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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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gallium
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Author
2008-12-13
Nouveau: move the definition of log2i() to header
Pekka Paalanen
2008-12-12
nouveau: remove useless NOUVEAU_BO_SWIZZLED flag, copy/paste nv40 work to swi...
Patrice Mandin
2008-12-12
gallium: fixes for srgb, new srgb formats
Roland Scheidegger
2008-12-11
gallium: catch vertex overflow higher up
Alan Hourihane
2008-12-10
gallium: added missing brace to fix broken build
Brian Paul
2008-12-10
Merge commit 'origin/gallium-0.1' into gallium-0.2
Brian Paul
2008-12-10
gallium: added draw_set_mrd() function to fix polygon offset
Brian Paul
2008-12-10
gallium: restore default_depth_bits() call in xlib winsys
Brian Paul
2008-12-10
gallium: change 65535 to UNDEFINED_VERTEX_ID
Alan Hourihane
2008-12-10
util: new funcs for triming/validating primitives
Keith Whitwell
2008-12-10
draw: add const qualifiers
Keith Whitwell
2008-12-10
gallium: more vertex count checks
Alan Hourihane
2008-12-10
gallium: temporary check for > 65535 vertices
Alan Hourihane
2008-12-09
Merge commit 'origin/gallium-0.1' into gallium-0.2
Alan Hourihane
2008-12-09
python/retrace: Dump indices too.
José Fonseca
2008-12-09
gallium: Abort by default on windows user space.
José Fonseca
2008-12-08
python/retrace: Dump vertex buffer contents.
José Fonseca
2008-12-07
nouveau: make nv20 use NV{20,25}TCL objects
Pekka Paalanen
2008-12-05
i915: Silence warnings
Jakob Bornecrantz
2008-12-04
softpipe: plug in softpipe's texture samplers into draw module.
Brian
2008-12-04
gallium: added draw_texture_samplers() to support texture fetches from vertex...
Brian
2008-12-04
gallium: added PIPE_CAP_MAX_VERTEX_TEXTURE_UNITS query
Brian
2008-12-02
nouveau: Calc pitch for swizzled textures appropriately.
Younes Manton
2008-12-02
nouveau: Use swizzled textures & render targets on nv40 when possible.
Younes Manton
2008-12-02
nouveau: nv04-nv40 linear <-> swizzled conversion.
Younes Manton
2008-12-02
gallium: Make room for custom PIPE_TEXTURE_USAGE_* flags.
Younes Manton
2008-12-02
g3dvl: Map/unmap incoming block texture once per frame.
Younes Manton
2008-12-02
g3dvl: Use texture instead of surface for backbuffer.
Younes Manton
2008-12-02
g3dvl: Move MC shaders to a seperate file, #included in the original.
Younes Manton
2008-12-01
softpipe: minor tweaks, clean-ups
Brian
2008-12-01
softpipe: compute nearest/linear texcoords four at a time.
Brian
2008-12-01
gallium: minor texture-related clean-ups, comments, etc
Brian
2008-11-30
Nouveau: minor winsys API fix
Pekka Paalanen
2008-11-30
Nouveau: nv{10,20} set_primitive API fix
Pekka Paalanen
2008-11-30
Nouveau: nv20 build fix: forgotten include
Pekka Paalanen
2008-11-30
Nouveau: fix minor API change in surface_copy
Pekka Paalanen
2008-11-30
Nouveau: update nouveau_class.h
Pekka Paalanen
2008-11-30
Nouveau: nv20 (nv10) immediate vertex submission
Pekka Paalanen
2008-11-30
Nouveau: properly redo nv20_vertex_layout.
Pekka Paalanen
2008-11-26
tgsi: Reenable OPCODE_ARR.
Michal Krol
2008-11-26
tgsi: Fix build.
Michal Krol
2008-11-26
tgsi: Implement OPCODE_ROUND for SSE2 backend.
Michal Krol
2008-11-26
tgsi: Implement OPCODE_SSG/SGN.
Michal Krol
2008-11-26
gallium: disable TGSI_OPCODE_ARR case until emit_rnd() is redone.
Brian Paul
2008-11-26
Revert "tgsi: Implement OPCODE_ROUND for SSE2 backend."
Brian Paul
2008-11-26
tgsi: Implement OPCODE_SSG/SGN.
Michal Krol
2008-11-26
tgsi: Implement OPCODE_ARR.
Michal Krol
2008-11-26
tgsi: Implement OPCODE_ROUND for SSE2 backend.
Michal Krol
2008-11-26
tgsi: Implement OPCODE_ARR.
Michal Krol
2008-11-26
tgsi: Implement OPCODE_ROUND for SSE2 backend.
Michal Krol
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