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2010-01-28gallium-docs: Minor grammar, need to talk about dual-source blends.Corbin Simpson
2010-01-28gallium-docs: Clean up constantbuf info a bit.Corbin Simpson
Hmm, does this belong in context, next to set_constant_buffer? Maybe a paragraph in shaders might be useful.
2010-01-28gallium-docs: Add PIPE_CAP info.Corbin Simpson
2010-01-28st/xorg: Update to new libkms interface but be backwards compatibleJakob Bornecrantz
2010-01-28Merge commit 'origin/perrtblend'Roland Scheidegger
Conflicts: src/gallium/drivers/softpipe/sp_screen.c src/gallium/include/pipe/p_defines.h
2010-01-28gallium: remove PIPE_CAP_S3TC, and add PIPE_CAP_DUAL_SOURCE_BLENDRoland Scheidegger
there's no point in keeping deprecated PIPE_CAPS around since there's no stable interface (yet). Reuse the enum for PIPE_CAP_DUAL_SOURCE_BLEND. Drivers advertizing this will accept the pipe blendfactors with SRC1 in them and be able to do dual source blending (src color from pixel shader output 0, and blendfactor with SRC1 will come from output 1, only one render target may be bound when using any of these blend factors).
2010-01-28tgsi: Constants declared with ureg_DECL_constant() are one-dimensional.Michal Krol
This is to maintain backward compatibility with drivers that don't support arrays of constant buffers.
2010-01-28tgsi: Add ureg_property_gs_output_prim/max_vertices().Michal Krol
2010-01-28docs: Implement constant buffer CAPs.Michal Krol
2010-01-28softpipe: Report some sane values for constant buffer CAP queries.Michal Krol
2010-01-28gallium: Add CAPs for constant buffers.Michal Krol
2010-01-28gallium: Rename PIPE_MAX_CONSTANT to PIPE_MAX_CONSTANT_BUFFERS.Michal Krol
2010-01-28regress: Add vertex shaders tests for constant buffers.Michal Krol
2010-01-28gallium: Enable multiple constant buffers for vertex and geometry shaders.Michal Krol
2010-01-28regress: Add fragment shader test for one-dimensional constant buffers.Michal Krol
2010-01-28regress: Add two-dimension constant buffer test.Michal Krol
2010-01-28python: Link to ws2_32 on windows.Michal Krol
2010-01-28tgsi: Handle two-dimensional constants in text parser.Michal Krol
2010-01-28regress: Fix shader header.Michal Krol
2010-01-28gallium: Implement 2D constant buffers for fragment shader in softpipe.Michal Krol
2010-01-28tgsi: Handle 2-D declarations.Michal Krol
2010-01-28gallium: Add tgsi_declaration_dimension token.Michal Krol
This will allow us to declare two-dimensional constant buffers.
2010-01-28radeong: Slight improvement to buffer creation.Corbin Simpson
2010-01-28gallium-docs: Moar buffer info.Corbin Simpson
Oh look, that one question about map_buffer_range is answered.
2010-01-28gallium-docs: Start doc'ing screen buffers.Corbin Simpson
2010-01-28r300g: Fix bizarre half-flushes with immd mode.Corbin Simpson
2010-01-28r300g: Atomize framebuffers.Corbin Simpson
There might be some optimizations possible here...
2010-01-28egl: Migrate drivers to use _eglBindContext.Chia-I Wu
_eglMakeCurrent is a big hammer that is not easy to use. Migrate drivers to use _eglBindContext and un-export _eglMakeCurrent.
2010-01-28egl: eglMakeCurrent should accept an uninitialized display.Chia-I Wu
When no context or surface are given, the display is allowed to be uninitialized. Most drivers cannot handle an uninitialized display. But they are updated to at least throw a fatal message.
2010-01-28tgsi: Silence uninitialized variable warning.Vinson Lee
2010-01-28st/xorg: Remove unnecessary headers.Vinson Lee
2010-01-28st/dri: Remove unnecessary headers.Vinson Lee
2010-01-27llvmpipe: Remove unnecessary headers.Vinson Lee
2010-01-27r300g: Remove unnecessary headers.Vinson Lee
2010-01-27i965g: Remove unnecessary headers.Vinson Lee
2010-01-27util: Remove unnecessary header.Vinson Lee
2010-01-27tgsi: Remove unnecessary header.Vinson Lee
2010-01-27gallium/draw: Remove unnecessary headers.Vinson Lee
2010-01-27r300g: Silence GCC "missing braces around initializer" warning.Vinson Lee
2010-01-27cell: remove commas from structs wrapped in PIPE_ALIGN_TYPE macroBrian Paul
This avoids the need to make PIPE_ALIGN_TYPE a variadic macro.
2010-01-26softpipe: Remove unnecessary header.Vinson Lee
2010-01-26i915g: Remove unnecessary headers.Vinson Lee
2010-01-26r300g: Turn the RS block into an atom.Corbin Simpson
At least one extraneous dirty was eliminated, as well as the chance for avoiding dirty on shader change.
2010-01-26r300g: Make vertex_format into an atom.Corbin Simpson
Some delicious hax here.
2010-01-26r300g: Kill dead code for hashing custom state.Corbin Simpson
It just wasn't meant to be.
2010-01-26r300g: Add A8_UNORM texture format.Corbin Simpson
Keeps teeworld happy.
2010-01-26i965g: Silence uninitialized variable warning.Vinson Lee
2010-01-26softpipe: Remove unused variables.Vinson Lee
2010-01-26docs: add documentation to double opcodesIgor Oliveira
Signed-off-by: Brian Paul <brianp@vmware.com>
2010-01-26support an 'embedded' platform target which turns off most parts of theAlan Hourihane
build.