Age | Commit message (Collapse) | Author | |
---|---|---|---|
2008-12-19 | cell: fix build breakage | Brian Paul | |
2008-12-19 | gallium: replace #elif with #else | Brian Paul | |
2008-12-18 | tgsi: scan for additional info: uses_fogcoord, uses_frontfacing | Brian Paul | |
2008-12-18 | softpipe: initialize refcount and winsys | Jerome Glisse | |
2008-12-18 | softpipe: convert to use texture instead of surface | Jerome Glisse | |
2008-12-18 | Gallium: fix for conform test | Robert Ellison | |
The following construction in util_surface_copy() in gallium/auxiliary/util/u_rect.c, introduced in commit d177c9ddda2c452cf7d6696d89cf4458ef986f98, incorrectly inverts the Y coordinate in the last parameter to pipe_copy_rect(). /* If do_flip, invert src_y position and pass negative src stride */ pipe_copy_rect(dst_map, &dst->block, dst->stride, dst_x, dst_y, w, h, src_map, do_flip ? -(int) src->stride : src->stride, src_x, do_flip ? w - src_y : src_y); The intention is to start at the last Y coordinate line and move backwards, in the case of a flip; in that case, the correct calculation is "src_y + h - 1", not "w - src_y". This fixes a Gallium assertion failure in the conformance tests: u_rect.c:65:pipe_copy_rect: Assertion `src_y >= 0' failed. debug_get_bool_option: GALLIUM_ABORT_ON_ASSERT = TRUE Trace/breakpoint trap | |||
2008-12-17 | softpipe: fix vertex shader texture sampling | Brian Paul | |
Need to disable/bypass lambda calculation since derivatives of texcoords are meaningless for adjacent vertices. | |||
2008-12-17 | gallium: fix memory corruption in u_gen_mipmap.c | Brian Paul | |
Remove the old/initial vbuf allocation in util_create_gen_mipmap(). We were allocating a small vbuf at this point so get_next_slot() didn't have as large of buffer as it expected. So all but the first set_vertex_data() was writing out of bounds. Also added some comments. | |||
2008-12-17 | winsys: fix depth buffer size when using stencil | Brian Paul | |
2008-12-16 | tgsi: use flr(), not trunc() for ARL | Brian Paul | |
2008-12-16 | gallium: fix some asserts | Alan Hourihane | |
2008-12-16 | nv40: apply ABS modifier to RSQ source in vp | Ben Skeggs | |
Gallium used to do this for us :) | |||
2008-12-16 | nouveau: return a value for PIPE_CAP_MAX_VERTEX_TEXTURE_UNITS | Ben Skeggs | |
2008-12-15 | gallium: Fix PIPE_FORMAT_X8B8G8R8_SNORM definition. | Michal Krol | |
2008-12-15 | Merge commit 'origin/gallium-0.1' into gallium-0.2 | Alan Hourihane | |
Conflicts: src/gallium/winsys/gdi/SConscript | |||
2008-12-13 | Nouveau: move the definition of log2i() to header | Pekka Paalanen | |
Also make the type unsigned instead of signed, since negative values do not make sense. Signed-off-by: Pekka Paalanen <pq@iki.fi> | |||
2008-12-12 | Merge branch 'no-validate' into gallium-0.1 | Keith Whitwell | |
2008-12-12 | gallium: avoid mapping same vertex buffer in subsequent frames | Keith Whitwell | |
Quite a few util modules were maintaining a single vertex buffer over multiple frames, and potentially reusing it in subsequent frames. Unfortunately that would force us into syncrhonous rendering as the buffer manager would be forced to wait for the previous rendering to complete prior to allowing the map. This resolves that issue, but requires the state tracker to issue a few new flush() calls at the end of each frame. | |||
2008-12-12 | nouveau: remove useless NOUVEAU_BO_SWIZZLED flag, copy/paste nv40 work to ↵ | Patrice Mandin | |
swizzle textures | |||
2008-12-12 | Revert "pipebuffer: Implement proper buffer validation." | Keith Whitwell | |
This reverts commit a6d866f72c88d48d2bcfb3e3c882fdb639b5a8ce. | |||
2008-12-12 | Revert "pipebuffer: Ondemand buffer manager." | Keith Whitwell | |
This reverts commit 17849eafaacfbb2124d86f561a91b707317d3b31. | |||
2008-12-12 | Revert "pipebuffer: Fix buffer overflow." | Keith Whitwell | |
This reverts commit 55839ae064d64b7fcc180fcddb364bf31ab760dc. | |||
2008-12-12 | gdi: Reimplement using the WGL statetracker. | José Fonseca | |
2008-12-12 | gallium: fixes for srgb, new srgb formats | Roland Scheidegger | |
add some more srgb texture formats, including compressed ones various fixes relating to srgb formats issues: the util code for generating mipmaps will not handle srgb formats correctly (would need to use a linear->srgb conversion shader) | |||
2008-12-11 | gallium: catch vertex overflow higher up | Alan Hourihane | |
2008-12-11 | softpipe: Add missing header include. | Michal Krol | |
2008-12-11 | draw: Silencium compiler warnings on Windows. | Michal Krol | |
2008-12-10 | gallium: added missing brace to fix broken build | Brian Paul | |
2008-12-10 | Merge commit 'origin/gallium-0.1' into gallium-0.2 | Brian Paul | |
2008-12-10 | gallium: added draw_set_mrd() function to fix polygon offset | Brian Paul | |
The Minimum Resolvable Depth factor depends on the driver and can't just be computed from the number of Z buffer bits. Glean's polygon offset test now passes with softpipe. Still need to determine the MRD factor for other gallium drivers, if they use the draw module's polygon offset stage... | |||
2008-12-10 | gallium: restore default_depth_bits() call in xlib winsys | Brian Paul | |
This was accidentally disabled in a long-ago commit. | |||
2008-12-10 | gallium: change 65535 to UNDEFINED_VERTEX_ID | Alan Hourihane | |
2008-12-10 | util: new funcs for triming/validating primitives | Keith Whitwell | |
2008-12-10 | draw: add const qualifiers | Keith Whitwell | |
2008-12-10 | gallium: more vertex count checks | Alan Hourihane | |
2008-12-10 | gallium: temporary check for > 65535 vertices | Alan Hourihane | |
2008-12-09 | Merge commit 'origin/gallium-0.1' into gallium-0.2 | Alan Hourihane | |
2008-12-09 | python/retrace: Dump indices too. | José Fonseca | |
2008-12-09 | gallium: Abort by default on windows user space. | José Fonseca | |
2008-12-08 | python/retrace: Dump vertex buffer contents. | José Fonseca | |
2008-12-07 | nouveau: make nv20 use NV{20,25}TCL objects | Pekka Paalanen | |
Up till now, nv20 driver has been using NV10TCL, and being really an nv10 driver. That has changed. Signed-off-by: Pekka Paalanen <pq@iki.fi> | |||
2008-12-05 | i915: Silence warnings | Jakob Bornecrantz | |
2008-12-04 | softpipe: plug in softpipe's texture samplers into draw module. | Brian | |
2008-12-04 | gallium: added draw_texture_samplers() to support texture fetches from ↵ | Brian | |
vertex shaders This may only be practical for the softpipe driver at this time. | |||
2008-12-04 | gallium: added PIPE_CAP_MAX_VERTEX_TEXTURE_UNITS query | Brian | |
2008-12-02 | nouveau: Calc pitch for swizzled textures appropriately. | Younes Manton | |
2008-12-02 | nouveau: Use swizzled textures & render targets on nv40 when possible. | Younes Manton | |
2008-12-02 | nouveau: nv04-nv40 linear <-> swizzled conversion. | Younes Manton | |
2008-12-02 | gallium: Make room for custom PIPE_TEXTURE_USAGE_* flags. | Younes Manton | |
2008-12-02 | g3dvl: Map/unmap incoming block texture once per frame. | Younes Manton | |
(Technically once per flush, but we flush once per frame.) |