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path: root/src/gallium/winsys
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2008-08-26gallium: thread wrapper clean-upBrian Paul
In p_thread.h replace _glthread_* functions with new pipe_* functions. Remove other old cruft.
2008-08-25gallium: include u_math.hBrian Paul
2008-08-24gallium: include u_memory.h, u_math.hBrian
2008-08-24gallium: refactor/replace p_util.h with util/u_memory.h and util/u_math.hBrian Paul
Also, rename p_tile.[ch] to u_tile.[ch]
2008-08-19xlib: Revert destroying pipe_screen (temporary).José Fonseca
2008-08-18scons: Fix build.Michal Krol
2008-08-17if we can't find a mode, return first. At least we shouldAlan Hourihane
see the top left portion if we've got larger screens on other CRTC's
2008-08-17consolidate intel directories.Alan Hourihane
we now have src/gallium/winsys/drm/intel/{common,dri,egl}
2008-08-17rather than use CRTC 1 (aka LVDS), try and setup all connectors/encodersAlan Hourihane
and get the same output on all.
2008-08-15xlib: Kill xmesa_surface.José Fonseca
A winsys cannot expect that the surfaces passed display_surface are the surfaces it created, as surface are now in generate texture views created by pipe_screen. Indeed, the fact it was working so far was mere luck. This fixes a weird tiled output when using the trace pipe driver. Winsys' surfaces should die.
2008-08-14xlib: Use trace usage.José Fonseca
2008-08-12gdi: Remove CVS keyword.José Fonseca
2008-08-09trace: Trace pipe_winsys calls.José Fonseca
2008-08-07gallium: use PIPE_FORMAT_X8Z24_UNORM for 24-bit Z but no stencilBrian Paul
2008-08-07xlib: Integrate with the trace pipe driver.José Fonseca
2008-07-23i915: intel_flush_frontbuffer does workJakob Bornecrantz
2008-07-13i915: Ops should not have pushed thatJakob Bornecrantz
This reverts commit 930a863c4f6f11d0fd5cf396ef76054d52c69b9f.
2008-07-13i915: WIP swap reworkJakob Bornecrantz
2008-07-11gallium: Make dri drivers create a egl_name_dri.so if supportedJakob Bornecrantz
2008-07-10egl: added EGL_OPENVG_API case (allow all APIs)Brian Paul
2008-07-09egl: plug a small memleakZack Rusin
2008-07-08i915: Takedown EGL screenJakob Bornecrantz
2008-07-08i915: Use deviceID in EGL device createJakob Bornecrantz
2008-07-08i915: Complete the screen -> device renamingJakob Bornecrantz
2008-07-08i915: Renamed intel_screen to intel_deviceJakob Bornecrantz
The renameing makes more sense, why because: In egl you have a display/driver/device as the basis, and you have screens as outputs.
2008-07-07i915: Fix wrong pointer to cleanupJakob Bornecrantz
2008-07-07i915: Fix EGL make currentJakob Bornecrantz
2008-07-07i915: More cleanup of displayJakob Bornecrantz
2008-07-07i915: Fetch the real deviceID for EGLJakob Bornecrantz
2008-07-07i915: Destruction of surface, context and device in EGLJakob Bornecrantz
2008-07-05i915: Fix EGL version and nameJakob Bornecrantz
2008-07-05i915: Added a intel be function to wrap a drm bo handleJakob Bornecrantz
2008-07-05i915: Fix haveDepth and haveStencil for visual in EGLJakob Bornecrantz
2008-07-04i915: Clean up intel_egl.c a bitJakob Bornecrantz
2008-07-03i915: EGL almost works againJakob Bornecrantz
2008-07-01i915: Last reference to surface -> pitchJakob Bornecrantz
2008-06-28egl: set config's EGL_CONFORMANT, EGL_RENDERABLE_TYPE, EGL_SURFACE_TYPE ↵Brian Paul
attributes
2008-06-27egl: helps if the stride is rightZack Rusin
2008-06-27eh, we need a buildbot... fix the compilationZack Rusin
2008-06-27gallium: handle msaaRoland Scheidegger
2008-06-27egl: These changes allow an eglBindAPI(EGL_OPENGL_ES_API) to succeed, and to ↵Robert Ellison
work correctly with GLES1 and GLES2. - egl_xdri.c just sets the EGL_OPENGL_ES_BIT as well as the EGL_OPENGL_BIT in ClientAPIsMask - eglconfig.c allows the renderable type to include EGL_OPENGL_ES2_BIT as well as EGL_OPENGL_ES_BIT. - egl_xlib.c sets the EGL_NATIVE_RENDERABLE attribute to EGL_FALSE for all softpipe configurations. (Otherwise, an eglChooseConfig() that looks for particular values of EGL_NATIVE_RENDERABLE will fail.)
2008-06-27i915: Fix the last of the stride/pitch changesJakob Bornecrantz
2008-06-27gdi: Update for cpp removal.José Fonseca
2008-06-27gallium: Drop pipe_texture->cpp and pipe_surface->cpp.José Fonseca
The chars-per-pixel concept falls apart with compressed and yuv images, where more than one pixel are coded in a single data block.
2008-06-27scons: Fix i965/xlib build.José Fonseca
2008-06-24i915: Create a texture and surface for shared frontbufferJakob Bornecrantz
2008-06-24i915: Moved screen creation to intel_be_deviceJakob Bornecrantz
2008-06-24dri/intel: Use standard integer types.José Fonseca
2008-06-24gdi: Update for surface_alloc_storage changes.José Fonseca
2008-06-20egl: added cpp assertions/sanity checksBrian Paul