Age | Commit message (Collapse) | Author | |
---|---|---|---|
2009-12-11 | llvmpipe: added lp_rast_fence() bin function | Brian Paul | |
2009-12-11 | llvmpipe: added lp_rast_get_num_threads() | Brian Paul | |
2009-12-11 | llvmpipe: added lp_bin_get_num_bins() | Brian Paul | |
2009-12-11 | llvmpipe: remove old fence code, compile new lp_fence.c file | Brian Paul | |
2009-12-11 | llvmpipe: initial fence implementation | Brian Paul | |
2009-12-11 | llvmpipe: implement lp_rast_load_color() | Brian Paul | |
2009-12-11 | llvmpipe: checkpoint: more thread/queuing changes | Brian Paul | |
Now mapping/unmapping the framebuffer is done by a rasteizer thread rather than the main calling thread. | |||
2009-12-11 | gallium: comments and minor re-org in p_thread.h | Brian Paul | |
There's more work to do in this file: 1. Implement condvars for Windows via Win32 CONDITION_VARIABLE type. 2. Implement barriers for Windows 3. Try to get rid of PIPE_THREAD_HAVE_CONDVAR (only used in trace driver) 4. Why the 2 in _P_THREAD2_H_? | |||
2009-12-11 | gallium: added pipe_barrier type and functions | Brian Paul | |
2009-12-11 | llvmpipe: remove unused lp_rasterizer::fb field | Brian Paul | |
2009-12-11 | llvmpipe: improve framebuffer/surface code | Brian Paul | |
2009-12-11 | llvmpipe: fix-up #includes | Brian Paul | |
2009-12-11 | llvmpipe: fix inverted util_framebuffer_state_equal() result | Brian Paul | |
2009-12-11 | gallium/util: added util_unreference_framebuffer_state() | Brian Paul | |
2009-12-11 | gallium/util: simplify util_framebuffer_state_equal() | Brian Paul | |
And copy width, height in util_copy_framebuffer_state(). | |||
2009-12-11 | llvmpipe: remove unused fb parameter | Brian Paul | |
2009-12-11 | llvmpipe: minor comment fix | Brian Paul | |
2009-12-10 | llvmpipe: checkpoint: use empty/full bin queues | Brian Paul | |
2009-12-10 | llvmpipe: updated comment | Brian Paul | |
2009-12-10 | llvmpipe: simplify llvmpipe_set_framebuffer_state() | Brian Paul | |
2009-12-10 | gallium/util: added framebuffer compare, copy util funcs | Brian Paul | |
2009-12-10 | llvmpipe: added some bin queue debug code | Brian Paul | |
2009-12-10 | llvmpipe: updated comments | Brian Paul | |
2009-12-09 | llvmpipe: added some debug/info code | Brian Paul | |
2009-12-09 | llvmpipe: simplify the tiles_x, tiles_y code a bit | Brian Paul | |
2009-12-09 | llvmpipe: use the empty_bins queue now | Brian Paul | |
2009-12-09 | llvmpipe: checkpoint: begin plugging in bin queue code | Brian Paul | |
2009-12-09 | llvmpipe: added new lp_bin_queue.[ch] files | Brian Paul | |
The queues will be used for keeping track of full and empty bins so we can overlap setup with the rasterization threads. | |||
2009-12-09 | llvmpipe: use new lp_setup_get_current_bins() function | Brian Paul | |
This stub function will interface to the queue system... | |||
2009-12-09 | llvmpipe: more bin functions for create/destroy/queries | Brian Paul | |
2009-12-08 | llvmpipe: Use number of CPUs as default number of threads. | José Fonseca | |
Also bump MAX_THREADS to 8. | |||
2009-12-07 | llvmpipe: remove some left-over debug code | Brian Paul | |
2009-12-07 | llvmpipe: implement threaded rasterization | Brian Paul | |
The LP_NUM_THREADS env var controls how many threads are created. The default (and max) is 4, for now. If LP_NUM_THREADS = 0, threading is not used. | |||
2009-12-07 | gallium: added pipe_semaphore and related code | Brian Paul | |
2009-12-07 | llvmpipe: repartition lp_rasterizer state for threading | Brian Paul | |
Some of the state is per-thread. Put that state in new lp_rasterizer_task struct. | |||
2009-12-07 | llvmpipe: use bin iteration functions when rasterizing bins | Brian Paul | |
2009-12-07 | llvmpipe: introduce mutex and bin iteration functions | Brian Paul | |
2009-12-04 | llvmpipe: still more bin code reorganization | Brian Paul | |
Move tiles_x,y fields from setup state into bin state. Move more bin-adding commands into lp_bin.[ch]. | |||
2009-12-04 | llvmpipe: remove dead code left over from a previous commit | Brian Paul | |
2009-12-04 | llvmpipe: reorganization of binning data structions and funtions | Brian Paul | |
New lp_bins struct contains all bin information. More move bin-related code into lp_bin.[ch] Use new/updated bin-access functions to hide implementation details. The result is more/cleaner separation between the setup and rast components. This will make double-buffering of the bins easier, etc. | |||
2009-12-04 | llvmpipe: move lp_rasterize_bin() into lp_rast.c | Brian Paul | |
First step of moving bin rasterization/execution code out of lp_setup.c | |||
2009-12-04 | llvmpipe: simplify framebuffer state code | Brian Paul | |
2009-12-04 | llvmpipe: use LP_DBG() macro everywhere | Brian Paul | |
2009-12-04 | llvmpipe: fix-up polygon culling/winding | Brian Paul | |
2009-12-04 | llvmpipe: add missing sources to Makefile | Brian Paul | |
2009-12-04 | llvmpipe: comments and minor clean-ups | Brian Paul | |
2009-12-04 | llvmpipe: move bin-related structures and functions into new lp_bin.[ch] | Brian Paul | |
And put lp_ prefixes on some functions. | |||
2009-12-04 | llvmpipe: remove lp_rast_triangle::oneoverarea field | Brian Paul | |
Makes lp_rast_triangle a little smaller (now 280 bytes on a 32-bit system). | |||
2009-12-04 | llvmpipe: bin state-change commands | Brian Paul | |
Previously, each triangle had a pointer to the state to use for shading. Now we insert state-change commands into the bins. When we execute one of those commands we just update a 'current state' pointer and use that pointer when calling the jit shader. When inserting state-change commands into a bin we check if the previous command was also a state-change command and simply replace it. This avoids accumulating useless/redundant state-change commands. | |||
2009-12-04 | llvmpipe: struct cmd_bin | Brian Paul | |
Just introducing a new structure to represent a per-tile bin. |