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AgeCommit message (Expand)Author
2010-12-03st/vega: Set pipe_resource::array_size to 1.Chia-I Wu
2010-12-03st/egl: Set pipe_resource::array_size to 1.Chia-I Wu
2010-12-03r300g: do not remove unused constants if we are not near the limitMarek Olšák
2010-12-03r300g: fix pointer arithmetic with void* in transfer_inline_writeMarek Olšák
2010-12-03r300g: implement simple transfer_inline_write for buffersMarek Olšák
2010-12-03r300g: use internal BO handle for add_buffer and write_relocMarek Olšák
2010-12-02gallivm/llvmpipe: remove lp_build_context::builderBrian Paul
2010-12-03r300g: fix buildMarek Olšák
2010-12-03r300g: Drop unnecessary castnobled
2010-12-03r300g: Abort if draw_create() failsnobled
2010-12-03r300g: Abort if atom allocations failnobled
2010-12-03nv50: silence some unknown get_param warningsBen Skeggs
2010-12-02r600g: bump texture/cb limits appropriately for evergreenAlex Deucher
2010-12-02gallium/util: add states relevant to geometry shadersZack Rusin
2010-12-02wgl: Fix visual's buffer_mask configuration.José Fonseca
2010-12-02WIN32_THREADS -> WIN32José Fonseca
2010-12-02softpipe: increase max texture size to 16KBrian Paul
2010-12-02wgl: Unreference the current framebuffer after the make_current call.José Fonseca
2010-12-02util: Don't try to use imagehlp on mingw.José Fonseca
2010-12-02util: __builtin_frame_address() doesn't work on mingw.José Fonseca
2010-12-02util: Plug leaks in util_destroy_gen_mipmap.José Fonseca
2010-12-02wgl: Fix double free. Remove dead code.José Fonseca
2010-12-02r300g: fix up cubemap texture offset computationMarek Olšák
2010-12-02util: C++ safe.José Fonseca
2010-12-02retrace: Some fixes.José Fonseca
2010-12-02st/vega: polygon_array requires a deep free.Chia-I Wu
2010-12-02st/vega: Destroy the pipe context with vg_context.Chia-I Wu
2010-12-02gallium: support for array textures and related changesRoland Scheidegger
2010-12-02i915g: Make sure that new vbo gets updatedJakob Bornecrantz
2010-12-02i915g: Improve debug printing for texturesJakob Bornecrantz
2010-12-02i915g: Fix closure of full batch buffersChris Wilson
2010-12-02i915g: track TODO itemsDaniel Vetter
2010-12-02i915g: assert(depth_surface->offset == 0)Daniel Vetter
2010-12-02i915g: enable x-tiling for render targetsDaniel Vetter
2010-12-02i915g: switch rendering to mipmapped textures to (x,y) offsetsDaniel Vetter
2010-12-02i915g: enable X-tiling for texturesDaniel Vetter
2010-12-02i915g: don't pot-align stride for tiled buffersDaniel Vetter
2010-12-02i915g: postpone mipmap/face offset calculationDaniel Vetter
2010-12-02i915g: implement unfenced relocs for textures using tiling bitsDaniel Vetter
2010-12-02i915g: implement unfenced color&depth buffer using tiling bitsDaniel Vetter
2010-12-02i915g: return tiling in iws->buffer_from_handleDaniel Vetter
2010-12-02i915g: prepare winsys/batchbuffer for execbuf2Daniel Vetter
2010-12-02i915g: switch to tiled allocations, kill set_fenceDaniel Vetter
2010-12-02i915g: add winsys function to create tiled buffersDaniel Vetter
2010-12-02i915g: drop alignment parameter from iws->buffer_createDaniel Vetter
2010-12-01r300g: disable ARB_texture_swizzle if S3TC is enabled on r3xx-onlyMarek Olšák
2010-12-01r300g: fix texture swizzling with compressed textures on r400-r500Marek Olšák
2010-12-01r300/compiler: implement and lower OPCODE_CLAMPMarek Olšák
2010-12-01vega: Remove extraneous ;José Fonseca
2010-12-01svga: Silence debug printf.José Fonseca