Age | Commit message (Collapse) | Author |
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Acked-by: Jakob Bornecrantz <jakob@vmware.com>
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s/PIPE_OS_DARWIN/PIPE_OS_APPLE, since there is no PIPE_OS_DARWIN.
Acked-by: Vinson Lee <vlee@vmware.com>
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Acked-by: Jakob Bornecrantz <jakob@vmware.com>
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Acked-by: Jakob Bornecrantz <jakob@vmware.com>
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By fixing one, I introduced another. Crap.
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isn't a problem yet, but have issues in hiz branch.
Signed-off-by: Dave Airlie <airlied@redhat.com>
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Because the hw can't sample it, I reinterpret the format as G16R16 and
sample the G component. This gives 16 bits of precision, which should be
enough for depth texturing (surprisingly, the sampled values are exactly
the same as in D16 textures).
This also enables EXT_packed_depth_stencil on those old chipsets, finally.
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The number of macrotiles in the Y direction must be even, otherwise memory
corruption may happen (e.g. broken fonts). Basically, if we get a buffer
in resource_from_handle, we can determine from the buffer size whether it's
safe to use the CBZB clear or not.
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We were using TXPITCH_EN for textures from the DDX since ever, for nothing.
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This decouples initializing a texture layout/miptree description
from an actual texture creation, it also partially unifies texture_create
and texture_from_handle.
r300_texture inherits r300_texture_desc, which inherits u_resource.
The CBZB clear criteria are moved to r300_texture_desc::cbzb_allowed[level].
And other minor cleanups.
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The driver gets a buffer and its size in resource_from_handle.
It computes the required minimum buffer size from given texture
properties, and compares the two sizes.
This is to early detect DDX bugs.
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I don't remember why the alignment was there, but it seems to be
no longer needed. I guess it was a dirty fix for some other bug.
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This add texture support to the assembler, generated code is
wrong (tested against working dump).
Signed-off-by: Jerome Glisse <jglisse@redhat.com>
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The es1, es2 and gl state trackers include draw_pipe.h, which includes
the llvm headers if MESA_LLVM is true, so we also need to add the
llvm seachpaths.
Similarly, gallivm and other gallium drivers need LLVM_CFLAGS to build when enabled.
Also fix xorg drivers, they didn't include LDFLAGS.
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We need to make sure dp are all mirror accross the alu unit.
Signed-off-by: Jerome Glisse <jglisse@redhat.com>
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Could serve as an example on how to add more token
support.
Signed-off-by: Jerome Glisse <jglisse@redhat.com>
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Writing a compiler is time consuming and error prone in
order to allow r600g to further progress in the meantime
i wrote a simple tgsi assembler, it does stupid thing but
i would rather keep the code simple than having people
trying to optimize code it does.
Signed-off-by: Jerome Glisse <jglisse@redhat.com>
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Fixes minor rasterization error detected by some tests.
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Also move some initialization from screen init to pre-init, now
that it is possible.
Also import a new vmwgfx drm (1.3) header.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
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This makes it possible to prune modes already in pre-init.
We also keep these resources alive across server generations, and
they are implicitly closed on server exit.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
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Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
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Add a customizer callback just before initial config setting, so that the
customizer code can initialize the mode validator using the drm
file-descriptor.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
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on max fb size.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
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This is a work-around for an apparent bug in LLVM seen with piglit's
glsl-vs-sqrt-zero test.
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And remove checks of surface depth bits. The state tracker should
not turn on depth/stencil testing if the framebuffer doesn't have
depth/stencil.
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This configure some of the value properly based on
asic so others asic than RV710 works too.
Signed-off-by: Jerome Glisse <jglisse@redhat.com>
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some of the ALU instructions are different on r6xx vs r7xx,
separate the alu translation to separate files, and use family
to pick which compile stage to use.
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allow pipe driver to get the family of the gpu.
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The other drivers just return 0 without the assert.
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