Age | Commit message (Collapse) | Author | |
---|---|---|---|
2009-11-01 | r300g: Adopt osiris' PSC data and swizzle. | Corbin Simpson | |
A fair amount more flexible and easier to maintain. | |||
2009-11-01 | nv50: handle TGSI_SEMANTIC_FACE | Christoph Bumiller | |
2009-11-01 | nv50: make IF condition safe | Christoph Bumiller | |
Don't assume that a SET that writes to IF's argument directly precedes the IF. | |||
2009-11-01 | nv50: implement TGSI_OPCODE_AND/OR/XOR | Christoph Bumiller | |
Will use AND for gl_FrontFacing, the face input is either 0 or 0xffffffff. | |||
2009-10-31 | nv50: fix textures with block size != cpp | Christoph Bumiller | |
First, using width * block size as pitch is evidently wrong if a block contains more than 1 texel. For tiled textures, since a block occupies a contiguous area of memory, y addressing in m2mf has to be done by block index, not the y coordinate itself. This should fix compressed textures. | |||
2009-10-31 | nouveau: Support X8R8G8B8 textures on nv30, nv40 and RTs on nv10-nv40. | Younes Manton | |
2009-10-31 | nv50: use SIFC also for shader upload | Christoph Bumiller | |
Adds a more generic SIFC transfer function. | |||
2009-10-31 | nv50: make MRTs work | Christoph Bumiller | |
We have to indicate to the hw whether the FP exports multiple colour results. Method 0x121c is used to specify the number of RTs. Also deactivate zeta explicitly if there's no zsbuf. | |||
2009-10-31 | r300g: correct the pitch calculation for smaller mipmaps | Marek Olšák | |
2009-10-31 | r300g: pretend NPOT support | Marek Olšák | |
It's requires to get GL2.1, therefore, much more piglit tests can be used for testing. Figure out later how to emulate this. | |||
2009-10-31 | r300g: fix reading from the destination buffer in blending | Marek Olšák | |
2009-10-31 | r300g: add precalculating of pixel pitch, add a new NPOT flag | Marek Olšák | |
2009-10-31 | r300g: remove unnecessary assertions | Marek Olšák | |
Also, correct typos in comments. | |||
2009-10-31 | r300g: fix crash in r300_is_texture_referenced | Marek Olšák | |
Also, a subtle fix in emitting a texture state | |||
2009-10-30 | softpipe: Respect gl_rasterization_rules in primitive setup. | Michal Krol | |
2009-10-29 | st/xorg: fix scaling ov xv data, plus some cleanups | Zack Rusin | |
2009-10-29 | r300g: Fix bytes_per_line calculation error while displaying surface | Cooper Yuan | |
2009-10-28 | st/xorg: fix src coordinates in the video acceleration paths | Zack Rusin | |
2009-10-28 | r300g: Use u_trim_pipe_prim to prevent lockups from incorrect vert counts. | Corbin Simpson | |
Adapted from osiris' version on his tree. | |||
2009-10-28 | r300g: Keep texture formats organized. | Corbin Simpson | |
2009-10-28 | r300g: add some texture formats | Maciej Cencora | |
2009-10-28 | r300g: Clear up a bit of the buffer reference stuff. | Corbin Simpson | |
Still need to actually get reference info from winsys somehow. Doing added buffers is easy, but knowing whether a flush has happened is a bit tricky. | |||
2009-10-28 | r300g: Fix XXX. | Corbin Simpson | |
Nothing strange here. | |||
2009-10-28 | r300g: fix emitting the stencil-ref and alpha-ref values | Marek Olšák | |
Signed-off-by: Corbin Simpson <MostAwesomeDude@gmail.com> DSA really needs its head examined someday. ~ C. | |||
2009-10-28 | r300g: fix the WRAP_T mode when using 1D textures | Marek Olšák | |
Signed-off-by: Corbin Simpson <MostAwesomeDude@gmail.com> | |||
2009-10-28 | r300g: fix blending and do some optimizations | Marek Olšák | |
Signed-off-by: Corbin Simpson <MostAwesomeDude@gmail.com> | |||
2009-10-28 | llvmpipe: Make sure the JIT engine and X86 target are linked on MSVC build. | José Fonseca | |
Basically mimic the llvm 2.6 way of linking execution engines and targets. | |||
2009-10-28 | util: Drop return value from cpuid(). | José Fonseca | |
2009-10-28 | util: Fix cpuid on MSVC. | José Fonseca | |
2009-10-28 | llvmpipe: Implement round() for MSVC. | José Fonseca | |
2009-10-27 | st/xorg: fix xv | Zack Rusin | |
2009-10-27 | draw: Fix memory leak. | Vinson Lee | |
This would only be hit if we got and invalid index_size. | |||
2009-10-28 | nv50: activate more lanes in a warp | Christoph Bumiller | |
Some cards have crippling defaults set and use only 4 of 32 lanes. This should activate 16 on these. Those that allow 32 by default should still do so. Found out by Marcin Kościelnicki. | |||
2009-10-27 | st/xorg: Adopt to new dirty clip rect type | Jakob Bornecrantz | |
2009-10-26 | st/xorg: initialize indexes before reswizzling for yuv | Zack Rusin | |
2009-10-26 | st/xorg: stop overflowing yuv buffers | Zack Rusin | |
2009-10-26 | st/xorg: add yuv vertex shader | Zack Rusin | |
plus some general fixes | |||
2009-10-26 | st/xorg: add yuv shaders | Zack Rusin | |
2009-10-26 | r300g: read occlusion query results from both Z pipes on RV530 | Marek Olšák | |
2009-10-26 | r300g: add cubemap support | Marek Olšák | |
Also, set a pitch for rectangles only. | |||
2009-10-25 | gallium: Move enum pipe_error into p_defines.h. | José Fonseca | |
It's really just another define. No need for its own header. | |||
2009-10-25 | llvmpipe: Human friendlier sampler state dump. | José Fonseca | |
2009-10-25 | util: Human readable output of texture states. | José Fonseca | |
2009-10-25 | llvmpipe: Dump the sampler state of the shader key. | José Fonseca | |
2009-10-25 | llvmpipe: Immediate multiplication. | José Fonseca | |
2009-10-25 | llvmpipe: Fast path for sampling rgba8 textures with linear filtering. | José Fonseca | |
Implement Keith's suggestion of doing most of the sampling with 16x8 and 8x16 AoS, and only doing the conversion to floating point SoA at the very last step. Improves gloss performance by 10%. | |||
2009-10-25 | llvmpipe: Make lerping work for 8.8 fixed point values. | José Fonseca | |
2009-10-25 | llvmpipe: New module to help make assertions about formats. | José Fonseca | |
2009-10-25 | llvmpipe: New function to unpack rgba8 formats into 4 x u8n AoS. | José Fonseca | |
2009-10-25 | llvmpipe: Split the format swizzling step from the unpacking. | José Fonseca | |