Age | Commit message (Expand) | Author |
2008-10-22 | gallium: PPC: clamp y to [-128,128] for LIT | Brian Paul |
2008-10-22 | gallium: remove ppc_vload_float(), rename ppc_vecmove() -> ppc_vmove(). | Brian Paul |
2008-10-22 | gallium: new PPC built-in constants array | Brian Paul |
2008-10-22 | gallium: added ppc_vzero() | Brian Paul |
2008-10-22 | gallium: GALLIUM_NOPPC debug var to disable PPC codegen | Brian Paul |
2008-10-22 | gallium: PPC LIT instruction (not quite complete yet) | Brian Paul |
2008-10-22 | gallium: var renaming in tgsi_ppc.c | Brian Paul |
2008-10-22 | gallium: remove SSE remnants from tgsi_ppc.c | Brian Paul |
2008-10-22 | cell: turn on PPC assembly vertex transform | Brian Paul |
2008-10-22 | cell: TGSI->PPC for RSQ, RCP and src register sign modes | Brian Paul |
2008-10-22 | gallium: TGSI->PPC inequality operators | Brian Paul |
2008-10-22 | gallium: added ppc_vload_float(), for limited cases | Brian Paul |
2008-10-22 | gallium: fix broken TGSI_FILE_CONSTANT case, use ppc_reserver_register() | Brian Paul |
2008-10-22 | gallium: fix-up confusing register allocation masks in rtasm_ppc.c | Brian Paul |
2008-10-22 | gallium: temporarily disable PPC vertex shader until more things run | Brian Paul |
2008-10-22 | gallium: PPC vertex shader support | Brian Paul |
2008-10-22 | gallium: TGSI to PPC code generation | Brian Paul |
2008-10-22 | gallium: added ppc_lvewx() | Brian Paul |
2008-10-22 | cell: include pthread.h | Brian Paul |
2008-10-22 | cell: implement many more PPC instructions for code gen | Brian Paul |
2008-10-22 | cell: implement fencing for texture buffers | Brian Paul |
2008-10-22 | cell: set cell->num_textures | Brian Paul |
2008-10-22 | cell: note that dst reg writing needs clamping | Brian Paul |
2008-10-21 | gallium: implement tests for PPC/PPC64 | Brian Paul |
2008-10-21 | gallium: remove unused var | Brian Paul |
2008-10-20 | cell: minor improvements to batch buffer functions | Brian Paul |
2008-10-20 | cell: temporarily disable freeing of tiled texture memory | Brian Paul |
2008-10-17 | cell: use an approximation in compute_lambda_2d() to avoid sqrt | Brian Paul |
2008-10-17 | cell: add new debug flag (cache) to report texture cache stats on exit | Brian Paul |
2008-10-17 | cell: more efficient state emit for textures/samplers | Brian Paul |
2008-10-17 | cell: use 7-bit weights in sample_texture_2d_bilinear_int() | Brian Paul |
2008-10-16 | cell: pass spu_texture_level ptr to get_four_texels() | Brian Paul |
2008-10-16 | cell: implement KIL instruction | Brian Paul |
2008-10-16 | cell: CELL_NUM_SPUS env var | Brian Paul |
2008-10-16 | cell: trilinear mipmap interpolation | Brian Paul |
2008-10-16 | cell: update comments | Brian Paul |
2008-10-16 | cell: call proper sampler function in sample_texture_cube() | Brian Paul |
2008-10-16 | cell: clean up various texture-related things | Brian Paul |
2008-10-15 | cell: start some performance measurements | Brian Paul |
2008-10-15 | cell: updated debug code | Brian Paul |
2008-10-15 | cell: get rid of last usage of float4 union/typedef | Brian Paul |
2008-10-15 | cell: simplify triangle front/back face determination | Brian Paul |
2008-10-15 | cell: send rasterizer state to SPUs in proper way, remove front_winding hack | Brian Paul |
2008-10-15 | cell: query # cells too | Brian Paul |
2008-10-15 | cell: query number SPUs with spe_cpu_info_get() | Brian Paul |
2008-10-15 | cell: use CELL_MAX_SPUS consistently. | Brian Paul |
2008-10-15 | cell: remove some old, pre-batchbuffer stuff | Brian Paul |
2008-10-15 | cell: move some CELL_MAX constants | Brian Paul |
2008-10-15 | cell: remove obsolete spu_debug.h file | Brian Paul |
2008-10-15 | cell: simplify spu debug code | Brian Paul |