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AgeCommit message (Expand)Author
2010-06-14gallivm: Omit references to NoFramePointerElimNonLeafJosé Fonseca
2010-06-14util: Use int type for format field width.José Fonseca
2010-06-14gallivm: Override some of the default target options.José Fonseca
2010-06-14gallivm: Use func_to_pointer().José Fonseca
2010-06-14util: Add a func_to_pointer util function too.José Fonseca
2010-06-14graw: small fixups for the gs examplesZack Rusin
2010-06-14r300g: fix uploading RC state shader constants on r3xxMarek Olšák
2010-06-14r300g: drop begin_cs/end_csMarek Olšák
2010-06-14r300g: rewrite occlusion queriesMarek Olšák
2010-06-14r300g: emit viewport state as a dword tableMarek Olšák
2010-06-14r300g: subclass pipe_surfaceMarek Olšák
2010-06-14r300g: simplify reloc macrosMarek Olšák
2010-06-14r300g: count CS dwords on debug builds onlyMarek Olšák
2010-06-13r300g: optimize emission of fragment shader constantsMarek Olšák
2010-06-13r300g: turn fragment shader into a CBMarek Olšák
2010-06-13r300g: turn depth stencil state into a CBMarek Olšák
2010-06-13r300g: turn clip state into a CBMarek Olšák
2010-06-13r300g: turn blend color into a CBMarek Olšák
2010-06-13r300g: turn blend state into a CBMarek Olšák
2010-06-13r300g: add API for building command buffersMarek Olšák
2010-06-13r300g: inline FLUSH_CSMarek Olšák
2010-06-13r300g: reorder CS macros and document them a littleMarek Olšák
2010-06-13r300g: drop DBG_CSMarek Olšák
2010-06-13r300g: inline CHECK_CSMarek Olšák
2010-06-13r300g: replace r300_cs_info with simplier get_cs_free_dwordsMarek Olšák
2010-06-13r300g: fix multiple render targetsMarek Olšák
2010-06-13r300g: remove r300_state.hMarek Olšák
2010-06-13r300g: move two-sided stencilref fallback to its own fileMarek Olšák
2010-06-13r300g: move index buffer translate functions to their new homeMarek Olšák
2010-06-13r300g: add fallback for unaligned/unsupported vertex stride/offset/formatMarek Olšák
2010-06-13r300g: upload only vertex buffers referenced by vertex elementsMarek Olšák
2010-06-12draw/gs: copy the outputs only if we emitted somethingZack Rusin
2010-06-12softpipe: small cleanupZack Rusin
2010-06-11scons: Disable i965g build if using MSVC.Vinson Lee
2010-06-11scons: Disable i915g build if using MSVC.Vinson Lee
2010-06-11r300/compiler: Implement simple loop emulationTom Stellard
2010-06-11gallium/softpipe/draw: support samplers in geometry shadersZack Rusin
2010-06-11tgsi: support 2d indirect addressingZack Rusin
2010-06-11st/egl: Do not build non-working driver combinations.Chia-I Wu
2010-06-11st/egl: Add fbdev backend.Chia-I Wu
2010-06-11winsys: Add fbdev software winsys.Chia-I Wu
2010-06-10st/egl: Remove unnecessary header.Vinson Lee
2010-06-10draw: forgot to add a fileZack Rusin
2010-06-10draw: rewrite geometry shader pipelineZack Rusin
2010-06-10gs: give our test an option of rendering a stripZack Rusin
2010-06-10draw: geometry shader fixesZack Rusin
2010-06-10draw: make sure that the gs never outputs more data than we allocated forZack Rusin
2010-06-10r300g: Fix memory leak on error path.Vinson Lee
2010-06-09r300g: try harder to create a transfer objectMarek Olšák
2010-06-09draw: make sure geometry shader correctly iterates the output bufferZack Rusin