summaryrefslogtreecommitdiff
path: root/src/gallium
AgeCommit message (Expand)Author
2010-09-25softpipe: fix repeat() function for NPOT texturesBrian Paul
2010-09-25r600g: Disable unused variables.Vinson Lee
2010-09-25r600g: Remove unused variable.Vinson Lee
2010-09-25r600g: Remove unused variable.Vinson Lee
2010-09-25nv50: fix/handle a few more PIPE_CAPsChristoph Bumiller
2010-09-25nv50: use CLEAR_BUFFERS for surface fillsChristoph Bumiller
2010-09-25nv50: use formats table in nv50_surface.cChristoph Bumiller
2010-09-25r600g: fix vertex resource & polygon offsetJerome Glisse
2010-09-25r600g: add eg db count control register.Dave Airlie
2010-09-25r600g: make index bias fix for evergreenDave Airlie
2010-09-25gallivm: Remove dead experimental code.José Fonseca
2010-09-25llvmpipe: handle up to 8 planes in triangle binnerKeith Whitwell
2010-09-25llvmpipe: handle FACING interpolants in line and point setupKeith Whitwell
2010-09-25gallivm: Fetch the lod from the dynamic state when min_lod == max_lod.José Fonseca
2010-09-25draw: Fullfil the new min_lod/max_lod/lod_bias/border_color dynamic stateJosé Fonseca
2010-09-25gallivm: optimize yuv decodingRoland Scheidegger
2010-09-25gallivm: don't use URem/UDiv when calculating offsets for blocksRoland Scheidegger
2010-09-25gallivm: fix copy&paste bugRoland Scheidegger
2010-09-25r600g: add eg poly mode code.Dave Airlie
2010-09-24r600g: Silence 'control reaches end of non-void function' warning.Vinson Lee
2010-09-24r600g: Remove unused variable.Vinson Lee
2010-09-24r600g: Disable unused variables.Vinson Lee
2010-09-24r600g: Remove unused variable.Vinson Lee
2010-09-24r600g: Remove unnecessary header.Vinson Lee
2010-09-24r300g: Silence uninitialized variable warning.Vinson Lee
2010-09-25util: fix util_pack_color for B4G4R4A4Marek Olšák
2010-09-24r600g: bring over fix from old path to new pathJerome Glisse
2010-09-24r600g: fix evergreen new pathJerome Glisse
2010-09-24r600g: fix reg definitionJerome Glisse
2010-09-24r600g: fix evergreen new pathJerome Glisse
2010-09-24r600g: fixup some evergreen register definitionsJerome Glisse
2010-09-24llvmpipe: make texture border_color dynamic stateBrian Paul
2010-09-24llvmpipe: make min/max lod and lod bias dynamic stateBrian Paul
2010-09-24r600g: fix compilation after change to evergreend.hJerome Glisse
2010-09-24r600g: evergreen fix for new designJerome Glisse
2010-09-24r600g: move use_mem_constants flags for new designs structure alignmentJerome Glisse
2010-09-24r600g: fix typo in evergreen define (resource are in [0x30000;0x34000] range)Jerome Glisse
2010-09-24d3d1x: CRLF -> LF in progsLuca Barbieri
2010-09-24d3d1x: stop using GLX in demos, just use the default visualLuca Barbieri
2010-09-24d3d1x: assert if X visual is not among enumerated visualsLuca Barbieri
2010-09-24d3d1x: don't crash on drivers not supporting vertex or geometry samplingLuca Barbieri
2010-09-24nvfx: add RGB framebuffer format support in addition to BGRLuca Barbieri
2010-09-24nvfx: allow setting NULL constant buffersLuca Barbieri
2010-09-24r600g: break alu clause earlierAndre Maasikas
2010-09-24d3d1x: fix linking of dxbc2tgsiLuca Barbieri
2010-09-24d3d1x: draw to the correct bufferLuca Barbieri
2010-09-24d3d1x: fix CheckMultisampleQualityLevelsLuca Barbieri
2010-09-24d3d1x: don't assert on unsupported resource typesLuca Barbieri
2010-09-24d3d1x: add untested support for geometry shader translationLuca Barbieri
2010-09-24d3d1x: add shader dumpingLuca Barbieri