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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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gallium
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Author
2010-12-07
r600g: fix userspace fence against lastest kernel
Jerome Glisse
2010-12-07
r600g: remove dead code
Jerome Glisse
2010-12-07
r300g: also revalidate the SWTCL vertex buffer after its reallocation
Marek Olšák
2010-12-07
r300g: validate buffers only if any of bound buffers is changed
Marek Olšák
2010-12-07
r300g: cache packet dwords of 3D_LOAD_VBPNTR in a command buffer if possible
Marek Olšák
2010-12-07
u_blitter: use util_is_format_compatible in the assert
Marek Olšák
2010-12-06
r600g: remove useless flush map
Jerome Glisse
2010-12-06
r600g: avoid useless shader rebuild at draw call
Jerome Glisse
2010-12-06
r600g: build fetch shader from vertex elements
Jerome Glisse
2010-12-06
gallium/util: minor formatting fixes
Brian Paul
2010-12-06
mapi: Rewrite mapi_abi.py to get rid of preprocessor magic.
Chia-I Wu
2010-12-06
egl: _eglFilterArray should not allocate.
Chia-I Wu
2010-12-05
r600g: Cleanup fetch shader resources in r600_pipe_shader_destroy().
Henri Verbeet
2010-12-05
r600g: Cleanup block bo references in r600_context_fini().
Henri Verbeet
2010-12-05
gallium/trace: check bind_vertex_sampler_states and set_vertex_sampler_views
Xavier Chantry
2010-12-05
init ps->context with util_surfaces_get and do_get
Xavier Chantry
2010-12-05
nvfx: fixes after array textures merge
Xavier Chantry
2010-12-05
r300g: optimize looping over atoms
Marek Olšák
2010-12-05
r300g: cleanup winsys
Marek Olšák
2010-12-05
r300g: try and use all of vertex constant space
Dave Airlie
2010-12-05
r300g: do not use the index parameter in set_constant_buffer
Marek Olšák
2010-12-04
gallium/noop: Add prototype for noop_init_state_functions.
Vinson Lee
2010-12-04
st/vega: Fix pipe blend state for various blend modes.
Chia-I Wu
2010-12-04
st/vega: Add blend shaders for all blend modes.
Chia-I Wu
2010-12-04
st/vega: Fix VG_BLEND_MULTIPLY.
Chia-I Wu
2010-12-04
st/vega: Silence uninitialized variable warning.
Vinson Lee
2010-12-04
st/vega: Blending should use premultiplied alpha.
Chia-I Wu
2010-12-04
st/vega: Add support for per-channel alpha.
Chia-I Wu
2010-12-04
st/vega: Move masking after blending.
Chia-I Wu
2010-12-04
st/vega: Refactor blend shaders.
Chia-I Wu
2010-12-04
st/vega: Add some comments to pipeline shaders.
Chia-I Wu
2010-12-03
mesa: consolidate some compiler -D flags
Brian Paul
2010-12-03
r300g: one more r500_index_bias_supported leftover
Marek Olšák
2010-12-03
r300g: add capability bit index_bias_supported
Marek Olšák
2010-12-03
r600g: more indentation fix + warning silencing + dead code removal
Jerome Glisse
2010-12-03
r600g: indentation fix
Jerome Glisse
2010-12-03
r600g: update polygon offset only when rasterizer or zbuffer change
Jerome Glisse
2010-12-03
llvmpipe: fix broken stencil writemask
Brian Paul
2010-12-03
r600g: set address of pop instructions to next instruction
Fabian Bieler
2010-12-03
r600g: dump raw shader output for debugging
Jerome Glisse
2010-12-03
gallivm: fix null builder pointers
Brian Paul
2010-12-03
st/vega: Add a missing break.
Chia-I Wu
2010-12-03
st/vega: Move vertex transformation to shader.
Chia-I Wu
2010-12-03
st/vega: Set pipe_resource::array_size to 1.
Chia-I Wu
2010-12-03
st/egl: Set pipe_resource::array_size to 1.
Chia-I Wu
2010-12-03
r300g: do not remove unused constants if we are not near the limit
Marek Olšák
2010-12-03
r300g: fix pointer arithmetic with void* in transfer_inline_write
Marek Olšák
2010-12-03
r300g: implement simple transfer_inline_write for buffers
Marek Olšák
2010-12-03
r300g: use internal BO handle for add_buffer and write_reloc
Marek Olšák
2010-12-02
gallivm/llvmpipe: remove lp_build_context::builder
Brian Paul
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