Age | Commit message (Collapse) | Author | |
---|---|---|---|
2010-02-14 | llvmpipe: Silence unused value warning. | Vinson Lee | |
2010-02-14 | svga: Silence uninitialized variable warning. | Vinson Lee | |
2010-02-14 | r300: add half_float_vertex support | Marek Olšák | |
2010-02-14 | r300g: set the correct tiling flags for renderbuffers | Marek Olšák | |
MACRO_SWITCH is applied to samplers but not renderbuffers. This commit fixes incorrect rendering to large and small mipmaps where the large ones are macrotiled and the small ones are not and both are emitted in the same CS. Note that this is still disabled by default (rework of texture transfers is next). | |||
2010-02-14 | r300g: add macrotiling support to texture setup | Marek Olšák | |
2010-02-14 | radeong: flush when changing tiling flags of BO referenced by CS | Marek Olšák | |
2010-02-14 | r300g: accelerate blitting for all formats by faking the texture format | Marek Olšák | |
2010-02-14 | r300g: fix texture formats: A4R4G4B4_UNORM, A1R5G5B5_UNORM, R5G6B5_UNORM | Marek Olšák | |
2010-02-14 | llvmpipe: s/debug_dump_/util_dump_/ | José Fonseca | |
2010-02-14 | gallivm: s/debug_dump_/util_dump_/ | José Fonseca | |
2010-02-14 | util: Rename u_debug_dump.[ch] -> u_dump.[ch]. | José Fonseca | |
I have more plans for this than mere debugging -- it will be an helper to provide human readible representations of all gallium state for the python state tracker. | |||
2010-02-14 | gallium: Remove previously forgotten pf_name() prototype. | José Fonseca | |
2010-02-14 | draw: Use util_format_name(). | José Fonseca | |
2010-02-14 | util: Use util_format_name(). | José Fonseca | |
2010-02-14 | cell: Use util_format_name(). | José Fonseca | |
2010-02-14 | llvmpipe: Use util_format_name(). | José Fonseca | |
2010-02-14 | nv: Use util_format_name(). | José Fonseca | |
2010-02-14 | r300g: Use util_format_name(). | José Fonseca | |
2010-02-14 | trace: Use util_format_name(). | José Fonseca | |
2010-02-14 | xorg: Use util_format_name(). | José Fonseca | |
2010-02-14 | util: Add pf_name() replacement: util_format_name(). | José Fonseca | |
2010-02-14 | trace: Fix generated XML. | José Fonseca | |
2010-02-14 | python: Tell swig how to index per-rendertarget blend state. | José Fonseca | |
2010-02-14 | python: Pass p_format.h as-is to swig now that it has no inlines. | José Fonseca | |
2010-02-14 | progs/gallium/python: New home for python statetracker scripts. | José Fonseca | |
2010-02-13 | llvmpipe: Silence uninitialized variable warning. | Vinson Lee | |
2010-02-13 | softpipe: Silence uninitialized variable warnings. | Vinson Lee | |
2010-02-14 | st/python: fix build error after gallium-screen-context merge | Marek Olšák | |
2010-02-14 | r300g: fix scons build | Marek Olšák | |
2010-02-13 | softpipe: fix broken cubemap / mipmap selection code | Brian Paul | |
This is a quick-fix for the time being... The per-face mipmap LOD computation was invalid at cube edges. In mip_filter_nearest/linear() we were trying to compute LOD using texcoords that were sometimes indexes into different cube faces. The subtraction used to compute the partial derivatives basically gave random values, so the LOD was unpredictable. This fix simply uses the same cube face for all four pixels in the quad. The per- face texcoords all reference the same cube face so the partial deriviates are computed properly. A more elaborate fix would involve computing the LOD at the same time as we choose the cube faces. But for now, this solution works well and allows the piglit/cubemap test to pass. (cherry picked from commit 1ff9cd5079b095d7050edb8dc6a7e5b8cad36e1e) | |||
2010-02-13 | wgl: Implement wglSwapMultipleBuffers. | José Fonseca | |
2010-02-13 | svga: Fix texture border color. | José Fonseca | |
Also opposite ordering. | |||
2010-02-13 | r300g: do not invalidate texture caches when only sampler state is changed | Marek Olšák | |
2010-02-13 | r300g: cleanup the emission of RS block state | Marek Olšák | |
Emit as few regs as possible. | |||
2010-02-13 | r300g: cleanup the emission of framebuffer state | Marek Olšák | |
Some emits are not needed anymore. | |||
2010-02-13 | r300g: disable independent blend enables | Marek Olšák | |
Not supported by r300. | |||
2010-02-13 | r300g: emit INDEPENDENT_COLORFORMAT_ENABLE only on r5xx | Marek Olšák | |
2010-02-12 | st/xlib: Remove unnecessary header. | Vinson Lee | |
2010-02-12 | svga: Silence uninitialized variable warning. | Vinson Lee | |
2010-02-12 | util: Properly init memory for blitter CSOs. | Corbin Simpson | |
Fixes misrender on r300g. | |||
2010-02-12 | svga: A few more tweaks to blend color state emission. | José Fonseca | |
2010-02-12 | svga: Clamp max cube texture levels to supported max 2d levels. | José Fonseca | |
2010-02-12 | svga: Report the 2d/3d texture sizes supported by the host. | José Fonseca | |
2010-02-12 | wgl: Go into dormant state when DLL is unloaded unclealy. | José Fonseca | |
When our DLL is unloaded, even if we leave the data structures in memory for sake of future calls, the MS CRT will destroy the heap. Instead we make all calls no-ops by setting stw_dev to NULL. | |||
2010-02-12 | cell: implement PIPE_CAP_MAX_COMBINED_SAMPLERS query | Brian Paul | |
2010-02-12 | st/dri: don't expose visuals we'll have trouble supporting | Zack Rusin | |
without getBuffersWithFormat some visuals will just cause headaches (crashes), so if we're running on an older system simply don't advertise them. | |||
2010-02-12 | st/dri, st/xorg: fix buffers that have attachements of different depth | Zack Rusin | |
we actually need to specify the formats for different attachements, otherwise if the color buffer is 24bpp and the app asks for 16bpp depth buffer than we end up fetching the depth from the drawable which is 24bpp and end up creating the wrong depth buffer. use the new getBuffersWithFormat extension to pass the depth correctly. | |||
2010-02-12 | svga: enable code to emit blend color | Roland Scheidegger | |
2010-02-12 | Merge branch 'gallium-dynamicstencilref' | Roland Scheidegger | |
2010-02-12 | nouveau: nv30: it may have 8 texture samplers (not 4), but shader engine has ↵ | Patrice Mandin | |
16 texture units Signed-off-by: Patrice Mandin <patmandin@gmail.com> |