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path: root/src/gallium
AgeCommit message (Expand)Author
2010-09-24d3d1x: add untested support for geometry shader translationLuca Barbieri
2010-09-24d3d1x: add shader dumpingLuca Barbieri
2010-09-24r600g: fix polygon modeDave Airlie
2010-09-24r600g: fixup sprite coord enable.Dave Airlie
2010-09-24r600g: fix typo in r700 alu emitDave Airlie
2010-09-24r600g: fixup VP->FP output->input routing.Dave Airlie
2010-09-24r600g: fixup tex wrapping.Dave Airlie
2010-09-24r600g: drop index_offset parameter to index buffer translate.Dave Airlie
2010-09-24r600g: fix draw-elements and draw-elements-base-vertexDave Airlie
2010-09-24r600g: some more vertex formatsDave Airlie
2010-09-24r600g: add some more vertex format support.Dave Airlie
2010-09-24r600g: add vert support for 16/16 and 16/16/16 floats.Dave Airlie
2010-09-24r300g: fix the border color for every format other than PIPE_FORMAT_B8G8R8A8Marek Olšák
2010-09-24r300g: fix a copy-paste typo for loggingMarek Olšák
2010-09-24r300g: make accessing map_list and buffer_handles thread-safeMarek Olšák
2010-09-24r300g: fixup long-lived BO maps being incorrectly unmapped when flushingMarek Olšák
2010-09-24util: make calling remove_from_list multiple times in a row safeMarek Olšák
2010-09-23r300g: Always try to build libr300compiler.aTom Stellard
2010-09-24r300g: fix point sprite coord.Dave Airlie
2010-09-23r600g: initial evergreen support in new pathJerome Glisse
2010-09-23r600g: Destroy the blitter.Tilman Sauerbeck
2010-09-23d3d1x: obliterate IDL parameter names from d3d10.idl from Wine tooLuca Barbieri
2010-09-23d3d1x: add autogenerated files as prerequisites, so make builds themLuca Barbieri
2010-09-23d3d1x: fix build without system EGL/egl.hLuca Barbieri
2010-09-23d3d1x: add missing guid.cppLuca Barbieri
2010-09-23d3d1x: flush properlyLuca Barbieri
2010-09-23d3d1x: remove another include specstrings.hLuca Barbieri
2010-09-23d3d1x: flush the pipe context when presentingLuca Barbieri
2010-09-23d3d1x: remove specstrings.h includeLuca Barbieri
2010-09-23d3d11: obliterate IDL parameter namesLuca Barbieri
2010-09-23d3d1x: rename parameters in dxgiLuca Barbieri
2010-09-23d3d1x: rename params in misc and objectsLuca Barbieri
2010-09-23d3d11: rename screen paramsLuca Barbieri
2010-09-23d3d1x: rename context paramsLuca Barbieri
2010-09-23d3d1x: minifixLuca Barbieri
2010-09-23d3d1x: remove specstringsLuca Barbieri
2010-09-23d3d1x: normalize whitespaceLuca Barbieri
2010-09-23d3d1x: s/tpf/sm4/gLuca Barbieri
2010-09-23d3d1x: autogenerate shader enums and text from def filesLuca Barbieri
2010-09-23d3d1x: initialize the mutexLuca Barbieri
2010-09-23draw: Prevent clipped vertices overflow.José Fonseca
2010-09-23draw: don't apply flatshading to clipped tris with <3 vertsKeith Whitwell
2010-09-23d3d1x: bind NULL CSOs before destroying default CSOs on context dtorLuca Barbieri
2010-09-23d3d1x: fix deadlocks on non-recursive mutexLuca Barbieri
2010-09-23r600g: fix warnings since last commit.Dave Airlie
2010-09-23r600g: use blitter to do db->cb flushing.Dave Airlie
2010-09-23u_blitter: add a custom blitter call passing a dsa csoDave Airlie
2010-09-23d3d1x: properly reference count the backendLuca Barbieri
2010-09-22dri: Pass the __DRIscreen and the __DRIscreen private back to image lookupKristian Høgsberg
2010-09-22rbug: fix rbug when contexts are being destroyedZack Rusin