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AgeCommit message (Collapse)Author
2010-05-21st/glx: fix incorrect parameter typeBrian Paul
2010-05-21gallium: Fix invalidate framebuffer with old libGL librariesJakob Bornecrantz
2010-05-21st_api: Add get param function to st_managerJakob Bornecrantz
2010-05-21nouveau: Fix build after msaa mergeJakob Bornecrantz
2010-05-21rbug: fix breakage due to interface changesRoland Scheidegger
2010-05-21Merge branch 'gallium-msaa'Roland Scheidegger
Conflicts: src/mesa/state_tracker/st_gen_mipmap.c src/mesa/state_tracker/st_texture.c
2010-05-21nouveau/nvfx: Fill more PIPE_CAP_MAX_ valuesPatrice Mandin
Signed-off-by: Patrice Mandin <patmandin@gmail.com>
2010-05-21cell: assorted compilation fixesBrian Paul
2010-05-21cell: fix breakage from earlier draw module changesBrian Paul
2010-05-21gallium: remnants of old ccw stateKeith Whitwell
2010-05-21Merge branch 'gallium-front-ccw'Keith Whitwell
2010-05-21docs: update rasterizer for ccw changesKeith Whitwell
Also rearrange some of the fields into point/line/polygon categories.
2010-05-20nv50: fixed other void pointer arithmetic errorsXavier Chantry
2010-05-20nv50: fix too long shader uploads by splitting themXavier Chantry
2010-05-20nv50: fill in shader limitsChristoph Bumiller
2010-05-20gallivm: rename a var: s/val/array_size/Brian Paul
2010-05-20gallivm: fix spelling in commentBrian Paul
2010-05-20gallivm: handle pointer types in lp_dump_llvmtype()Brian Paul
2010-05-20llvmpipe: more tweaks to dump_fs_variant_key()Brian Paul
2010-05-20gallium: fix/update tex target dumpingBrian Paul
2010-05-20llvmpipe: use util_dump_logicop()Brian Paul
2010-05-20gallium: added util_dump_logicop()Brian Paul
2010-05-20llvmpipe: put variant print/debug code into separate functionBrian Paul
2010-05-20graw-null: Remove unnecessary header.Vinson Lee
2010-05-19util: fix obvious util_blitter_copy bugs...Roland Scheidegger
2010-05-19nv50: fix typo: s/_/./Brian Paul
2010-05-19util: util_blitter_fill no longer needs to handle overlapRoland Scheidegger
2010-05-19i915g: remove unused flip parameterRoland Scheidegger
2010-05-18docs: update differences to d3d11Roland Scheidegger
2010-05-18util: fix some leftover util_surface_fill/copy callsRoland Scheidegger
2010-05-18gallium: implement set_sample_mask() in all driversRoland Scheidegger
prevents segfault when state trackers try to set default mask. Other option would be to make this required only for drivers supporting multisampling, but this seems more clean. Only dummy implementations (for normal drivers) provided (no driver supports multisampling yet neither).
2010-05-17st/egl: adapt to interface changesRoland Scheidegger
2010-05-17st/dri: adapt to interface changesRoland Scheidegger
2010-05-17st/glx: adapt to interface changesRoland Scheidegger
2010-05-17st/wgl: adapt to interface changesRoland Scheidegger
2010-05-17st/vega: adapt to interface changesRoland Scheidegger
2010-05-17st/xorg: adapt to interface changesRoland Scheidegger
2010-05-17st/python: adapt to interface changesRoland Scheidegger
compile tested only. Should probably change the python surface_copy/fill functions also into resource_copy/fill_region functions and adapt the code using them.
2010-05-17svga: adapt to interface changesRoland Scheidegger
might need further cleanup. Using surfaces internally just to be able to use the existing code might cause unnecessary copies afaict.
2010-05-17r300g: adapt to interface changesRoland Scheidegger
might need further cleanup. Using surfaces internally for the u_blitter code seems nonoptimal.
2010-05-17nouveau: adapt to interface changesRoland Scheidegger
this probably needs further cleanup (just getting a surface for the resource seems quite nonoptimal and potentially cause unnecessary copies I think)
2010-05-17fo: adapt to interface changesRoland Scheidegger
2010-05-17identity: adapt to interface changesRoland Scheidegger
2010-05-17trace: adapt to interface changesRoland Scheidegger
2010-05-17i965g: adapt to interface changesRoland Scheidegger
2010-05-17i915g: adapt to interface changesRoland Scheidegger
2010-05-17softpipe: adapt to interface changesRoland Scheidegger
2010-05-17llvmpipe: adapt to interface changesRoland Scheidegger
2010-05-17cell: adapt to interface changesRoland Scheidegger
not even compile tested but fairly trivial
2010-05-17gallium/util: adapt util code to interface changesRoland Scheidegger
The util blit functions change their interface (apart from some rename) too (in particular util_blit_pixels now also takes a pipe_resource as the src blit argument instead of a surface, as it might just call resource_copy_region). Maybe the blit util code might need a bit more cleanup, it still doesn't feel very clean. In particular it seems that util_blit_pixels_tex should probably disappear, and I think it would be great if the code called by drivers for blitting (u_blitter.c, which isn't really touched by this change) could somehow be merged with the u_blit code.