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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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gallium
Age
Commit message (
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Author
2010-09-24
d3d1x: add untested support for geometry shader translation
Luca Barbieri
2010-09-24
d3d1x: add shader dumping
Luca Barbieri
2010-09-24
r600g: fix polygon mode
Dave Airlie
2010-09-24
r600g: fixup sprite coord enable.
Dave Airlie
2010-09-24
r600g: fix typo in r700 alu emit
Dave Airlie
2010-09-24
r600g: fixup VP->FP output->input routing.
Dave Airlie
2010-09-24
r600g: fixup tex wrapping.
Dave Airlie
2010-09-24
r600g: drop index_offset parameter to index buffer translate.
Dave Airlie
2010-09-24
r600g: fix draw-elements and draw-elements-base-vertex
Dave Airlie
2010-09-24
r600g: some more vertex formats
Dave Airlie
2010-09-24
r600g: add some more vertex format support.
Dave Airlie
2010-09-24
r600g: add vert support for 16/16 and 16/16/16 floats.
Dave Airlie
2010-09-24
r300g: fix the border color for every format other than PIPE_FORMAT_B8G8R8A8
Marek Olšák
2010-09-24
r300g: fix a copy-paste typo for logging
Marek Olšák
2010-09-24
r300g: make accessing map_list and buffer_handles thread-safe
Marek Olšák
2010-09-24
r300g: fixup long-lived BO maps being incorrectly unmapped when flushing
Marek Olšák
2010-09-24
util: make calling remove_from_list multiple times in a row safe
Marek Olšák
2010-09-23
r300g: Always try to build libr300compiler.a
Tom Stellard
2010-09-24
r300g: fix point sprite coord.
Dave Airlie
2010-09-23
r600g: initial evergreen support in new path
Jerome Glisse
2010-09-23
r600g: Destroy the blitter.
Tilman Sauerbeck
2010-09-23
d3d1x: obliterate IDL parameter names from d3d10.idl from Wine too
Luca Barbieri
2010-09-23
d3d1x: add autogenerated files as prerequisites, so make builds them
Luca Barbieri
2010-09-23
d3d1x: fix build without system EGL/egl.h
Luca Barbieri
2010-09-23
d3d1x: add missing guid.cpp
Luca Barbieri
2010-09-23
d3d1x: flush properly
Luca Barbieri
2010-09-23
d3d1x: remove another include specstrings.h
Luca Barbieri
2010-09-23
d3d1x: flush the pipe context when presenting
Luca Barbieri
2010-09-23
d3d1x: remove specstrings.h include
Luca Barbieri
2010-09-23
d3d11: obliterate IDL parameter names
Luca Barbieri
2010-09-23
d3d1x: rename parameters in dxgi
Luca Barbieri
2010-09-23
d3d1x: rename params in misc and objects
Luca Barbieri
2010-09-23
d3d11: rename screen params
Luca Barbieri
2010-09-23
d3d1x: rename context params
Luca Barbieri
2010-09-23
d3d1x: minifix
Luca Barbieri
2010-09-23
d3d1x: remove specstrings
Luca Barbieri
2010-09-23
d3d1x: normalize whitespace
Luca Barbieri
2010-09-23
d3d1x: s/tpf/sm4/g
Luca Barbieri
2010-09-23
d3d1x: autogenerate shader enums and text from def files
Luca Barbieri
2010-09-23
d3d1x: initialize the mutex
Luca Barbieri
2010-09-23
draw: Prevent clipped vertices overflow.
José Fonseca
2010-09-23
draw: don't apply flatshading to clipped tris with <3 verts
Keith Whitwell
2010-09-23
d3d1x: bind NULL CSOs before destroying default CSOs on context dtor
Luca Barbieri
2010-09-23
d3d1x: fix deadlocks on non-recursive mutex
Luca Barbieri
2010-09-23
r600g: fix warnings since last commit.
Dave Airlie
2010-09-23
r600g: use blitter to do db->cb flushing.
Dave Airlie
2010-09-23
u_blitter: add a custom blitter call passing a dsa cso
Dave Airlie
2010-09-23
d3d1x: properly reference count the backend
Luca Barbieri
2010-09-22
dri: Pass the __DRIscreen and the __DRIscreen private back to image lookup
Kristian Høgsberg
2010-09-22
rbug: fix rbug when contexts are being destroyed
Zack Rusin
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