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2010-08-25llvmpipe: cull zero-area triangles earlyKeith Whitwell
2010-08-25llvmpipe: more rasterization countersKeith Whitwell
2010-08-25llvmpipe: move some fence functions into lp_screen.cKeith Whitwell
2010-08-25llvmpipe: wake all threads waiting on a fenceKeith Whitwell
2010-08-25llvmpipe: fence debugging, add llvmpipe_finishKeith Whitwell
2010-08-25tgsi: helper for dumping tokens as hexKeith Whitwell
2010-08-25draw: specialized cliptesting routinesKeith Whitwell
2010-08-25util: add rectangle helpers to u_rect.hKeith Whitwell
This begins a process of repurposing this file. The existing usage is as a header file for some software blit fallbacks, which should be moved to a more appropriately named header.
2010-08-25gallium/docs: notes on scissor stateKeith Whitwell
2010-08-25llvmpipe: remove dead codeKeith Whitwell
2010-08-25draw: Remove UNDEFINED_VERTEX_ID checks in emit pathes.Chia-I Wu
UNDEFINED_VERTEX_ID is used by draw_pipe_vbuf to decide whether a vertex has been emitted or not. The non-pipeline pathes do not use it (they tell the frontend the max vertex count when prepare() is called).
2010-08-25gallium: Use draw_set_index_buffer and others.Chia-I Wu
Update all drivers to use draw_set_index_buffer, draw_set_mapped_index_buffer, and draw_vbo. Remove draw_set_mapped_element_buffer and draw_set_mapped_element_buffer_range.
2010-08-25svga: Remove redundant svga_draw_range_elements.Chia-I Wu
That is, implement draw_vbo directly. As a result, svga_swtnl_draw_range_elements is also replaced by svga_swtnl_draw_vbo. This commit should not have any functional change.
2010-08-25draw: Add draw_set_index_buffer and others.Chia-I Wu
This commit adds draw_set_index_buffer, draw_set_mapped_index_buffer, and draw_vbo. The idea behind the new functions is that an index buffer should be a state. draw_arrays and draw_set_mapped_element_buffer are preserved, but the latter will be removed soon.
2010-08-25nvfx: Clean up header file inclusion in nvfx_screen.h.Vinson Lee
Remove nvfx_context.h. Include p_compiler.h for INLINE symbol. Fixes nvfx_context.h -> nvfx_screen.h -> nvfx_context.h include recursion.
2010-08-25nvfx: Include missing headers in nvfx_shader.h.Vinson Lee
Include stdint.h for uint8_t symbol. Include p_compiler.h for INLINE symbol.
2010-08-24gallivm: Include missing header in lp_bld_sample.h.Vinson Lee
Include p_format.h for enum pipe_format symbol.
2010-08-24gallivm: Include missing header in lp_bld_pack.h.Vinson Lee
Include p_compiler.h for boolean symbol.
2010-08-25r300g: fix gl_PointCoordMarek Olšák
Is this hackish or is this the correct way to use point_quad_rasterization? Copied from nvfx.
2010-08-25r300g: eliminate unused constants in FSMarek Olšák
2010-08-25r300g: eliminate unused constants in VSMarek Olšák
2010-08-25r300g: clean up some mess in set_constant_bufferMarek Olšák
2010-08-25r300g: fix indentationMarek Olšák
2010-08-25r300g: reset the index bias to 0 at the end of CSMarek Olšák
2010-08-24nvfx: Initialize variables on error path.Vinson Lee
2010-08-25r300g: rename radeong_dri.so to r300_dri.soDave Airlie
acked on irc by Corbin + Marek.
2010-08-24make: Use C++ compiler to link stdc++ library.Brian Paul
glxinfo and glxgears run on swrast and softpipe without undefined symbol errors.
2010-08-24r600g: Add support for PIPE_FORMAT_R32_FLOAT.Henri Verbeet
2010-08-23nvfx: Remove unnecessary headers.Vinson Lee
2010-08-23r300g: Remove unused variable.Vinson Lee
Fixes this GCC warning. r300_render.c: In function 'r300_draw_flush_vbuf': r300_render.c:988: warning: unused variable 'r300_render'
2010-08-24st/egl: Fix r300/r600 support in KMS backend.Chia-I Wu
When the kernel driver name is radeon, ask the loader for r300 or r600 depending on the PCI ID.
2010-08-24targets/egl: Check against drm_driver_descriptor::name.Chia-I Wu
drm_driver_descriptor::driver_name is defined to be the name of the kernel module. We should check against drm_driver_descriptor::name instead of drm_driver_descriptor::driver_name.
2010-08-24targets/egl: add pipe_r600Benjamin Franzke
KNOWN ISSUE: eglShowScreenSurfaceMESA in st/egl/kms fails but st/egl/x11 works
2010-08-24targets/egl: rename pipe_radeon to pipe_r300Benjamin Franzke
st/egl/x11/x11_screen.c requests a driver named r300 not radeon KNOWN ISSUE: breaks st/egl/kms/ st/egl/kms requests a pipe named "radeon" that will not be found now so why not leaving pipe_radeon there? that was possible as long we have only r300g. now there is also r600g for which st/egl/kms also requests a pipe named "radeon" (possible solution in later commit)
2010-08-24st/dri: Remove unnecessary main/mtype.h.Chia-I Wu
2010-08-24st/wgl: Include main/core.h.Chia-I Wu
Make st/wgl include only main/core.h from core mesa.
2010-08-24st/glx: Include main/core.h.Chia-I Wu
Make st/glx include only main/core.h from core mesa.
2010-08-24translate_sse: clear state for each function emissionLuca Barbieri
Fixes #29771.
2010-08-24r600g: add XPD supportDave Airlie
ported from r600c.
2010-08-24r600g: add CMP support.Dave Airlie
ported from r600c, fixes fp-cmp, glsl1-sqrt*
2010-08-24nvfx: don't emit dummy commands on nv30Luca Barbieri
Should fix errors on the original nv30, reported by pmdata.
2010-08-23translate_sse: fix x86-64Luca Barbieri
2010-08-23r600g: Add support for PIPE_CAP_DEPTH_CLAMP.Henri Verbeet
2010-08-23auxiliary: fix nvfx/nv50 primitive splitting for line loopsLuca Barbieri
s->close_first was on the wrong side of the inequality. Caught by blender. Thanks to AndrewR for reporting this.
2010-08-23r600g: export one component per pixel + r7xx uncompression shaderJerome Glisse
We need to always at least export one component (wether it's depth or color. Add valid r7xx shader program for depth decompression. Signed-off-by: Jerome Glisse <jglisse@redhat.com>
2010-08-23nvfx: improve fp temp accountingLuca Barbieri
2010-08-23tgsi: fix false CondStackTop==0 assertionBrian Paul
2010-08-23util: fix util_fill_rect to take util_color instead of u32 paramRoland Scheidegger
util_fill_rect could not handle formats with more than 32 bits, since the fill color was a uint32_t value. Fix this by using a util_color union instead, and also expand the union so it works with formats which have up to 256 bits (the max of any format currently defined).
2010-08-23nvfx: emit bo relocations only when neededLuca Barbieri
Should improve performance, possibly significantly.
2010-08-23nvfx: match Gallium's gl_PointCoord brokennessLuca Barbieri
Gallium always puts gl_PointCoord in GENERIC[0] if point_quad_rasterization is enabled. This is silly, but for now it makes mesa-demos/glsl/pointcoord work.