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2010-02-19mesa: replace old MEMCPY macro with memcpyBrian Paul
2010-02-19Remove _mesa_memcpy in favor of plain memcpy.Kenneth Graunke
This may break the SUNOS4 build, but it's no longer relevant.
2010-02-19Remove _mesa_atoi in favor of plain atoi.Kenneth Graunke
2010-02-19Remove _mesa_strcmp in favor of plain strcmp.Kenneth Graunke
2010-02-19Remove _mesa_strncpy in favor of plain strncpy.Kenneth Graunke
2010-02-19Revert "r300g: remove L8_UNORM from colorbuffer formats"Corbin Simpson
This reverts commit fc427d23439a2702068209957f08990ea29fe21b. At least xorg uses this, and just because something is not used in OpenGL is *never* a valid reason to remove functionality from Gallium. If something lacks a test, go add a test, don't remove features.
2010-02-19r300g: remove L8_UNORM from colorbuffer formatsMarek Olšák
Not renderable in OpenGL anyway.
2010-02-18softpipe: fix depth testing problemsBrian Paul
The optimized Z-test functions assumed that the array of incoming quads are adjacent, but that's not always true. The fragment shader can cull intermediate quads, for example. Now these Z-test functions can cope with non-adjacent quads. A little bit of performance is probably lost, but it's probably not worth worring about. This fixes broken glBitmap() Z testing, among other things. (cherry picked from commit d437d905e6924ebc05ec9efe87e1e2c48d75bc13)
2010-02-18softpipe: comments and whitespace fixesBrian Paul
2010-02-18softpipe: const qualifiers, commentsBrian Paul
2010-02-18identity: Propagate api->name and api->driver_name upJakob Bornecrantz
2010-02-18trace: Propagate api->name upJakob Bornecrantz
2010-02-18pipebuffer: Include fenced buffer manager in buildJakob Bornecrantz
2010-02-18Revert "st/mesa: Make the frontbuffer visible on st_flush(PIPE_FLUSH_FRAME)."Francisco Jerez
We probably don't want to propagate this condition to the pipe driver, this reverts commit f455ca6490fcb65781b21f81c7117bd923e250d1 and the dri_update_buffer flush altogether until an agreement is reached.
2010-02-17util: Fix typo of debug_dump_float_rgba_bmp.Vinson Lee
2010-02-17svga: Silence uninitialized variable warnings.Vinson Lee
2010-02-18r300g: add support for all missing non-FP sampler formatsMarek Olšák
The idea is to directly parse the format description in r300_translate_texformat and return ~0 if the format is unsupported.
2010-02-18winsys/drm: Do not use --whole-archive in Makefile.egl.Chia-I Wu
--whole-archive is not portable. Have the drivers reference _eglMain as a poor man's --whole-archive.
2010-02-17st/dri2: Flush FRAME instead of RENDER_CACHE on buffer invalidation.Francisco Jerez
2010-02-17llvmpipe: use ffs technique for full tiles alsoKeith Whitwell
Need to compute two masks here for full and partial 16x16 blocks. Gives a further good improvement for isosurf particularly: isosurf 97 -> 108 gears 597 -> 611
2010-02-17llvmpipe: rework do_block_16 to use bitmasks and ffsKeith Whitwell
Some nice speedups: gears: 547 -> 597 isosurf: 83 -> 98 Others like gloss unchanged. Could do further work in this direction.
2010-02-16nv40: Fix incorrect so_new() numbering.Francisco Jerez
2010-02-16nv40: Implement PIPE_CAP_MAX_COMBINED_SAMPLERS.Francisco Jerez
2010-02-16st/dri2: Use event-driven buffer validation.Francisco Jerez
2010-02-16nv50: use hw idx buffers where we canBen Skeggs
2010-02-16nouveau: fix for latest libdrmBen Skeggs
2010-02-15wgl: Be lenient when sharing contexts.José Fonseca
My first reading of MS docs was wrong. It says: All rendering contexts of a shared display list must use an identical pixel format. Otherwise the results depend on the implementation of OpenGL used. That is, it is OK to share contexts with different pixel formats. Adobe Premiere Pro tries to do that: share lists between a rgbx8 and a rgba8 pixel format.
2010-02-14draw: Add assert to check input of memcpy.Vinson Lee
2010-02-15r300g: fix the size of constant buffersMarek Olšák
4 more piglit tests pass, sweet.
2010-02-15python: Reconstruct blend state objects from binary blobs.José Fonseca
2010-02-15trace: Dump blend state as a binary blob.José Fonseca
Gallium interfaces are too fluid -- XML or not is just too much work trying to accommodate for differences in traces. SWIG generated bindings are also full of quirks, making unmarshalling the XML from too hard. Finally, this is the first step for faster tracing.
2010-02-15trace: Fix constant buffer unwrapping.José Fonseca
Pointer unwrapping should happen before dump the pointer, so that the real pipe driver pointers are shown, instead of the trace driver's.
2010-02-14util: Avoid dumping masked state. Other minor improvements.José Fonseca
2010-02-14os: A stream for debug logging.José Fonseca
Just a wrapper around os_log_message. Although it would probably make more sense to be the other way around. Also some comment fixes.
2010-02-14trace: No need to dump reference counts.José Fonseca
2010-02-14python: Pretty-printing of blend state.José Fonseca
2010-02-14util: Helper functions to dump all state objects.José Fonseca
2010-02-14os: Add a growable string stream.José Fonseca
2010-02-14os: Complement/improve stream inline helpers.José Fonseca
2010-02-14os: Fix bad calloc.José Fonseca
2010-02-14trace: Update for os_stream changes.José Fonseca
2010-02-14util: Update for os_stream changes.José Fonseca
2010-02-14os: Make streams abstract.José Fonseca
Also replace windows kernel stream with null implementation. It was severely limited and no easy means to test it now.
2010-02-14llvmpipe: Silence unused value warning.Vinson Lee
2010-02-14svga: Silence uninitialized variable warning.Vinson Lee
2010-02-14r300: add half_float_vertex supportMarek Olšák
2010-02-14r300g: set the correct tiling flags for renderbuffersMarek Olšák
MACRO_SWITCH is applied to samplers but not renderbuffers. This commit fixes incorrect rendering to large and small mipmaps where the large ones are macrotiled and the small ones are not and both are emitted in the same CS. Note that this is still disabled by default (rework of texture transfers is next).
2010-02-14r300g: add macrotiling support to texture setupMarek Olšák
2010-02-14radeong: flush when changing tiling flags of BO referenced by CSMarek Olšák
2010-02-14r300g: accelerate blitting for all formats by faking the texture formatMarek Olšák