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AgeCommit message (Expand)Author
2010-08-11r300/compiler: Implement the CONT opcode.Tom Stellard
2010-08-11r600g: accept empty frag prog shaderJerome Glisse
2010-08-11r600g: add src negation supportJerome Glisse
2010-08-11gallivm: Fix and enable the extra Newton/Raphson step in lp_build_rcp().José Fonseca
2010-08-11r600g: add point/sprite rendering supportJerome Glisse
2010-08-11Revert "translate_generic: return NULL instead of assert(0) if format not sup...Luca Barbieri
2010-08-11translate_generic: fix broken A8R8G8B8_UNORM outputLuca Barbieri
2010-08-11translate: add testsuiteLuca Barbieri
2010-08-11translate_generic: return NULL instead of assert(0) if format not supportedLuca Barbieri
2010-08-11auxiliary: fix util_framebuffer_copyLuca Barbieri
2010-08-11gallivm: Use lp_build_div instead of lp_build_mul + lp_build_rcp.José Fonseca
2010-08-11gallivm: Use unsigned shift in lp_build_minify.José Fonseca
2010-08-11llvmpipe: Debug code to dump interpolation coefficients.José Fonseca
2010-08-11llvmpipe: Use single precision divide for one over area computation.José Fonseca
2010-08-11util: copy the u_staging commit message to the codeMarek Olšák
2010-08-11auxiliary: support for transfers using staging resourcesLuca Barbieri
2010-08-11gallium: add ALWAYS_INLINELuca Barbieri
2010-08-11u_surfaces: add util_surfaces_peekLuca Barbieri
2010-08-11u_surfaces: use cso_hash instead of util_hash_tableLuca Barbieri
2010-08-11u_surfaces: fix surface leak due to off by oneLuca Barbieri
2010-08-11auxiliary: make primitive splitter assert on unimplemented adjacency primsLuca Barbieri
2010-08-11auxiliary: fix u_split_prim naming conventionLuca Barbieri
2010-08-11auxiliary: move Ben Skeggs' primitive splitter to common codeLuca Barbieri
2010-08-11r300g: initialize VAP_VTX_STATE_CNTLMarek Olšák
2010-08-11r300g: implement gl_FrontFacingMarek Olšák
2010-08-10svga: Remove unnecessary headers.Vinson Lee
2010-08-10r300g: Remove unnecessary header.Vinson Lee
2010-08-10r300/compiler: Implement hardware assisted loops for vertex shaders.Tom Stellard
2010-08-10r600g: avoid reemiting literal, avoid scheduling empty csJerome Glisse
2010-08-10util: Add util_format_srgb().José Fonseca
2010-08-10gallivm: fix non-SSE4.1 case in lp_build_pack2()Brian Paul
2010-08-10gallivm: Fix bitwise operations for floats, division for integersnobled
2010-08-10gallivm: Even more type checkingnobled
2010-08-10llvmpipe: Always use floating-point operators for floating-point typesnobled
2010-08-09gallivm: More type checks.José Fonseca
2010-08-09gallivm: Don't call LLVMBuildFNeg on llvm-2.6.José Fonseca
2010-08-09gallivm: Always use floating-point operators for floating-point typesnobled
2010-08-09util: Move _mm_shuffle_epi8() to u_sse.h.José Fonseca
2010-08-09r600g: fix r600 context structure, avoid segfault when no scissorJerome Glisse
2010-08-09r300g: do not print shader compiler errors by defaultMarek Olšák
2010-08-09r600g: fix some warningsMarek Olšák
2010-08-09r600g: fill out some missing caps and sort themMarek Olšák
2010-08-09r300g: fix hiz/zmask offset emissions.Dave Airlie
2010-08-09nouveau: fix maps with PIPE_TRANSFER_UNSYNCHRONIZED | PIPE_TRANSFER_DONTBLOCKLuca Barbieri
2010-08-08r300g: remove a flushMarek Olšák
2010-08-08gallivm: Fix more integer operations.José Fonseca
2010-08-08gallivm: Use the correct context for integersnobled
2010-08-08r300g: flush zmasks of zbuffers we are going to use as samplersMarek Olšák
2010-08-08r300g: do not allocate a zmask block for 3D textures and cubemapsMarek Olšák
2010-08-08r300g: generalize the way we ask for hyperzMarek Olšák