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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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gallium
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Author
2010-09-04
r300/compiler: make optimizations not use 0.5 swizzles in vertex shaders
Marek Olšák
2010-09-04
r300/compiler: add new compiler parameter max_constants
Marek Olšák
2010-09-04
r300g: only check for an empty shader if there are no compile errors
Marek Olšák
2010-09-04
r300/compiler: add new compiler parameter max_alu_insts
Marek Olšák
2010-09-04
nvfx: consolidate tiny files
Luca Barbieri
2010-09-04
nvfx: fix vp DP2
Luca Barbieri
2010-09-04
nvfx: implement fp SSG properly
Luca Barbieri
2010-09-04
nvfx: don't claim we support preds since the driver doesn't
Luca Barbieri
2010-09-04
nv40: support all 10 texcoords
Luca Barbieri
2010-09-04
nvfx: add missing context init
Luca Barbieri
2010-09-04
nvfx: tidy up state_emit
Luca Barbieri
2010-09-04
nvfx: support all coord conventions in hardware
Luca Barbieri
2010-09-04
nvfx: add missing pushbuffer space check
Luca Barbieri
2010-09-04
nvfx: support all possible vs consts
Luca Barbieri
2010-09-04
nvfx: set magic bit to round NPOT mipmap sizes down and not up
Luca Barbieri
2010-09-04
nvfx: allow nested blitter usage, fixing bug in clear
Luca Barbieri
2010-09-03
galahad: do map/unmap counting for resources
Brian Paul
2010-09-03
libgl-xlib: enable galahad support
Brian Paul
2010-09-03
st/glx: added some comments
Brian Paul
2010-09-03
nvfx: implement LIT in fp
Luca Barbieri
2010-09-03
nvfx: fix division by zero in vp-ignore-input
Luca Barbieri
2010-09-03
nvfx: report correct max lodbias
Luca Barbieri
2010-09-03
nvfx: remove message
Luca Barbieri
2010-09-03
nvfx: support indirect addressing in vps
Luca Barbieri
2010-09-03
nvfx: fix support for more than 8 texture units (fixes etqw crash)
Luca Barbieri
2010-09-03
r600g: fix segfault in state after rework
Dave Airlie
2010-09-03
r600g: refactor sample states into a reusable struct.
Dave Airlie
2010-09-03
r600g: reduce size of r600 context structure to !insane
Dave Airlie
2010-09-03
r600g: add texture border state.
Dave Airlie
2010-09-03
r600g: deref old driver states for set entry points.
Dave Airlie
2010-09-03
r600g: drop r600_bind_state.
Dave Airlie
2010-09-03
r600g: kill r600_context_state function
Dave Airlie
2010-09-03
r600g: move lots of state inline helpers to separate header.
Dave Airlie
2010-09-02
draw: Include missing headers in draw_vs_aos.h.
Vinson Lee
2010-09-03
r600g: drop magic numbers in depth state.
Dave Airlie
2010-09-02
util: Include missing header in u_linear.h.
Vinson Lee
2010-09-02
r600g: force unbind of previously bind sampler/sampler_view
Jerome Glisse
2010-09-02
r600g: fix memory/bo leak
Jerome Glisse
2010-09-02
r600g: fix thinko in shadow code.
Dave Airlie
2010-09-02
r600g: fix logicop, the 3d ROP is the 2D rop shifted twice.
Dave Airlie
2010-09-02
r600g: fix depth texture tests
Dave Airlie
2010-09-02
r600g: add missing vertex fetch formats to the translation table.
Dave Airlie
2010-09-01
r600g: fix binding of same texture to several target slot
Jerome Glisse
2010-09-02
r600g: fix incorrect state naming in pipe_sampler vs pipe_sampler_view
Dave Airlie
2010-09-01
r600g: silence compiler warning
Jerome Glisse
2010-09-01
r600g: refix db/cb state
Jerome Glisse
2010-09-01
r600g: fix up default state differences between r6xx and r7xx
Alex Deucher
2010-09-01
st/glx: re-order destruction of buffers, visuals
Brian Paul
2010-09-01
r600g: avoid dynamic allocation of states
Jerome Glisse
2010-09-01
Revert "Revert "r600g: precompute some of the hw state""
Jerome Glisse
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