Age | Commit message (Collapse) | Author | |
---|---|---|---|
2010-09-05 | r300g,r300c: memset the compiler struct to zeros | Marek Olšák | |
This should fix bogus reports "Too many temporaries." and maybe some others. | |||
2010-09-05 | nvfx: support unlimited constants and immediates in fp | Luca Barbieri | |
2010-09-05 | nvfx: support using blitter to copy depth/stencil resources, fix Heaven | Luca Barbieri | |
We might want to copy them as color ones though. Also works around crash in Unigine Heaven due to failing to allocate a 64 MB temporary in GART for a CPU copy. Unigine Heaven now works on nv40, albeit with very heavy glitches (with the floating branch with render_hdr 0). | |||
2010-09-04 | nvfx: support rendering to more formats | Luca Barbieri | |
2010-09-04 | nvfx: move 2D format selection logic to 2D code | Luca Barbieri | |
2010-09-04 | nvfx: fix swizzling of high bpp surfaces | Luca Barbieri | |
2010-09-04 | nvfx: fix some subrectangle copies | Luca Barbieri | |
Actually, we may want to get rid of the x/y coordinates for linear surfaces, and realign the origin from scratch if necessary, instead of doing this "on-demand realignment". | |||
2010-09-04 | nvfx: fix inlinining in nv04_2d.c | Luca Barbieri | |
2010-09-04 | nvfx: fix the temporary copying logic and add asserts | Luca Barbieri | |
2010-09-04 | nvfx: prevent swizzled rendering into formats where it's not supported | Luca Barbieri | |
2010-09-04 | Revert "r300g: refuse to create a texture with size 0" | Marek Olšák | |
This reverts commit 5cdedaaf295acae13ac10feeb3143d83bc53d314. https://bugs.freedesktop.org/show_bug.cgi?id=30002 Conflicts: src/gallium/drivers/r300/r300_texture.c | |||
2010-09-04 | r300g: remove unnecessary assignments | Marek Olšák | |
2010-09-04 | r300g: skip draw calls with no vertex elements, fixing hardlocks | Marek Olšák | |
2010-09-04 | r300g: add a new debug option which disables compiler optimizations | Marek Olšák | |
Those are: - dead-code elimination - constant folding - peephole (mainly copy propagation) - register allocation There are some bugs which I need to track down. Also fix up the descriptions of all the debug options. | |||
2010-09-04 | r300/compiler: make optimizations not use 0.5 swizzles in vertex shaders | Marek Olšák | |
2010-09-04 | r300/compiler: add new compiler parameter max_constants | Marek Olšák | |
2010-09-04 | r300g: only check for an empty shader if there are no compile errors | Marek Olšák | |
2010-09-04 | r300/compiler: add new compiler parameter max_alu_insts | Marek Olšák | |
2010-09-04 | nvfx: consolidate tiny files | Luca Barbieri | |
We probably want to reorganize the remaining files too, but that's for later, maybe. | |||
2010-09-04 | nvfx: fix vp DP2 | Luca Barbieri | |
2010-09-04 | nvfx: implement fp SSG properly | Luca Barbieri | |
2010-09-04 | nvfx: don't claim we support preds since the driver doesn't | Luca Barbieri | |
2010-09-04 | nv40: support all 10 texcoords | Luca Barbieri | |
2010-09-04 | nvfx: add missing context init | Luca Barbieri | |
2010-09-04 | nvfx: tidy up state_emit | Luca Barbieri | |
2010-09-04 | nvfx: support all coord conventions in hardware | Luca Barbieri | |
2010-09-04 | nvfx: add missing pushbuffer space check | Luca Barbieri | |
2010-09-04 | nvfx: support all possible vs consts | Luca Barbieri | |
We were incorrectly setting a register that limited the range of constants accessible via indirect addressing. Setting it correctly, we can address all the constants the GPU supports. | |||
2010-09-04 | nvfx: set magic bit to round NPOT mipmap sizes down and not up | Luca Barbieri | |
Does any API even use rounding-up? | |||
2010-09-04 | nvfx: allow nested blitter usage, fixing bug in clear | Luca Barbieri | |
2010-09-03 | galahad: do map/unmap counting for resources | Brian Paul | |
2010-09-03 | libgl-xlib: enable galahad support | Brian Paul | |
If the GALLIUM_GALAHAD env var is 1 we'll wrap the regular driver with the galahad validation driver. | |||
2010-09-03 | st/glx: added some comments | Brian Paul | |
2010-09-03 | nvfx: implement LIT in fp | Luca Barbieri | |
2010-09-03 | nvfx: fix division by zero in vp-ignore-input | Luca Barbieri | |
2010-09-03 | nvfx: report correct max lodbias | Luca Barbieri | |
Fixes piglit lodbias | |||
2010-09-03 | nvfx: remove message | Luca Barbieri | |
2010-09-03 | nvfx: support indirect addressing in vps | Luca Barbieri | |
Negative or huge offsets not yet supported. | |||
2010-09-03 | nvfx: fix support for more than 8 texture units (fixes etqw crash) | Luca Barbieri | |
2010-09-03 | r600g: fix segfault in state after rework | Dave Airlie | |
probably can improve this a bit. | |||
2010-09-03 | r600g: refactor sample states into a reusable struct. | Dave Airlie | |
I will not cut-n-paste. I will not cut-n-paste. I will not cut-n-paste. | |||
2010-09-03 | r600g: reduce size of r600 context structure to !insane | Dave Airlie | |
Its now about 7.8k, and might actually fit in a cache. | |||
2010-09-03 | r600g: add texture border state. | Dave Airlie | |
Okay I finally wrapped my head around what r600_context_state is meant to be, maybe I should just rename all the structs so that have distinct names. I've no idea however why 16 is a good magic number for R600_MAX_RSTATE. | |||
2010-09-03 | r600g: deref old driver states for set entry points. | Dave Airlie | |
2010-09-03 | r600g: drop r600_bind_state. | Dave Airlie | |
This was another ugly function that really wasn't needed. The 3 calls to it from the gallium api were shorter than it, and all the calls from the set_ functions were pointless. | |||
2010-09-03 | r600g: kill r600_context_state function | Dave Airlie | |
having some sort of locality of code really matters, just create and setup state at time. Not sure if this is just further polishing of a bad thing, but at least it makes it more readable. | |||
2010-09-03 | r600g: move lots of state inline helpers to separate header. | Dave Airlie | |
this gets them out of sight of the main codeflow. | |||
2010-09-02 | draw: Include missing headers in draw_vs_aos.h. | Vinson Lee | |
Include tgsi_exec.h for TGSI_EXEC_NUM_TEMPS. Include draw_vs.h for draw_vs_varient. | |||
2010-09-03 | r600g: drop magic numbers in depth state. | Dave Airlie | |
this also fixes occulsion queries. | |||
2010-09-02 | util: Include missing header in u_linear.h. | Vinson Lee | |
Include p_compiler.h for size_t and boolean symbols. |