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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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gallium
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Author
2010-06-14
gallivm: Omit references to NoFramePointerElimNonLeaf
José Fonseca
2010-06-14
util: Use int type for format field width.
José Fonseca
2010-06-14
gallivm: Override some of the default target options.
José Fonseca
2010-06-14
gallivm: Use func_to_pointer().
José Fonseca
2010-06-14
util: Add a func_to_pointer util function too.
José Fonseca
2010-06-14
graw: small fixups for the gs examples
Zack Rusin
2010-06-14
r300g: fix uploading RC state shader constants on r3xx
Marek Olšák
2010-06-14
r300g: drop begin_cs/end_cs
Marek Olšák
2010-06-14
r300g: rewrite occlusion queries
Marek Olšák
2010-06-14
r300g: emit viewport state as a dword table
Marek Olšák
2010-06-14
r300g: subclass pipe_surface
Marek Olšák
2010-06-14
r300g: simplify reloc macros
Marek Olšák
2010-06-14
r300g: count CS dwords on debug builds only
Marek Olšák
2010-06-13
r300g: optimize emission of fragment shader constants
Marek Olšák
2010-06-13
r300g: turn fragment shader into a CB
Marek Olšák
2010-06-13
r300g: turn depth stencil state into a CB
Marek Olšák
2010-06-13
r300g: turn clip state into a CB
Marek Olšák
2010-06-13
r300g: turn blend color into a CB
Marek Olšák
2010-06-13
r300g: turn blend state into a CB
Marek Olšák
2010-06-13
r300g: add API for building command buffers
Marek Olšák
2010-06-13
r300g: inline FLUSH_CS
Marek Olšák
2010-06-13
r300g: reorder CS macros and document them a little
Marek Olšák
2010-06-13
r300g: drop DBG_CS
Marek Olšák
2010-06-13
r300g: inline CHECK_CS
Marek Olšák
2010-06-13
r300g: replace r300_cs_info with simplier get_cs_free_dwords
Marek Olšák
2010-06-13
r300g: fix multiple render targets
Marek Olšák
2010-06-13
r300g: remove r300_state.h
Marek Olšák
2010-06-13
r300g: move two-sided stencilref fallback to its own file
Marek Olšák
2010-06-13
r300g: move index buffer translate functions to their new home
Marek Olšák
2010-06-13
r300g: add fallback for unaligned/unsupported vertex stride/offset/format
Marek Olšák
2010-06-13
r300g: upload only vertex buffers referenced by vertex elements
Marek Olšák
2010-06-12
draw/gs: copy the outputs only if we emitted something
Zack Rusin
2010-06-12
softpipe: small cleanup
Zack Rusin
2010-06-11
scons: Disable i965g build if using MSVC.
Vinson Lee
2010-06-11
scons: Disable i915g build if using MSVC.
Vinson Lee
2010-06-11
r300/compiler: Implement simple loop emulation
Tom Stellard
2010-06-11
gallium/softpipe/draw: support samplers in geometry shaders
Zack Rusin
2010-06-11
tgsi: support 2d indirect addressing
Zack Rusin
2010-06-11
st/egl: Do not build non-working driver combinations.
Chia-I Wu
2010-06-11
st/egl: Add fbdev backend.
Chia-I Wu
2010-06-11
winsys: Add fbdev software winsys.
Chia-I Wu
2010-06-10
st/egl: Remove unnecessary header.
Vinson Lee
2010-06-10
draw: forgot to add a file
Zack Rusin
2010-06-10
draw: rewrite geometry shader pipeline
Zack Rusin
2010-06-10
gs: give our test an option of rendering a strip
Zack Rusin
2010-06-10
draw: geometry shader fixes
Zack Rusin
2010-06-10
draw: make sure that the gs never outputs more data than we allocated for
Zack Rusin
2010-06-10
r300g: Fix memory leak on error path.
Vinson Lee
2010-06-09
r300g: try harder to create a transfer object
Marek Olšák
2010-06-09
draw: make sure geometry shader correctly iterates the output buffer
Zack Rusin
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