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AgeCommit message (Collapse)Author
2009-03-11trace: Move buffer functions from winsys to screenJakob Bornecrantz
2009-03-11trace: Remove all whitespace at EOLJakob Bornecrantz
2009-03-11trace: Fixup trace a bitJakob Bornecrantz
2009-03-11r300-gallium: Don't flush textures more than necessary.Corbin Simpson
2009-03-11r300-gallium: Fix texture filters.Corbin Simpson
2009-03-11r300-gallium: r500-fs: More texture fixes.Corbin Simpson
2009-03-11r300-gallium: r500-fs: Add shader dumper and more tex work.Corbin Simpson
2009-03-11r300-gallium: Fix CS count for texture emit.Corbin Simpson
2009-03-11r300-gallium: r500-fs: Add SWZ.Corbin Simpson
2009-03-11r300-gallium: Fix CS count in fb state emit.Corbin Simpson
2009-03-11r300-gallium: Start swizzles.Corbin Simpson
2009-03-11r300-gallium: Begin R500 fragment shader assembler.Corbin Simpson
I love it so much. I also hate it a lot.
2009-03-11trace: Fixup trace a bitJakob Bornecrantz
2009-03-11tgsi: Implement RFL, SFL, STR, X2D opcodes.Michal Krol
2009-03-11tgsi: Begin documenting NV_fragment_program instruction set operations.Michal Krol
2009-03-11tgsi: Implement RCC opcode.Michal Krol
2009-03-11tgsi: Document NV_vertex_program1_1 instruction set operations.Michal Krol
2009-03-10tgsi: Untabify.Michal Krol
2009-03-10tgsi: Implement CLAMP opcode.Michal Krol
2009-03-10tgsi: Consider INDEX, NEGATE, MULTIPLYMATRIX opcodes for removal.Michal Krol
2009-03-10tgsi: ARL and FLOOR opcodes have the same implementation.Michal Krol
2009-03-10tgsi: ARL is a vector instruction.Michal Krol
2009-03-10tgsi: Note that LOG and EXP are approximations.Michal Krol
2009-03-10tgsi: Document EXT_vertex_shader instruction set operations.Michal Krol
2009-03-10radeon-gallium: Unbreak non-RADEON_SOFTPIPE.Corbin Simpson
Hehe, sleep may be necessary now.
2009-03-10r300-gallium: Initial, broken, query setup.Corbin Simpson
Not going to bother unbreaking it here until it's unbroken elsewhere.
2009-03-10radeon-gallium: Unbreak RADEON_SOFTPIPE.Corbin Simpson
And there was much rejoicing.
2009-03-10r300-gallium: Unbreak fallback in surface_fill.Corbin Simpson
2009-03-10r300-gallium: Fix a handful of compiler warnings.Corbin Simpson
Missing INLINE, missing declarations, extraneous definitions. The usual.
2009-03-10r300-gallium: First stab at texture support.Corbin Simpson
2009-03-10r300-gallium: Moar fixes in the register file.Corbin Simpson
Sorry, but it's confusing when format0 in r300_reg != format0 in the docs.
2009-03-09scons: Also define USE_XSHM for the glx/xlib state tracker build.Michel Dänzer
Fixes an inconsisten definition of struct xmesa_buffer between there and winsys/xlib, resulting in a crash in XPutImage.
2009-03-09Fix up another instance of _mesa_unreference_framebuffer().Michel Dänzer
2009-03-09gallium: Fix p_refcnt.h for C++ compilers.Michel Dänzer
2009-03-09tgsi: Implement CND, CND0 opcodes.Michal Krol
2009-03-09tgsi: Remove redundant micro_ge() -- use micro_le().Michal Krol
2009-03-09tgsi: Document ATI_fragment_shader instruction set operations.Michal Krol
2009-03-08r300-gallium: Unbreak trivial/point.Corbin Simpson
Oops, forgot to remove that. Edit: And trivial/line and trivial/tri.
2009-03-08tgsi: Document NV_vertex_program instruction set operations.Michal Krol
2009-03-07r300-gallium: Correct vertex format setup, cleanup regs and debugging.Corbin Simpson
trivial/point no longer hardlocks.
2009-03-07r300-gallium: Clean up RS.Corbin Simpson
Wow, there were buggies by the boatload in there.
2009-03-07r300-gallium: Move a few registers.Corbin Simpson
These shouldn't be written if not on TCL HW.
2009-03-07r300-gallium: Typo in assert.Corbin Simpson
2009-03-07r300-gallium: Emit vertex size.Corbin Simpson
Not actually going to make a difference right now, but might as well.
2009-03-07r300-gallium: A bit more vertex format fixup.Corbin Simpson
2009-03-07nouveau: use bo_handle_ref instead of bo_fake to get front-buffer boBen Skeggs
This'll work on non-GEM also as the DDX will just pass an offset, and libdrm_nouveau knows to treat "handle" as a VRAM offset. When running on GEM the DDX (it doesn't yet, but will) passes a buffer handle instead.
2009-03-07nv50: simplify tesla object selectionBen Skeggs
GeForce 8/9 are a bit more consistent than nv40 so far, so this was overkill before.
2009-03-07nouveau: fix more breakage from pipe_reference..Ben Skeggs
2009-03-07nouveau: make stateobjs start off with refcount of 1Ben Skeggs
2009-03-07Fix nv50_screen_create()Victor Stinner
Setup screen->pipe before using it (screen->constbuf = screen->pipe.buffer_create(...))