Age | Commit message (Expand) | Author |
2010-10-06 | llvmpipe: make debug_fs_variant respect variant->nr_samplers | Keith Whitwell |
2010-10-06 | retrace: Handle clear_render_target and clear_depth_stencil. | José Fonseca |
2010-10-06 | r600g: add evergreen stencil support. | Dave Airlie |
2010-10-05 | r600g: userspace fence to avoid kernel call for testing bo busy status | Jerome Glisse |
2010-10-05 | r600g: simplify block relocation | Jerome Glisse |
2010-10-05 | r600g: use dirty list to track dirty blocks | Bas Nieuwenhuizen |
2010-10-05 | nv50: fix always true conditional in shader optimization | Nicolas Kaiser |
2010-10-05 | r600g: improve bo flushing | Jerome Glisse |
2010-10-05 | r600g: store reloc information in bo structure | Jerome Glisse |
2010-10-05 | pb: fix numDelayed accounting | Dave Airlie |
2010-10-05 | r600g: avoid unneeded bo wait | Dave Airlie |
2010-10-05 | r600g: drop use_mem_constant. | Dave Airlie |
2010-10-05 | r600g: drop mman allocator | Dave Airlie |
2010-10-05 | r600g: add bo busy backoff. | Dave Airlie |
2010-10-05 | pb: don't keep checking buffers after first busy | Dave Airlie |
2010-10-05 | r600g: add bo fenced list. | Dave Airlie |
2010-10-05 | r300g: fix microtiling for 16-bits-per-channel formats | Marek Olšák |
2010-10-04 | r600g: Fix SCons build. | Vinson Lee |
2010-10-04 | r600g: remove dead label & fix indentation | Jerome Glisse |
2010-10-04 | r600g: rename radeon_ws_bo to r600_bo | Jerome Glisse |
2010-10-04 | r600g: use r600_bo for relocation argument, simplify code | Jerome Glisse |
2010-10-04 | r600g: allow r600_bo to be a sub allocation of a big bo | Jerome Glisse |
2010-10-04 | r600g: rename radeon_ws_bo to r600_bo | Jerome Glisse |
2010-10-04 | nvfx: Pair os_malloc_aligned() with os_free_aligned(). | Krzysztof Smiechowicz |
2010-10-04 | r600g: TODO domain management | Dave Airlie |
2010-10-04 | r600g: fix wwarning in bo_map function | Dave Airlie |
2010-10-04 | r600g: the code to check whether a new vertex shader is needed was wrong | Dave Airlie |
2010-10-04 | r600g: break out of search for reloc bo after finding it. | Dave Airlie |
2010-10-02 | r300g: add support for L8A8 colorbuffers | Marek Olšák |
2010-10-02 | r300g: add support for R8G8 colorbuffers | Marek Olšák |
2010-10-01 | r600g: Remove unnecessary headers. | Vinson Lee |
2010-10-01 | r600g: Remove unused variable. | Vinson Lee |
2010-10-01 | i965g: use Elements macro instead of manual sizeofs | Nicolas Kaiser |
2010-10-01 | r600g: indentation fixes | Jerome Glisse |
2010-10-01 | r600g: setup basic loop consts on r600 + evergreen. | Dave Airlie |
2010-10-01 | r600g: only set the Z export if shader exports it. | Dave Airlie |
2010-10-01 | r600g: flush SH cache on constant change on evergreen | Dave Airlie |
2010-10-01 | r600g: fix evergreen draw-buffers | Dave Airlie |
2010-10-01 | r600g: add cb flushing for extra buffers + depth buffer on r600/evergreen | Dave Airlie |
2010-10-01 | r600g: sync vertex/texture cache on resources on evergreen | Dave Airlie |
2010-10-01 | r600g: fixup vertex format picking. | Dave Airlie |
2010-10-01 | r600g: add assembler support for other vtx fetch fields. | Dave Airlie |
2010-10-01 | r600g: realign evergreen code with r600 code. | Dave Airlie |
2010-10-01 | r600g: add reloc for evergreen color attrib | Dave Airlie |
2010-10-01 | r600g: drop depth quirk on evergreen | Dave Airlie |
2010-10-01 | r600g: add winsys support for CTL constants. | Dave Airlie |
2010-10-01 | r600g: fix evergreen depth flushing. | Dave Airlie |
2010-10-01 | r600g: use Elements macro instead of manual sizeofs | Dave Airlie |
2010-09-30 | draw: check for null sampler pointers | Brian Paul |
2010-09-30 | gallivm: added some comments | Brian Paul |