BIT in ClientAPIsMask - eglconfig.c allows the renderable type to include EGL_OPENGL_ES2_BIT as well as EGL_OPENGL_ES_BIT. - egl_xlib.c sets the EGL_NATIVE_RENDERABLE attribute to EGL_FALSE for all softpipe configurations. (Otherwise, an eglChooseConfig() that looks for particular values of EGL_NATIVE_RENDERABLE will fail.)
2008-06-27i915: Fix the last of the stride/pitch changesJakob Bornecrantz
2008-06-27gdi: Update for cpp removal.José Fonseca
2008-06-27gallium: Drop pipe_texture->cpp and pipe_surface->cpp.José Fonseca
The chars-per-pixel concept falls apart with compressed and yuv images, where more than one pixel are coded in a single data block.
2008-06-27scons: Fix i965/xlib build.José Fonseca
2008-06-25Merge remote branch 'upstream/gallium-0.1' into nouveau-gallium-0.1Ben Skeggs
2008-06-24i915: Create a texture and surface for shared frontbufferJakob Bornecrantz
2008-06-24i915: Moved screen creation to intel_be_deviceJakob Bornecrantz
2008-06-24dri/intel: Use standard integer types.José Fonseca