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AgeCommit message (Collapse)Author
2009-02-27st/drm: Seperate get handle for global buffer idsJakob Bornecrantz
2009-02-25nouveau: nv04-nv40 texture transfer.Younes Manton
2009-02-25g3dvl: Update winsys stuff.Younes Manton
2009-02-25egl: remove compiler flags from CFLAGSBrian Paul
The incoming CFLAGS already has -fPIC and -Wall. Don't want -g here either.
2009-02-25egl: add comment/reminder to fix the CFLAGS in this MakefileBrian Paul
2009-02-25gallium: Add support for BSD operating systems, tested with FreeBSDBenjamin Close
BSD supports pipe in the same way as linux hence options which are safe for linux are also safe for BSD. Define PIPE_OS_BSD in include/pipe/p_config.h and adjust the defines to make use of it. Also define MAP_ANONYMOUS for BSD systems which use MAP_ANON Signed-off-by: Benjamin Close <Benjamin.Close@clearchain.com>
2009-02-25gallium: Fix build when exiting CFLAGS contains a path with different gl.hBenjamin Close
If a path is in CFLAGS when building and that path contains gl.h then the wrong gl.h is used when building. This can lead to very confusing errors. The solution is rather than postpend the CFLAGS we prepend the paths as expected allowing compilation to occur as intended Signed-off-by: Benjamin Close <Benjamin.Close@clearchain.com>
2009-02-24softpipe: minor code simplification for face/zslice offset calculationBrian Paul
2009-02-24cell: overhaul cell teximage codeBrian Paul
Updated to use the new pipe_transfer functions, etc. Texturing is working again. Though there's some bugs in mipmap texturing but I believe those predate the pipe_transfer changes.
2009-02-24cell: don't need tex transfer for drawing surfacesBrian Paul
2009-02-25intel: Adopt to the new drm_api.hJakob Bornecrantz
2009-02-25i915: Enable winsys to get buffer from textureJakob Bornecrantz
2009-02-25st/drm: Bring drm_api.h up to date with latest changesJakob Bornecrantz
2009-02-25i915: Fix some warningsJakob Bornecrantz
2009-02-25i915: Clean up i915_winsys.h a bitJakob Bornecrantz
2009-02-24pipebuffer: Allow asymmetric guard sizes for under/overflow detection.José Fonseca
2009-02-24util: Don't use 0-sized arrays.José Fonseca
Not supported by MSVC.
2009-02-24softpipe: minor code movement in softpipe_get_tex_transfer()Brian Paul
2009-02-24cell: added null ptr check in xm_flush_frontbuffer()Brian Paul
2009-02-24st/wgl: silence some debugKeith Whitwell
2009-02-24gallium: Add pipe_buffer_write/read inlines.José Fonseca
Saves code, and will simplify future interface changes.
2009-02-24pipebuffer: Remove unused var.José Fonseca
2009-02-23gallium: add winsys interface for viewport changes to support DRI2Alan Hourihane
2009-02-23Merge commit 'origin/gallium-0.1'José Fonseca
Conflicts: src/gallium/auxiliary/pipebuffer/pb_bufmgr_mm.c src/gallium/auxiliary/util/u_tile.c
2009-02-23gallium: Install winsys/drm to DESTDIR rather than /Joel Bosveld
2009-02-23r300-gallium: Fix pasto and debug messages.Corbin Simpson
This could explain at least one kind of lockup. Yay?
2009-02-23r300-gallium: Cleanup some state emit, move vertex format state to r300_emit.Corbin Simpson
No need to explicitly update derived state, as it will be done automatically.
2009-02-23gallium: Define PIPE_PRIM_MAX.José Fonseca
2009-02-23r300-gallium: Fix a handful of compile warnings.Corbin Simpson
Some harmless, some very dangerous.
2009-02-23r300-gallium: Decode passthrough shader for r300.Corbin Simpson
Looks pretty sane.
2009-02-23r300-gallium: Finish VAP/VF setup.Corbin Simpson
Messy, messy.
2009-02-23r300-gallium: Fix BEGIN_CS size.Corbin Simpson
2009-02-23wgl: Enable the use of Win32 threads.José Fonseca
2009-02-22r300-gallium: Add pipe_format translators and apply themJoakim Sindholt
2009-02-22r300-gallium: Add all supported 2d texture formatsJoakim Sindholt
2009-02-22r300-gallium: correct buffer stride calculationJoakim Sindholt
2009-02-22gallium: remove dependency on main/glheader.h in glxapi.cBrian Paul
Only needed it for the PUBLIC macro.
2009-02-22nv50: delay uploads until transfer object is destroyedBen Skeggs
It's possible a state tracker will map/unmap a transfer object many times. Delaying upload until the object is destroyed will prevent unnecessary uploads to the GPU. Also fixing a typo here, was unmapping the wrong buffer on transfer_unmap!
2009-02-20gallium: use the TGSI_TEXTURE_SHADOW1D/2D/RECT texture types for TEX ↵Brian Paul
instructions These texture types were defined but never put to use. For the time being though, the Mesa->TGSI translater isn't emitting these targets. See the XXX comment in map_texture_target().
2009-02-20python: More efficient blits from surfaces.José Fonseca
C code instead of interpreted python code.
2009-02-20util: Use a checkboard pattern instead of asserting for unknown formats.José Fonseca
Useful to replay traces which use DXTC textures...
2009-02-20python/interpreter: Don't do unnecessary updates.José Fonseca
2009-02-20python/retrace: Verbosity level.José Fonseca
2009-02-20python/retrace: Cope with python 2.4.xJosé Fonseca
2009-02-20util/debug: need to fflush(stderr) on windowsKeith Whitwell
Hard to believe... but true.
2009-02-20util: Also output messages to stderr on windows.José Fonseca
When there is a console attached, and no debugger attached.
2009-02-20python: Pass a zero offset to util_draw_vertex_buffer.José Fonseca
2009-02-20wgl: Prevent null pointer reference.José Fonseca
2009-02-20util: Stack backtracing facilities.José Fonseca
Not much useful until we have symbol lookup.
2009-02-20gallium: s/GALLIUM_DRIVER_DIRS/GALLIUM_DRIVERS_DIRS/Jakob Bornecrantz