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AgeCommit message (Collapse)Author
2008-07-11nouveau: update to latest object headerBen Skeggs
2008-07-11nv50: more "abuse" by using libc malloc etc..Ben Skeggs
2008-07-11Merge remote branch 'upstream/gallium-0.1' into nouveau-gallium-0.1Ben Skeggs
2008-07-09nv30: min/max lod are used for mipmap, there is just enable bit in tx_formatPatrice Mandin
2008-07-09nv30: Update defines from nouveau_class.hPatrice Mandin
2008-07-09nv30: Update defines from nouveau_class.hPatrice Mandin
2008-07-09nv30: update nouveau_class.hPatrice Mandin
2008-07-09gallium: fix logic in pb_check_usage()Brian Paul
2008-07-09egl: plug a small memleakZack Rusin
2008-07-09draw: remove some debug outputZack Rusin
2008-07-08gallium: tweak printing of generic declarationsBrian Paul
2008-07-08nv10: use the gallium alloc/free wrappers.Stephane Marchesin
2008-07-08nv04: use FREE/MALLOC like a good gallium boy should.Stephane Marchesin
2008-07-08i915: Takedown EGL screenJakob Bornecrantz
2008-07-08Merge branch 'gallium-0.1' of ↵Stephane Marchesin
git+ssh://marcheu@git.freedesktop.org/git/nouveau/mesa into gallium-0.1
2008-07-08nv30: use native instructions.Stephane Marchesin
2008-07-08i915: Use deviceID in EGL device createJakob Bornecrantz
2008-07-08i915: Complete the screen -> device renamingJakob Bornecrantz
2008-07-08i915: Renamed intel_screen to intel_deviceJakob Bornecrantz
The renameing makes more sense, why because: In egl you have a display/driver/device as the basis, and you have screens as outputs.
2008-07-08nv50: make use of nouveau drm 0.0.11 to get 3d goingBen Skeggs
2008-07-08nv10: there are no 3D textures.Stephane Marchesin
2008-07-08nv04: Hook the lib into the build.Stephane Marchesin
2008-07-08nv04: use BEGIN_RING_NIStephane Marchesin
2008-07-08nv04.Stephane Marchesin
2008-07-07i915: Fix wrong pointer to cleanupJakob Bornecrantz
2008-07-07i915: Fix EGL make currentJakob Bornecrantz
2008-07-07i915: More cleanup of displayJakob Bornecrantz
2008-07-07i915: Fetch the real deviceID for EGLJakob Bornecrantz
2008-07-07i915: Destruction of surface, context and device in EGLJakob Bornecrantz
2008-07-06g3dvl: IDCT part 1.Younes Manton
Very basic IDCT support is in, performed CPU-side for now.
2008-07-06g3dvl: Round surfaces up to POT, use src rect when outputting surfaces.Younes Manton
2008-07-05i915: Fix EGL version and nameJakob Bornecrantz
2008-07-05i915: Added a intel be function to wrap a drm bo handleJakob Bornecrantz
2008-07-05i915: Fix haveDepth and haveStencil for visual in EGLJakob Bornecrantz
2008-07-05softpipe: Prevent NULL ptr derreference on takedown.José Fonseca
2008-07-05softpipe: Compute block size for display targets.José Fonseca
2008-07-04i915: Added debug filling code of texture, not activeJakob Bornecrantz
2008-07-04i915: Clean up intel_egl.c a bitJakob Bornecrantz
2008-07-04nv30: Emit sampler state using state objectsPatrice Mandin
2008-07-04gallium: fix trim() function bug when count < firstBrian Paul
If the user called glDrawArrays(GL_TRIANGLES, count=1), trim() returned a very large integer because of the unsigned arithmetic.
2008-07-05psb: Fill all texture fields when creating texture blanket.José Fonseca
2008-07-05softpipe: Implement texture blankets.José Fonseca
2008-07-05Merge remote branch 'upstream/gallium-0.1' into gallium-0.1Ben Skeggs
2008-07-03gallium: added a4r4g4b4_put_tile_rgba()Brian Paul
2008-07-03gallium: increase TGSI interpreter's number of temp registers to 64Brian Paul
Also, clean up the definitions of the misc/extra temp regs. A few new assertions too.
2008-07-03gallium: increase TGSI_EXEC_MAX_COND_NESTING, etcBrian Paul
2008-07-03nv30: Reemit state when changing contextPatrice Mandin
2008-07-03nv30: Emit viewport state using state objectsPatrice Mandin
2008-07-03nv30: Emit polygon stipple state using state objectsPatrice Mandin
2008-07-03nv30: Emit scissor state using state objectsPatrice Mandin