Age | Commit message (Collapse) | Author | |
---|---|---|---|
2010-07-15 | llvmpipe: implement instanced drawing functions | Brian Paul | |
And express all the other drawing functions in terms of llvmpipe_draw_range_elements_instanced(). | |||
2010-07-15 | draw: update comments for drawing functions | Brian Paul | |
2010-07-15 | draw: move prototype, update comment | Brian Paul | |
2010-07-15 | softpipe: re-order drawing functions to get rid of prototype | Brian Paul | |
2010-07-15 | graw: new tri-instanced.c program to test instanced drawing | Brian Paul | |
2010-07-15 | llvmpipe: Remove redundant statement. | José Fonseca | |
Thanks to Vinson for spotting this. | |||
2010-07-15 | tgsi: Remove dead assignment in uprcase function. | Vinson Lee | |
2010-07-14 | llvmpipe: delete lp_test_*.o files with make clean | Brian Paul | |
2010-07-14 | gallium: added CLEAN_EXTRA var for make clean target | Brian Paul | |
2010-07-14 | gallium: Ensure prototypes are wrapped in extern "C". | José Fonseca | |
Fixes MSVC build failure due to inconsistent _ReadWriteBarrier prototype. | |||
2010-07-14 | llvmpipe: Remove redundant alignments. | José Fonseca | |
The lp_rast_shader_inputs' alignment is irrelevant now that it contains pointers instead of actual data. Likewise, lp_rast_triangle's size alignment is meaningless. | |||
2010-07-14 | llvmpipe: Addi ssse3 swizzling for B8G8R8A8_UNORM. | Chris Li | |
2010-07-14 | gallium: Add a macro for memory barriers. | José Fonseca | |
2010-07-14 | gallium: Add a new PIPE_ARCH_SSSE3 define for SSSE3 compiler support. | José Fonseca | |
2010-07-13 | Merge branch 'mesa-2d-registers' | Zack Rusin | |
2010-07-13 | i965g: Fix scons build of dri driver | Jakob Bornecrantz | |
2010-07-13 | llvmpipe: fix comment typo | Roland Scheidegger | |
2010-07-13 | llvmpipe: move rasterizer to screen instead of setup context | Roland Scheidegger | |
there's no point of having this per context, so move to screen (and protect with a mutex). | |||
2010-07-13 | llvmpipe: Align texture data to the cache line. | José Fonseca | |
2010-07-13 | llvmpipe: eliminate the set_state rasterizer command | Keith Whitwell | |
Just put a pointer to the state in the tri->inputs struct. Remove some complex logic for eliminating unused statechanges in bins at the expense of a slightly larger triangle struct. | |||
2010-07-13 | llvmpipe: pass mask into fragment shader | Keith Whitwell | |
Move this code back out to C for now, will generate separately. Shader now takes a mask parameter instead of C0/C1/C2/etc. Shader does not currently use that parameter and rasterizes whole pixel stamps always. | |||
2010-07-13 | llvmpipe: move fences from per-bin to per-thread | Keith Whitwell | |
Rather than inserting an lp_rast_fence command at the end of each bin, have each rasterizer thread call this function directly once it has run out of work to do on a particular scene. This results in fewer calls to the mutex & related functions, but more importantly makes it easier to recognize empty bins. | |||
2010-07-13 | llvmpipe: Always swizzle/unswizzle whole tiles. | José Fonseca | |
This was already the case, but the generated (un)swizzling code was not benefiting of that knowledge. | |||
2010-07-13 | llvmpipe: Ignores! | Jakob Bornecrantz | |
2010-07-13 | targets: Link xorg drivers with LLVM if built | Jakob Bornecrantz | |
2010-07-13 | targets: Clean up xorg make files a bit | Jakob Bornecrantz | |
2010-07-13 | libgl-xlib: add depend to make clean list | Brian Paul | |
2010-07-13 | r300g: do not advertise half_float_vertex on rv3x0 | Marek Olšák | |
rv3x0 can't do it. | |||
2010-07-13 | r300g: extend and clean up debug logging | Marek Olšák | |
2010-07-13 | r300g/swtcl: do not emit texcoords if they are also stuffed in GA | Marek Olšák | |
2010-07-13 | r300g: rework the draw_rectangle hook | Marek Olšák | |
It is a lot simplier, cleaner, and more stable now. | |||
2010-07-12 | r300g: Remove unnecessary header. | Vinson Lee | |
2010-07-12 | llvmpipe: Re-enable threading on windows. | José Fonseca | |
2010-07-12 | os: remove gratuitous pipe_barrier placeholder code | nobled | |
There's already an implementation of pipe_barrier using the other pipe_* primitives; just use that on Windows, too. Now Windows passes pipe_barrier_test. | |||
2010-07-12 | os, rbug: remove PIPE_THREAD_HAVE_CONDVAR | nobled | |
The new default implementation of pipe_condvar makes it unnecessary. | |||
2010-07-12 | os: Implement pipe_condvar on Windows Vista and later | nobled | |
Unfortunately compiling with these defines enabled would mean Gallium can't run on Windows XP/2003 or older. Todo: Need a macro to declare if we don't care about WinXP compatibililty. | |||
2010-07-12 | os: Implement pipe_condvar on win32 | nobled | |
Or at least a little of it. This version will sleep for a fixed amount of time instead of just deadlocking, which is a slight improvement. Also do the same thing on any unrecognized platform. | |||
2010-07-12 | r300g: implement fast color clear | Marek Olšák | |
An initial implementation made by Dave Airlie. For it to be used, a color-only clear must be invoked and exactly one point-sampled render target must be set. The render target must be macrotiled (for us to overcome alignment issues) and bpp must be either 16 or 32. I can't see a difference in performance. :( Conflicts: src/gallium/drivers/r300/r300_blit.c | |||
2010-07-12 | r300g: clear and copy a resource with a rectangular point sprite | Marek Olšák | |
With an ordinary quad, the pixels on the main diagonal are computed and stored twice, which is somewhat inefficient and might not work well with specialized clear codepaths. | |||
2010-07-12 | r300g: do not use immediate mode if there is a VBO in VRAM | Marek Olšák | |
And other minor fixups. | |||
2010-07-12 | u_blitter: add draw_rectangle callback which can be overridden by a driver | Marek Olšák | |
2010-07-12 | u_blitter: clean up the texcoord computations | Marek Olšák | |
2010-07-12 | u_blitter: simplify blitter_set_rectangle | Marek Olšák | |
2010-07-12 | u_blitter: rename blitter->base, add a way to get a pipe context from blitter | Marek Olšák | |
2010-07-12 | r300g: ugly fix of a hardlock in the cubestorm xscreensaver | Marek Olšák | |
FDO bug #28563. | |||
2010-07-10 | tgsi: make sure that we print out the adjacency prims correctly | Zack Rusin | |
2010-07-10 | draw: fix decomposition to work with adjacency primitives | Zack Rusin | |
2010-07-10 | r300g: do not print a rejected CS if RADEON_DUMP_CS is not set | Marek Olšák | |
Also print relocation failures on non-debug builds too. | |||
2010-07-10 | mesa: get the translation from mesa 2d regs to tgsi working | Zack Rusin | |
first working version of arb_geometry_shader4 | |||
2010-07-09 | r300g: allow the GTT domain for samplers | Marek Olšák | |
This fixes sluggishness in vdrift. |