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AgeCommit message (Collapse)Author
2008-03-23gallium: wrap decls in extern "C"José Fonseca
2008-03-23draw: fix some unsigned vs ushort confusionKeith Whitwell
Middle-end elements are ushort, but prior to that have to treat all elements as unsigned to avoid wrapping and/or overruns.
2008-03-23gallium: beginnings of draw module vertex reworkKeith Whitwell
Trying to put a structure in place that we can actually optimize. Initially just implementing a passthrough mode, this will fairly soon replace all the vertex_cache/prim_queue/shader_queue stuff that's so hard to understand... Split the vertex processing into a couple of distinct stages: - Frontend - Prepares two lists of elements (fetch and draw) to be processed by the next stage. This stage doesn't fetch or draw vertices, but makes the decision which to draw. Multiple implementations of this will implement different strategies, currently just a vcache implementation. - MiddleEnd - Takes the list of fetch elements, fetches them, runs the vertex shader, cliptest, viewport transform on them to produce a linear array of vertex_header vertices. - Passes that list of vertices, plus the draw_elements (which index into that list) onto the backend - Backend - Either the existing primitive/clipping pipeline, or the vbuf_render hardware backend provided by the driver. Currently, the middle-end is the old passthrough code, and it build hardware vertices, not vertex_header vertices as above. It may be that passthrough is a special case in this respect.
2008-03-22gallium: free samplers, textures in destroy()Brian
2008-03-22gallium: remove temporary _screen suffix from function namesBrian
2008-03-22gallium: fix mem leak (fee pstipple stage)Brian
2008-03-22gallium: Remove pedantic asserts.José Fonseca
Move these to a higher level instead.
2008-03-21cell: Generate blend / depth test code when state atom is createdIan Romanick
Code generation should be performed when the device-specific state atom is created, not when it is bound.
2008-03-21cell: Change code-gen for CONST_COLOR blend factorIan Romanick
Previously the constant color blend factor was compiled into the generated code. This meant that the code had to be regenerated each time the constant color was changed. This doesn't fit with the model used in Gallium. As-is, the code could be better. The constant color is loaded for every quad processed, even if it is not used. Also, if a lot of (1-x) blend factors are used, 1.0 will be loaded and reloaded into registers many times.
2008-03-21Tabs to spacesIan Romanick
2008-03-21cell: Remove unnecessary default_blend work-aroundIan Romanick
I suspect that there was some other bug in the blend code-gen that made this work-around necessary.
2008-03-21i915: added to-do note about setting the max_lod register to get proper ↵Brian
min/mag filter selection
2008-03-21gallium: added DXT formats (preliminary, will probably change)Brian Paul
2008-03-21gallium: document is_format_supported()'s type paramBrian Paul
2008-03-21gallium: PIPE_FORMAT_TYPE_ commentsBrian Paul
2008-03-21gallium: added sRGB formatsBrian Paul
2008-03-21gallium: additional comments, fix typos, etcBrian Paul
2008-03-20cell: Fix several bugs in blend code-genIan Romanick
- Alpha factor set to a _COLOR mode was mishandled - Cases when either dst factor or src factor was ZERO were mishandled - MIN and MAX cases were backwards - Case when blend was disabled was mishandled - Incorrect comments about number of instructions generated The tests blendminmax and blendsquare run correctly.
2008-03-20cell: Call the correct function to generate blending codeIan Romanick
Cut-and-paste for the lose. :(
2008-03-20cell: Fix bus error when there is no depth bufferIan Romanick
2008-03-20cell: Use code-gen for alpha blendIan Romanick
So far this is only tested when GL_BLEND is disabled.
2008-03-20gallium: set fb.width/heightBrian
2008-03-20gallium: enable vp input semantic infoBrian
2008-03-20gallium: use new framebuffer width, height fieldsBrian
2008-03-20cell: use pipe_framebuffer_state.width, heightBrian
2008-03-20gallium: added width, height to pipe_framebuffer_stateBrian
2008-03-20gallium: create one vertex buffer and re-useBrian
2008-03-20gallium: use sizeof(vertex buffer)Brian
2008-03-20gallium: Give some chance for the table to actually grow.José Fonseca
2008-03-20gallium: Fix build on Windows.Michal Krol
2008-03-20gallium: Fix build on Windows.Michal Krol
2008-03-20gallium: remove unused local varKeith Whitwell
2008-03-20gallium: create vertex buffer once and re-use.Brian
2008-03-20gallium: added util_draw_vertex_buffer()Brian
2008-03-20gallium: temporarily disable the memcmp() in cso_set_framebuffer()Brian
The memcmp() fails to detect buffer size changes...
2008-03-20gallium: added util_make_fragment_passthrough_shader()Brian
2008-03-20gallium: add debug facility to dump random blobs as hexKeith Whitwell
2008-03-19gallium: added fb_width/height fields to softpipe contextBrian Paul
These are convenience fields. Otherwise, we have to check cbuf[0] or zsbuf in various places.
2008-03-19gallium: add face, dirtyLevels params to pipe->texture_update()Brian Paul
This provides better information about which images in texture object have changed. Also, call texture_update() from more places previously missed.
2008-03-19gallium: fix bug in cso_single_sampler_done() in computation of nr_samplersBrian Paul
Need to find highest used sampler so search from end toward beginning.
2008-03-19gallium: Fix broken logic.José Fonseca
2008-03-19gallium: explict float castsKeith Whitwell
2008-03-19gallium: implement CSO save/restore functions for use by meta operations ↵Brian
(blit, gen-mipmaps, quad-clear, etc) Also, additional cso_set_*() functions for viewport, framebuffer, blend color, etc. state.
2008-03-19gallium: set tc->surface_map = NULL after unmappingBrian
2008-03-19gallium: Add generic enum and flags dumping utility functions.José Fonseca
2008-03-18gallium: added braces to silence warningBrian
2008-03-18gallium: s/copy_pixels_state/blit_stateBrian
2008-03-18gallium: added cso_unset_*() functionsBrian
If we go behind the CSO context's back and set pipe state directly we need to invalidate the CSO's 'current' pointers. This will be revisited...
2008-03-18gallium: new pixel blit codeBrian
Copy rectangular region from one surface to another w/ scaling. Disables most fragment operations.
2008-03-18gallium: protect against multi-#includeBrian