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2010-02-14llvmpipe: Silence unused value warning.Vinson Lee
2010-02-14svga: Silence uninitialized variable warning.Vinson Lee
2010-02-14r300: add half_float_vertex supportMarek Olšák
2010-02-14r300g: set the correct tiling flags for renderbuffersMarek Olšák
MACRO_SWITCH is applied to samplers but not renderbuffers. This commit fixes incorrect rendering to large and small mipmaps where the large ones are macrotiled and the small ones are not and both are emitted in the same CS. Note that this is still disabled by default (rework of texture transfers is next).
2010-02-14r300g: add macrotiling support to texture setupMarek Olšák
2010-02-14radeong: flush when changing tiling flags of BO referenced by CSMarek Olšák
2010-02-14r300g: accelerate blitting for all formats by faking the texture formatMarek Olšák
2010-02-14r300g: fix texture formats: A4R4G4B4_UNORM, A1R5G5B5_UNORM, R5G6B5_UNORMMarek Olšák
2010-02-14llvmpipe: s/debug_dump_/util_dump_/José Fonseca
2010-02-14gallivm: s/debug_dump_/util_dump_/José Fonseca
2010-02-14util: Rename u_debug_dump.[ch] -> u_dump.[ch].José Fonseca
I have more plans for this than mere debugging -- it will be an helper to provide human readible representations of all gallium state for the python state tracker.
2010-02-14gallium: Remove previously forgotten pf_name() prototype.José Fonseca
2010-02-14draw: Use util_format_name().José Fonseca
2010-02-14util: Use util_format_name().José Fonseca
2010-02-14cell: Use util_format_name().José Fonseca
2010-02-14llvmpipe: Use util_format_name().José Fonseca
2010-02-14nv: Use util_format_name().José Fonseca
2010-02-14r300g: Use util_format_name().José Fonseca
2010-02-14trace: Use util_format_name().José Fonseca
2010-02-14xorg: Use util_format_name().José Fonseca
2010-02-14util: Add pf_name() replacement: util_format_name().José Fonseca
2010-02-14trace: Fix generated XML.José Fonseca
2010-02-14python: Tell swig how to index per-rendertarget blend state.José Fonseca
2010-02-14python: Pass p_format.h as-is to swig now that it has no inlines.José Fonseca
2010-02-14progs/gallium/python: New home for python statetracker scripts.José Fonseca
2010-02-13llvmpipe: Silence uninitialized variable warning.Vinson Lee
2010-02-13softpipe: Silence uninitialized variable warnings.Vinson Lee
2010-02-14st/python: fix build error after gallium-screen-context mergeMarek Olšák
2010-02-14r300g: fix scons buildMarek Olšák
2010-02-13softpipe: fix broken cubemap / mipmap selection codeBrian Paul
This is a quick-fix for the time being... The per-face mipmap LOD computation was invalid at cube edges. In mip_filter_nearest/linear() we were trying to compute LOD using texcoords that were sometimes indexes into different cube faces. The subtraction used to compute the partial derivatives basically gave random values, so the LOD was unpredictable. This fix simply uses the same cube face for all four pixels in the quad. The per- face texcoords all reference the same cube face so the partial deriviates are computed properly. A more elaborate fix would involve computing the LOD at the same time as we choose the cube faces. But for now, this solution works well and allows the piglit/cubemap test to pass. (cherry picked from commit 1ff9cd5079b095d7050edb8dc6a7e5b8cad36e1e)
2010-02-13wgl: Implement wglSwapMultipleBuffers.José Fonseca
2010-02-13svga: Fix texture border color.José Fonseca
Also opposite ordering.
2010-02-13r300g: do not invalidate texture caches when only sampler state is changedMarek Olšák
2010-02-13r300g: cleanup the emission of RS block stateMarek Olšák
Emit as few regs as possible.
2010-02-13r300g: cleanup the emission of framebuffer stateMarek Olšák
Some emits are not needed anymore.
2010-02-13r300g: disable independent blend enablesMarek Olšák
Not supported by r300.
2010-02-13r300g: emit INDEPENDENT_COLORFORMAT_ENABLE only on r5xxMarek Olšák
2010-02-12st/xlib: Remove unnecessary header.Vinson Lee
2010-02-12svga: Silence uninitialized variable warning.Vinson Lee
2010-02-12util: Properly init memory for blitter CSOs.Corbin Simpson
Fixes misrender on r300g.
2010-02-12svga: A few more tweaks to blend color state emission.José Fonseca
2010-02-12svga: Clamp max cube texture levels to supported max 2d levels.José Fonseca
2010-02-12svga: Report the 2d/3d texture sizes supported by the host.José Fonseca
2010-02-12wgl: Go into dormant state when DLL is unloaded unclealy.José Fonseca
When our DLL is unloaded, even if we leave the data structures in memory for sake of future calls, the MS CRT will destroy the heap. Instead we make all calls no-ops by setting stw_dev to NULL.
2010-02-12cell: implement PIPE_CAP_MAX_COMBINED_SAMPLERS queryBrian Paul
2010-02-12st/dri: don't expose visuals we'll have trouble supportingZack Rusin
without getBuffersWithFormat some visuals will just cause headaches (crashes), so if we're running on an older system simply don't advertise them.
2010-02-12st/dri, st/xorg: fix buffers that have attachements of different depthZack Rusin
we actually need to specify the formats for different attachements, otherwise if the color buffer is 24bpp and the app asks for 16bpp depth buffer than we end up fetching the depth from the drawable which is 24bpp and end up creating the wrong depth buffer. use the new getBuffersWithFormat extension to pass the depth correctly.
2010-02-12svga: enable code to emit blend colorRoland Scheidegger
2010-02-12Merge branch 'gallium-dynamicstencilref'Roland Scheidegger
2010-02-12nouveau: nv30: it may have 8 texture samplers (not 4), but shader engine has ↵Patrice Mandin
16 texture units Signed-off-by: Patrice Mandin <patmandin@gmail.com>