Age | Commit message (Collapse) | Author | |
---|---|---|---|
2011-02-11 | svga: comments and debug code | Brian Paul | |
2011-02-11 | svga: more comments for need_pipeline field | Brian Paul | |
2011-02-11 | draw: tweak AA line texture minimum alpha | Brian Paul | |
AA lines drawn as textured quads look a little better with this change. Conformance/piglit tests still pass. | |||
2011-02-11 | svga: add max DMA size check in svga_winsys_buffer_create() | Brian Paul | |
This fixes a problem when trying to use large (2K x 2K) texture images. We'll DMA the image in chunks. Patch written by Jose. | |||
2011-02-11 | svga: remove old comment, remove extra whitespace | Brian Paul | |
2011-02-11 | svga: Enable the draw pipeline for smooth lines. | José Fonseca | |
Spotted by Brian Paul. | |||
2011-02-11 | svga: Don't use the draw pipeline for non-AA lines with a fractional width. | José Fonseca | |
Spotted by Jakob Bornecrantz. | |||
2011-02-11 | draw: Don't use the pipeline when drawing lines with fractional widths. | José Fonseca | |
Spotted by Jakob Bornecrantz. | |||
2011-02-11 | llvmpipe: Use u_math's round. | José Fonseca | |
2011-02-11 | util: Define round and roundf on MSVC. | José Fonseca | |
2011-02-11 | svga: Stippled lines can also be drawn with triangles. | José Fonseca | |
2011-02-11 | r300g: remove unused function prototypes, update copyright | Marek Olšák | |
2011-02-10 | st/egl wayland: Sync front buffer release | Benjamin Franzke | |
2011-02-10 | st/dri: Set render_buffer in dri_fill_st_visual | Benjamin Franzke | |
st/mesa/st_managaer.c needs render_buffer in order to determinde which buffer should be rendered to. | |||
2011-02-10 | st/dri: img_from_renderbuf: Fix incorrect usage of dri_context() | Benjamin Franzke | |
2011-02-10 | st/dri: Fix surfaceless gl using contexts with previous bound surfaces | Benjamin Franzke | |
ctx->dPriv might be != NULL then draw which is NULL is accessed: struct dri_drawable *draw = dri_drawable(driDrawPriv); [..] if (ctx->dPriv != driDrawPriv) { ctx->dPriv = driDrawPriv; draw->texture_stamp = driDrawPriv->lastStamp - 1; } | |||
2011-02-10 | st/egl wayland: Set color_format according to wl_visual | Benjamin Franzke | |
2011-02-11 | r600g: get correct height alignment | Dave Airlie | |
useful for s3tc | |||
2011-02-11 | r600g: drop two unused | 0 that are actually in word4 anyways. | Dave Airlie | |
these were NOPs anyways. Signed-off-by: Dave Airlie <airlied@redhat.com> | |||
2011-02-11 | r600g: handle 16/32 u/s norm formats properly | Dave Airlie | |
add support for the 32-bit types, also fixup the export setting to handle types with channels > 11 bits properly Signed-off-by: Dave Airlie <airlied@redhat.com> | |||
2011-02-11 | r300g: prevent NULL pointer dereference in r300_buffer_create | Marek Olšák | |
Should fix: https://bugs.freedesktop.org/show_bug.cgi?id=33185 | |||
2011-02-11 | r300g: plug a memory leak in winsys | Marek Olšák | |
2011-02-11 | r300g: remove unneeded code in winsys | Marek Olšák | |
We don't need the read/write flags. | |||
2011-02-11 | r300g: fix warning | Marek Olšák | |
2011-02-11 | r300g: import the last bits of libdrm and cleanup the whole thing | Marek Olšák | |
Based on Dave's branch. The majority of this commit is a cleanup, mainly renaming things. There wasn't much code to import, just ioctl calls. Also done: - implemented unsynchronized bo_map (important optimization!) - radeon_bo_is_referenced_by_cs is no longer a refcount hack - dropped the libdrm_radeon dependency I'm surprised that this has resulted in less code in the end. | |||
2011-02-10 | u_upload_mgr: Use PIPE_TRANSFER_FLUSH_EXPLICIT. | José Fonseca | |
This can avoid DMAing the whole buffer when just a fraction was changed. | |||
2011-02-10 | r300g: implement accelerated copy_region for compressed formats | Marek Olšák | |
2011-02-10 | r300g: add a way to change texture properties arbitrarily | Marek Olšák | |
So that we can implement resource_copy on arbitrary data. | |||
2011-02-10 | r300g: consolidate buffers and textures to r300_resource | Marek Olšák | |
Transfers and create/destroy are still handled separately. | |||
2011-02-10 | r300g: simplify WRITE_RELOC API and cleanup | Marek Olšák | |
2011-02-10 | u_blitter: let the driver check whether there's a recursion | Marek Olšák | |
2011-02-10 | r300g: use format from pipe_surface instead of pipe_resource | Marek Olšák | |
2011-02-10 | Revert "r300g: support sRGB colorbuffers" | Marek Olšák | |
This partially reverts commit 91eba2567eab9409d94efc3c1f07a4a3731d0047. Conflicts: src/gallium/drivers/r300/r300_blit.c | |||
2011-02-09 | svga: Don't advertise pixel shader addr register support. | José Fonseca | |
It's not fully supported. | |||
2011-02-09 | nvc0: serialize on PIPE_FLUSH_RENDER_CACHE as well | Christoph Bumiller | |
Effects were easily visible in piglit/fbo-generatemipmap-formats. | |||
2011-02-09 | nvc0: fix stride of NVC0_3D_RT methods | Christoph Bumiller | |
2011-02-09 | nvc0: correct storage type for 16 bit surface formats | Christoph Bumiller | |
2011-02-09 | nvc0: make CSE work for ops with multiple results | Christoph Bumiller | |
2011-02-09 | nvc0: replace branching with predicated insns where feasible | Christoph Bumiller | |
2011-02-09 | nvc0: implement local memory load and store ops | Christoph Bumiller | |
2011-02-09 | nvc0: make sure phi-ops really have one source per in-block | Christoph Bumiller | |
2011-02-09 | nv50,nvc0: do not forget to apply sign mode to saved TGSI inputs | Christoph Bumiller | |
2011-02-09 | nvc0: do not generate a backwards jump if a loop ends with BRK | Christoph Bumiller | |
2011-02-09 | nvc0: store only one value per basic block for TGSI regs | Christoph Bumiller | |
2011-02-09 | nv50,nvc0: fix condition code change when commuting SET sources | Christoph Bumiller | |
2011-02-09 | nvc0: set basic block on manual instruction insertion | Christoph Bumiller | |
2011-02-09 | nvc0: try to fix register conflicts for vector instructions | Christoph Bumiller | |
Vector here means using multiple 32 bit regs which are forced to be consecutive in the register file. This still isn't quite nice. | |||
2011-02-09 | nvc0: reset texture base address after read transfer | Christoph Bumiller | |
2011-02-09 | nvc0: don't combine memory loads across block boundaries | Christoph Bumiller | |
2011-02-09 | nvc0: detect no-op MIN/MAX, do CSE earlier to succeed more often | Christoph Bumiller | |