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2010-04-10r300g: do not use tiling for scanout buffersMarek Olšák
2010-04-10Fix copyright headers.Chia-I Wu
Update the warranty disclaimer to use the more general "THE AUTHORS OR COPYRIGHT HOLDERS". This is done manually on files created by me. Hope that I do not miss anything.
2010-04-10st/egl: Fix a typo in determining the render buffer.Chia-I Wu
2010-04-09llvmpipe: fix transposed stencil ref / values comparisonBrian Paul
2010-04-09util: Fix typo in earlier commit.José Fonseca
2010-04-09util: ubyte_to_float and float_to_ubyte whenever possible.José Fonseca
More accurate results. We should probably generalize these functions for more cases.
2010-04-09util: Get all depth stencil tests passing.José Fonseca
Note the tests don't test all the paths, in particular stride, and ensuring the old value is preserved.
2010-04-09util: Add missing break statement.José Fonseca
2010-04-09util: Use consistent symbols in pack generator.José Fonseca
2010-04-09util: Reorder format tests -- group by format.José Fonseca
2010-04-09util: Add dedicated depth-stencil packing/unpacking functions.José Fonseca
Depth-stencil manually written given that each one is very close to be a special case. u_format_zs.c's still untested.
2010-04-09st/xorg: Fix thinko.Corbin Simpson
2010-04-09nouveau: Import latest nouveau_class.h from renouveauBen Skeggs
And fix nv50_screen.c to compile against the updated header.
2010-04-09st/xorg: Fix bad paramf.Corbin Simpson
Should be an integer param, according to docs.
2010-04-09r300g: Fill out dummy fence functions.Corbin Simpson
xorg st needs them.
2010-04-09util: Include u_debug for debug_print_format.Corbin Simpson
Caused fun linker errors on r600g.
2010-04-09st/egl: Move probe interface to native_probe.h.Chia-I Wu
native.h is getting a little messy over time.
2010-04-09st/egl: Remove pbuffer from the native interface.Chia-I Wu
A pbuffer is an EGL resource. It does not need a native display to create.
2010-04-09util: Set DXTN_LIBNAME to libtxc_dxtn.dylib on Mac OS X.Vinson Lee
2010-04-08util: Support PIPE_FORMAT_B4G4R4X4_UNORM and PIPE_FORMAT_R8G8B8X8_UNORM.José Fonseca
2010-04-08gallium: Add a couple more of D3D9 formats forgotten earlier.José Fonseca
2010-04-08util: (Almost) universal format translation function.José Fonseca
Untested.
2010-04-08util: Describe, implement, and test the new D3D9 color formats.José Fonseca
2010-04-08gallium: Add missing D3D9 color formats.José Fonseca
2010-04-08util: is_array/mixed/etc is only meaningful for plain formats.José Fonseca
2010-04-08util: Keep const keyword when unpacking formats.José Fonseca
2010-04-08util: Reorder the code generated function so that they are grouped by format.José Fonseca
Makes it easier to copy and paste.
2010-04-08draw llvm: hook up the generated function into the draw elts pathZack Rusin
we were only using the jited function in the linear case, now drawelts correctly uses the same path. it results in a significant gain in real world apps (openarena went from 23fps to 29fps)
2010-04-08draw: Fix vertex buffer indexation.José Fonseca
2010-04-08util: Don't call util_dl_close(library) when util_format_s3tc_init is ↵José Fonseca
successful." Otherwise the library will be unloaded and function pointers become invalid. This reverts commit bc2bc0306e4dd8c56bd66a8aabf2433f6689653d.
2010-04-08util: util_dl_close(library) before exiting util_format_s3tc_init.Vinson Lee
2010-04-08draw llvm: Remove unnecessary header.Vinson Lee
2010-04-08llvmpipe: Remove unnecessary header.Vinson Lee
2010-04-08Merge remote branch 'origin/7.8'Dave Airlie
Conflicts: Makefile configs/default src/mesa/main/version.h
2010-04-08st/dri: Fix setTexBuffer2 with __DRI_TEXTURE_FORMAT_RGB.Chia-I Wu
When the format is __DRI_TEXTURE_FORMAT_RGB, the texture should be treated as if there is no alpha channel.
2010-04-07draw llvm: highly reduce the compilation times for draw llvmZack Rusin
our code resets pipe_vertex_buffer's with different offsets when rendering vbo, meaning that we kept creating insane number of shaders even for simple apps e.g. geartrain had 54 shaders and it was taking almost 27 seconds just to compile them. this patch passes pipe_vertex_buffer's to the jit function and lets it to the stride/buffer_offset computation at run time. the slowdown at runtime is largely unnoticable but the we go from 54 shaders to 3, and from 27 seconds to less than 1.
2010-04-07gallivm: Get the format translation logic write.José Fonseca
2010-04-07util: Support fixed formats conversion.José Fonseca
2010-04-07util: Add copyright header to u_half.hJosé Fonseca
2010-04-07util: Remove the half typedef from p_compiler.h.José Fonseca
Unnecessary, and doesn't even guarantee size.
2010-04-07llvmpipe: Add missing include.José Fonseca
2010-04-07util: Use stubs for the dynamically loaded S3TC functions.José Fonseca
Loosely based on Luca Barbieri's commit 52e9b990a192a9329006d5f7dd2ac222effea5a5.
2010-04-07draw: Fix MSVC build (snprintf->util_snprintf).José Fonseca
2010-04-07util: Remove u_tile.c YCbCr's.José Fonseca
Superseded by u_format_yuv.c. Also PIPE_FORMAT_YUYV's interpretation was inconsistent: it was being interpreted as VYUY.
2010-04-07util: Implement YUV and subsampled RGB format conversion.José Fonseca
2010-04-07draw: init draw->pt.middle.general = NULL just to be safeBrian Paul
This field should be null from the initial calloc() of the draw context, but let's be safe (and improve understanding of the code).
2010-04-07llvmpipe: Fix USE_DRAW_LLVM build. Use lp_build_engine.José Fonseca
2010-04-07draw llvm: Remove unnecessary headers.Vinson Lee
2010-04-07gallium: Add files to Makefile.Vinson Lee
This was missed in commit ae69f9fbf0a1aab7186e5b644085a5fe5aea99af. New files from the gallium_draw_llvm merge were added to SCons but not make.
2010-04-06llvmpipe: Remove unused variable.Vinson Lee