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2008-06-27gallium: Drop pipe_texture->cpp and pipe_surface->cpp.José Fonseca
The chars-per-pixel concept falls apart with compressed and yuv images, where more than one pixel are coded in a single data block.
2008-06-27scons: Fix i965/xlib build.José Fonseca
2008-06-26gallium: Describe pixel block.José Fonseca
Chars-per-pixel paradigm is not enough to represent compressed and yuv pixel formats.
2008-06-24gallium: remove some old dispatch codeBrian Paul
2008-06-24gallium: remove bad assertionBrian Paul
2008-06-24gallium: Fix whole source being used in u_blitJakob Bornecrantz
2008-06-24i915: Create a texture and surface for shared frontbufferJakob Bornecrantz
2008-06-24i915: Added texture_blanket functionJakob Bornecrantz
2008-06-24i915: Moved screen creation to intel_be_deviceJakob Bornecrantz
2008-06-24gallium: Fix warning in u_blit.hJakob Bornecrantz
2008-06-24gallium: Avoid double arithmetic.José Fonseca
2008-06-24dri/intel: Use standard integer types.José Fonseca
2008-06-24gallium: Drop deprecated __MSC__ macro.José Fonseca
2008-06-24gdi: Update for surface_alloc_storage changes.José Fonseca
2008-06-23gallium: added support for fixed-point formats, drawingBrian Paul
2008-06-23gallium: code for PIPE_SUBSYSTEM_WINDOWS_USERJonathan White
2008-06-24gallium: Use the more portable PIPE_ARCH_* PIPE_CC_* macros instead of ↵José Fonseca
ad-hoc ones.
2008-06-24gallium: WinCE does not have cosf, sinf, etc.José Fonseca
2008-06-23gallium: in softpipe_get_tex_surface() use the pitch specified in the ↵Brian Paul
softpipe_texture object. Fixes a pitch/width mix-up.
2008-06-23i915: Add render and texture support for tiled texture and buffersJakob Bornecrantz
This is step towards tiled textures and buffer support for i915. But the tiled attribute is never set.
2008-06-23gallium: fix Y-inverted copiesBrian Paul
Don't require the caller to pass a non-intuitive negative src_y coord anymore when doing a src-inverted copy.
2008-06-23gallium: change surface_copy()'s do_flip to booleanBrian Paul
2008-06-23gallium: fix bad srcy coord if do_flipBrian Paul
2008-06-23gallium: fix bad srcy coord if do_flipBrian Paul
2008-06-23gallium: added some assertionsBrian Paul
2008-06-23util: Blit can now copy from texture to surfaceJakob Bornecrantz
2008-06-23gallium: Fix warning in u_draw_quad.hJakob Bornecrantz
2008-06-23i915: Removed level_offset from i915_textureJakob Bornecrantz
All offsets are now on image_offset.
2008-06-22draw: fix non-i386 buildsKeith Whitwell
2008-06-20gallium: fix invalid call to draw_set_mapped_constant_buffer()Brian Paul
We were indexing sp_constants[i] outside the loop so i was 2. Replace i with PIPE_SHADER_VERTEX. Also, replace magic '2' with PIPE_SHADER_TYPES in a few places.
2008-06-20gallium: fix some surface usage bugsBrian Paul
When a surface is created with GPU_WRITE that really means "GPU render" and that can involve reads (blending). Set surface usage to PIPE_BUFFER_USAGE_CPU_READ + WRITE. Fixes progs/demos/lodbias demo. Also, mark texture as 'modified' when mapped for writing so that the tile cache can know when to freshen a cached tile. Fixes glTexSubImage2D().
2008-06-20egl: added cpp assertions/sanity checksBrian Paul
2008-06-20egl: added null ptr checksBrian Paul
2008-06-19egl: use dlsym() to try to identify APIsBrian Paul
2008-06-19i915: Fixed cubemap layoutsJakob Bornecrantz
Apprently we shouldn't do all the advanced layout operation for none compressed formats. The compressed code was also broken, its currently disabled, but should be fixed once i915simple starts to support compressed formats.
2008-06-19gallium: Handle malloc failure.José Fonseca
2008-06-19i915: Refractored and clean up i915_texture.cJakob Bornecrantz
2008-06-19gallium: Add extra parenthesis as advised by gcc.José Fonseca
2008-06-19util: Add missing format names.Michal Krol
2008-06-19draw: Fix MSVC integer size conversion warning.José Fonseca
2008-06-18gallium: additional fixes to ensure even number of vertices per bufferBrian Paul
2008-06-18gallium: split long prims into chunks with an even number of verticesBrian Paul
This fixes culling "parity" errors when splitting long tri strips. Splitting strips into chunks with an odd number of vertices causes front/back-face orientation to get reversed and upsets culling.
2008-06-18egl: omit libmesa.a glapi.c from libraryBrian Paul
2008-06-18gallium: remove duplicated u_mm.c in file listBrian Paul
2008-06-18egl: call st_get_proc_address()Brian Paul
2008-06-18gallium: Remove PIPE_FORMAT_A8UB8UG8SR8S_NORM definition.Michal Krol
2008-06-18i915: Fix for s8_z24 textures not being shownJakob Bornecrantz
2008-06-17gallium: Add facilities for mixed pipe formats.Michal Krol
2008-06-17i915: Made region pool a slabpoolJakob Bornecrantz
2008-06-17i915: Max and Min lod now worksJakob Bornecrantz