index
:
android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
src
/
gallium
Age
Commit message (
Expand
)
Author
2010-12-01
st/vega: Avoid unnecessary constant bufer upload.
Chia-I Wu
2010-12-01
st/vega: Initialize pipe states with renderer.
Chia-I Wu
2010-12-01
st/vega: Create drawing surface mask as needed.
Chia-I Wu
2010-12-01
st/vega: Delay blend texture creation until needed.
Chia-I Wu
2010-12-01
st/vega: Remove st_inlines.h.
Chia-I Wu
2010-12-01
st/vega: Simplify radial gradient.
Chia-I Wu
2010-12-01
st/vega: Fix degenerate paints.
Chia-I Wu
2010-12-01
st/vega: Fix negated logic in image_draw.
Chia-I Wu
2010-12-01
st/vega: Fix paint coordinates transformations.
Chia-I Wu
2010-12-01
st/vega: Bump version to 1.1.
Chia-I Wu
2010-12-01
st/vega: Add color transformation support.
Chia-I Wu
2010-12-01
st/vega: More flexible shader selection.
Chia-I Wu
2010-12-01
st/vega: Revive mask layer support.
Chia-I Wu
2010-12-01
st/vega: Add primitive text support.
Chia-I Wu
2010-12-01
st/vega: Make image_draw take a matrix.
Chia-I Wu
2010-12-01
st/vega: Make path_render and path_stroke take a matrix.
Chia-I Wu
2010-12-01
st/vega: Fix image sampler views for alpha-only formats.
Chia-I Wu
2010-12-01
st/vega: Update to latest headers.
Chia-I Wu
2010-12-01
st/vega: Get rid of renderer_copy_texture.
Chia-I Wu
2010-12-01
st/vega: vg_copy_texture and vg_copy_surface should share code.
Chia-I Wu
2010-12-01
st/vega: Clean up renderer fields and functions.
Chia-I Wu
2010-12-01
st/vega: Clean up vg_context fields and functions.
Chia-I Wu
2010-12-01
st/vega: vg_manager should care about only the color buffer.
Chia-I Wu
2010-12-01
st/vega: Make shader_bind call into the renderer.
Chia-I Wu
2010-12-01
st/vega: Move g3d states to renderer.
Chia-I Wu
2010-12-01
st/vega: Use st_framebuffer for fb width/height.
Chia-I Wu
2010-12-01
st/vega: Delay fb state update to vg_validate_state.
Chia-I Wu
2010-12-01
st/vega: Add POLYGON_STENCIL and POLYGON_FILL renderer state.
Chia-I Wu
2010-12-01
st/vega: Use the renderer for vgMask.
Chia-I Wu
2010-12-01
st/vega: Add FILTER renderer state for image filtering.
Chia-I Wu
2010-12-01
st/vega: Add CLEAR renderer state for vgClear.
Chia-I Wu
2010-12-01
st/vega: Add SCISSOR renderer state.
Chia-I Wu
2010-12-01
st/vega: Add DRAWTEX renderer state.
Chia-I Wu
2010-12-01
st/vega: Overhaul renderer with renderer states.
Chia-I Wu
2010-12-01
llvmpipe: Fix build errors on x86.
Chia-I Wu
2010-11-30
gallivm/llvmpipe: squash merge of the llvm-context branch
Brian Paul
2010-11-30
r300g: fix texture border color once again
Marek Olšák
2010-11-30
scons: add alias for identity
Zack Rusin
2010-11-30
llvmpipe: shortcircuit some calls to set_scene_state
Keith Whitwell
2010-11-30
llvmpipe: remove misleading debug string
Keith Whitwell
2010-11-30
llvmpipe: raise dirty flag on transfers to bound constbuf
Keith Whitwell
2010-11-30
wgl: More complete WGL_ARB_pbuffer support.
José Fonseca
2010-11-30
wgl: Stub WGL_ARB_pbuffer support.
José Fonseca
2010-11-30
scons: Alias for svga
José Fonseca
2010-11-30
svga: Use consistent hexadecimal representation on debug output.
José Fonseca
2010-11-30
util: rename u_mempool -> u_slab
Marek Olšák
2010-11-30
gallivm: fix storing of the addr register
Zack Rusin
2010-11-29
r600g: it looks like r600 can handle dword offsets in the indices.
Dave Airlie
2010-11-28
u_blitter: interpolate clear color using a GENERIC varying instead of COLOR
Marek Olšák
2010-11-27
r600g: Fix the PIPE_FORMAT_A8_UNORM color swap for Evergreen as well.
Henri Verbeet
[prev]
[next]