Age | Commit message (Collapse) | Author | |
---|---|---|---|
2009-09-12 | tgsi: add missing implementation of constant decl change | Keith Whitwell | |
2009-09-13 | r300g: delete unused flag due to commit: 09b566e1610 | Cooper Yuan | |
2009-09-12 | ureg: add a mechanism to get the built tokens rather than a full shader | Keith Whitwell | |
Previously ureg would always call the driver's create-shader function. This allows the caller the opportunity to hold onto the tokens if it needs to reuse them, eg. to create an internal draw shader. | |||
2009-09-12 | ureg: add generic emitters for tex and branch instructions | Keith Whitwell | |
Couldn't previously emit these except by calling the opcode-specific helper. | |||
2009-09-12 | tgsi/ureg: give ureg_DECL_constant an explicit index parameter | Keith Whitwell | |
Avoid the need to emit all constant declarations in order. Makes referring to a specific constant in the constant buffer much easier. | |||
2009-09-12 | tgsi/ureg: VS inputs don't have any semantic tags, just an index | Keith Whitwell | |
Fix ureg_DECL_vs_input to reflect this and fix up all callers. | |||
2009-09-12 | tgsi: free tokens on error | Keith Whitwell | |
2009-09-12 | tgsi: sanity check ureg programs | Keith Whitwell | |
2009-09-12 | tgsi: add const qualifier | Keith Whitwell | |
2009-09-12 | r300g: There is no such thing as "texture stride" | Nicolai Hähnle | |
Individual texture images have a stride, but textures as a whole do not. There are still pieces of code which are confused about this, but the core of the confusion is hopefully gone. Signed-off-by: Nicolai Hähnle <nhaehnle@gmail.com> | |||
2009-09-11 | r300g: only allocate one BO for vertex buffers, default size is 64*1024 | Cooper Yuan | |
it can fix redbook/sceneflat, scene, scenebamb, surface, nurbs and so on | |||
2009-09-11 | llvmpipe: set dirty_render_cache in llvmpipe_clear() | José Fonseca | |
Based on Brian's softpipe change on commit 988db641195819c948249a1bb2d59f13577a482f. We don't use the tile cache for zsbuf though, only for color buffers. | |||
2009-09-11 | llvmpipe: Update status in README and TODO/FIXME comments throughout the code. | José Fonseca | |
2009-09-10 | softpipe: remove no-op softpipe_init_texture_funcs() function | Brian Paul | |
2009-09-10 | softpipe: remove unused #includes, move comment | Brian Paul | |
2009-09-10 | util: remove unneeded #includes | Brian Paul | |
2009-09-10 | softpipe: reformatting, clean-ups, comments | Brian Paul | |
2009-09-10 | util: minor clean-ups, reformatting | Brian Paul | |
2009-09-10 | softpipe: remove unneeded #includes | Brian Paul | |
2009-09-10 | Merge branch 'mesa_7_6_branch' | Brian Paul | |
2009-09-10 | st/xorg: rename ctx to pipe to match every other gallium state tracker | Zack Rusin | |
plus it avoids the "ctx->ctx->" syntax | |||
2009-09-10 | Merge branch 'mesa_7_5_branch' into mesa_7_6_branch | Brian Paul | |
2009-09-10 | st/xorg: temporarily disablie copies | Zack Rusin | |
2009-09-10 | st/xorg: implement pipelines surface/texture copies | Zack Rusin | |
2009-09-10 | st/xorg: unite finalization and stub out pipelined copies | Zack Rusin | |
2009-09-10 | st/xorg: abstract flushing and syncing for the exa code | Zack Rusin | |
2009-09-10 | st/xorg: disable solid fills until copies are accelerated as well | Zack Rusin | |
2009-09-10 | st/xorg: implement exasolids with full pipelining | Zack Rusin | |
plus fix some small issues with the shaders | |||
2009-09-10 | st/xorg: start adding support for surface fills | Zack Rusin | |
2009-09-10 | softpipe: minor indentation fix | Brian Paul | |
2009-09-10 | softpipe: set dirty_render_cache in softpipe_clear() | Brian Paul | |
This fixes a bug seen when doing a glDrawPixels(GL_STENCIL_INDEX) right after a glClear(). The check-for-flush test was failing because we didn't set the dirty_render_cache flag in softpipe_clear(). So we saw stale data when we mapped the stencil buffer. | |||
2009-09-10 | nv50: Fix tiling mode for lower mipmap levels. | Marcin Kościelnicki | |
2009-09-10 | tgsi: use new tgsi_call_record to handle execution mask stacks | Brian Paul | |
This fixes some issues when "return"ing from nested loops/conditionals. | |||
2009-09-10 | gallium: Add PIPE_OS_APPLE back to auxiliary/util/u_time.h. | Vinson Lee | |
Fixes typo from commit c6c44bf48124dd5b4661014a8d58482c5a54557f. | |||
2009-09-10 | util: Add PIPE_OS_APPLE back to auxiliary/util/u_time.h. | Vinson Lee | |
Fixes typo from commit c6c44bf48124dd5b4661014a8d58482c5a54557f. | |||
2009-09-10 | llvmpipe: Fix alpha test. | José Fonseca | |
2009-09-10 | llvmpipe: Mask out color channels not present in the color buffer. | José Fonseca | |
2009-09-10 | llvmpipe: Fix sampling from depth textures. Respect texture compare func. | José Fonseca | |
Fixes Mesa shadowtex sample. | |||
2009-09-10 | llvmpipe: Skip blending when mask is zero. | José Fonseca | |
This increases quake3 timedemo fps another 10%. | |||
2009-09-10 | llvmpipe: Proper control flow builders. | José Fonseca | |
New control flow helper functions which keep track of all variables and generate the correct Phi functions. This re-enables skipping the fs execution of quads masked out by the rasterizer, early z testing, and kill opcode. This yields a performance improvement of around 20%. | |||
2009-09-10 | llvmpipe: Copy the texture target into the sampler static state. | José Fonseca | |
Hunk forgotten in previous commit. | |||
2009-09-09 | llvmpipe: Quick hack for 1D textures. | José Fonseca | |
2009-09-09 | llvmpipe: Fix depth mask computation. | José Fonseca | |
Fixes depth test for 24bit depth formats. | |||
2009-09-09 | llvmpipe: Include zsbuf's format in the fragment shader key. | José Fonseca | |
2009-09-09 | util: Fix depth/stencil format description. | José Fonseca | |
Inverse channel order. | |||
2009-09-09 | llvmpipe: Debug function to check stack alignment. | José Fonseca | |
Doing alignment check in locus is redundant, as gcc alignment assumptions will optimize away the check. | |||
2009-09-09 | Merge branch 'mesa_7_6_branch' | Brian Paul | |
2009-09-09 | Merge branch 'mesa_7_5_branch' into mesa_7_6_branch | Brian Paul | |
Conflicts: Makefile configs/default progs/glsl/Makefile src/gallium/auxiliary/util/u_simple_shaders.c src/gallium/state_trackers/glx/xlib/xm_api.c src/mesa/drivers/dri/i965/brw_draw_upload.c src/mesa/drivers/dri/i965/brw_vs_emit.c src/mesa/drivers/dri/intel/intel_context.h src/mesa/drivers/dri/intel/intel_pixel.c src/mesa/drivers/dri/intel/intel_pixel_read.c src/mesa/main/texenvprogram.c src/mesa/main/version.h | |||
2009-09-09 | gallium: Added HaikuOS platform | aljen | |
2009-09-08 | gallium: added r8g8b8_get/put_tile_rgba() | Brian Paul | |