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2009-09-12tgsi: add missing implementation of constant decl changeKeith Whitwell
2009-09-13r300g: delete unused flag due to commit: 09b566e1610Cooper Yuan
2009-09-12ureg: add a mechanism to get the built tokens rather than a full shaderKeith Whitwell
Previously ureg would always call the driver's create-shader function. This allows the caller the opportunity to hold onto the tokens if it needs to reuse them, eg. to create an internal draw shader.
2009-09-12ureg: add generic emitters for tex and branch instructionsKeith Whitwell
Couldn't previously emit these except by calling the opcode-specific helper.
2009-09-12tgsi/ureg: give ureg_DECL_constant an explicit index parameterKeith Whitwell
Avoid the need to emit all constant declarations in order. Makes referring to a specific constant in the constant buffer much easier.
2009-09-12tgsi/ureg: VS inputs don't have any semantic tags, just an indexKeith Whitwell
Fix ureg_DECL_vs_input to reflect this and fix up all callers.
2009-09-12tgsi: free tokens on errorKeith Whitwell
2009-09-12tgsi: sanity check ureg programsKeith Whitwell
2009-09-12tgsi: add const qualifierKeith Whitwell
2009-09-12r300g: There is no such thing as "texture stride"Nicolai Hähnle
Individual texture images have a stride, but textures as a whole do not. There are still pieces of code which are confused about this, but the core of the confusion is hopefully gone. Signed-off-by: Nicolai Hähnle <nhaehnle@gmail.com>
2009-09-11r300g: only allocate one BO for vertex buffers, default size is 64*1024Cooper Yuan
it can fix redbook/sceneflat, scene, scenebamb, surface, nurbs and so on
2009-09-11llvmpipe: set dirty_render_cache in llvmpipe_clear()José Fonseca
Based on Brian's softpipe change on commit 988db641195819c948249a1bb2d59f13577a482f. We don't use the tile cache for zsbuf though, only for color buffers.
2009-09-11llvmpipe: Update status in README and TODO/FIXME comments throughout the code.José Fonseca
2009-09-10softpipe: remove no-op softpipe_init_texture_funcs() functionBrian Paul
2009-09-10softpipe: remove unused #includes, move commentBrian Paul
2009-09-10util: remove unneeded #includesBrian Paul
2009-09-10softpipe: reformatting, clean-ups, commentsBrian Paul
2009-09-10util: minor clean-ups, reformattingBrian Paul
2009-09-10softpipe: remove unneeded #includesBrian Paul
2009-09-10Merge branch 'mesa_7_6_branch'Brian Paul
2009-09-10st/xorg: rename ctx to pipe to match every other gallium state trackerZack Rusin
plus it avoids the "ctx->ctx->" syntax
2009-09-10Merge branch 'mesa_7_5_branch' into mesa_7_6_branchBrian Paul
2009-09-10st/xorg: temporarily disablie copiesZack Rusin
2009-09-10st/xorg: implement pipelines surface/texture copiesZack Rusin
2009-09-10st/xorg: unite finalization and stub out pipelined copiesZack Rusin
2009-09-10st/xorg: abstract flushing and syncing for the exa codeZack Rusin
2009-09-10st/xorg: disable solid fills until copies are accelerated as wellZack Rusin
2009-09-10st/xorg: implement exasolids with full pipeliningZack Rusin
plus fix some small issues with the shaders
2009-09-10st/xorg: start adding support for surface fillsZack Rusin
2009-09-10softpipe: minor indentation fixBrian Paul
2009-09-10softpipe: set dirty_render_cache in softpipe_clear()Brian Paul
This fixes a bug seen when doing a glDrawPixels(GL_STENCIL_INDEX) right after a glClear(). The check-for-flush test was failing because we didn't set the dirty_render_cache flag in softpipe_clear(). So we saw stale data when we mapped the stencil buffer.
2009-09-10nv50: Fix tiling mode for lower mipmap levels.Marcin Kościelnicki
2009-09-10tgsi: use new tgsi_call_record to handle execution mask stacksBrian Paul
This fixes some issues when "return"ing from nested loops/conditionals.
2009-09-10gallium: Add PIPE_OS_APPLE back to auxiliary/util/u_time.h.Vinson Lee
Fixes typo from commit c6c44bf48124dd5b4661014a8d58482c5a54557f.
2009-09-10util: Add PIPE_OS_APPLE back to auxiliary/util/u_time.h.Vinson Lee
Fixes typo from commit c6c44bf48124dd5b4661014a8d58482c5a54557f.
2009-09-10llvmpipe: Fix alpha test.José Fonseca
2009-09-10llvmpipe: Mask out color channels not present in the color buffer.José Fonseca
2009-09-10llvmpipe: Fix sampling from depth textures. Respect texture compare func.José Fonseca
Fixes Mesa shadowtex sample.
2009-09-10llvmpipe: Skip blending when mask is zero.José Fonseca
This increases quake3 timedemo fps another 10%.
2009-09-10llvmpipe: Proper control flow builders.José Fonseca
New control flow helper functions which keep track of all variables and generate the correct Phi functions. This re-enables skipping the fs execution of quads masked out by the rasterizer, early z testing, and kill opcode. This yields a performance improvement of around 20%.
2009-09-10llvmpipe: Copy the texture target into the sampler static state.José Fonseca
Hunk forgotten in previous commit.
2009-09-09llvmpipe: Quick hack for 1D textures.José Fonseca
2009-09-09llvmpipe: Fix depth mask computation.José Fonseca
Fixes depth test for 24bit depth formats.
2009-09-09llvmpipe: Include zsbuf's format in the fragment shader key.José Fonseca
2009-09-09util: Fix depth/stencil format description.José Fonseca
Inverse channel order.
2009-09-09llvmpipe: Debug function to check stack alignment.José Fonseca
Doing alignment check in locus is redundant, as gcc alignment assumptions will optimize away the check.
2009-09-09Merge branch 'mesa_7_6_branch'Brian Paul
2009-09-09Merge branch 'mesa_7_5_branch' into mesa_7_6_branchBrian Paul
Conflicts: Makefile configs/default progs/glsl/Makefile src/gallium/auxiliary/util/u_simple_shaders.c src/gallium/state_trackers/glx/xlib/xm_api.c src/mesa/drivers/dri/i965/brw_draw_upload.c src/mesa/drivers/dri/i965/brw_vs_emit.c src/mesa/drivers/dri/intel/intel_context.h src/mesa/drivers/dri/intel/intel_pixel.c src/mesa/drivers/dri/intel/intel_pixel_read.c src/mesa/main/texenvprogram.c src/mesa/main/version.h
2009-09-09gallium: Added HaikuOS platformaljen
2009-09-08gallium: added r8g8b8_get/put_tile_rgba()Brian Paul