Age | Commit message (Expand) | Author |
2010-03-15 | libgl-xlib: Obey GALLIUM_SOFTPIPE define. | José Fonseca |
2010-03-16 | gallium: fix frontbuffer rendering with r300g | Dave Airlie |
2010-03-15 | llvmpipe: updated status in README file | Brian Paul |
2010-03-15 | gallivm: fix typo/bug in lp_build_sgn() | Brian Paul |
2010-03-15 | gallivm: add min_lod==max_lod special-case code in lp_build_lod_selector() | Brian Paul |
2010-03-15 | gallivm: asst clean-ups, comments, etc. | Brian Paul |
2010-03-15 | gallivm: implement minification/magnification selection | Brian Paul |
2010-03-15 | gallivm: fix incorrect clamp in lp_build_linear_mip_levels() | Brian Paul |
2010-03-15 | gallivm: fix incorrect floor(), itrunc() | Brian Paul |
2010-03-15 | nv40: remove leftover nv40_transfer.c from unification into nvfx | Luca Barbieri |
2010-03-15 | r300g: rebuild screen/winsys interface | Dave Airlie |
2010-03-15 | nv50: reset vbo_fifo before each validate | Ben Skeggs |
2010-03-15 | nvfx: remove src_native_swz, which was a no-op | Luca Barbieri |
2010-03-15 | nvfx: clean up shader header | Luca Barbieri |
2010-03-15 | nvfx: draw: make swtnl draw_elements actually work. | Luca Barbieri |
2010-03-15 | nvfx: draw: emit color as floating point | Luca Barbieri |
2010-03-15 | nvfx: draw: make perspective corrective texturing work | Luca Barbieri |
2010-03-15 | nvfx: draw: create draw vp with ureg | Luca Barbieri |
2010-03-15 | nvfx: add NOUVEAU_SWTNL to force swtnl at runtime | Luca Barbieri |
2010-03-15 | nvfx: move nv04_surface_2d.c into nvfx directory | Luca Barbieri |
2010-03-15 | nvfx: fix quads drawing | Luca Barbieri |
2010-03-15 | nvfx: fix viewport state after bypass removal for swtnl | Luca Barbieri |
2010-03-15 | nv30, nv40: move last files to nvfx/ and rm -rf nv30 nv40 | Luca Barbieri |
2010-03-15 | nv30, nv40: partially non-trivially unify sampler state in nv[34]0_state.c | Luca Barbieri |
2010-03-15 | nv30, nv40: partially non-trivially unify nv[34]0_fragtex.c | Luca Barbieri |
2010-03-15 | nv30, nv40: unify nv[34]0_context.c | Luca Barbieri |
2010-03-15 | nv30, nv40: fully unify nv[34]0_context.h | Luca Barbieri |
2010-03-15 | nv30, nv40: non-trivially unify nv[34]0_screen.c | Luca Barbieri |
2010-03-15 | nv30, nv40: non-trivially unify nv[34]0_vertprog.c | Luca Barbieri |
2010-03-15 | nv30, nv40: partially unify nv[34]0_state.c | Luca Barbieri |
2010-03-15 | nv30, nv40: unify nv[34]0_vbo.c | Luca Barbieri |
2010-03-15 | nv30, nv40: non-trivially unify nv[34]0_draw.c | Luca Barbieri |
2010-03-15 | nv30, nv40: non-trivially unify nv[34]0_fragprog.c | Luca Barbieri |
2010-03-15 | nv30, nv40: non-trivially partially unify nv[34]0_shader.h | Luca Barbieri |
2010-03-15 | nv30, nv40: non-trivially unify nv[34]0_state_fb.c | Luca Barbieri |
2010-03-15 | nv30, nv40: unify nv[34]0_state_viewport.c | Luca Barbieri |
2010-03-15 | nv30, nv40: unify nv[34]0_query.c | Luca Barbieri |
2010-03-15 | nv30, nv40: unify nv[34]0_miptree.c | Luca Barbieri |
2010-03-15 | nv30, nv40: unify nv[34]0_state_stipple.c | Luca Barbieri |
2010-03-15 | nv30, nv40: unify identical nv[34]0_state_zsa.c | Luca Barbieri |
2010-03-15 | nv30, nv40: unify identical nv[34]0_state_scissor.c | Luca Barbieri |
2010-03-15 | nv30, nv40: unify identical nv[34]0_state_rasterizer.c | Luca Barbieri |
2010-03-15 | nv30, nv40: unify identical nv[34]0_state_blend.c | Luca Barbieri |
2010-03-15 | nv30, nv40: non-trivially unify nv[34]0_state_emit.c | Luca Barbieri |
2010-03-15 | nv30, nv40: unify identical nv[34]0_transfer.c | Luca Barbieri |
2010-03-15 | nv30, nv40: unify identical nv[34]0_clear.c | Luca Barbieri |
2010-03-15 | nvfx: add nvfx directory to build system | Luca Barbieri |
2010-03-15 | nv30, nv40: add is_nv4x member to context and screen structs | Luca Barbieri |
2010-03-15 | nv30, nv40: unify all structures and headers, except shaders | Luca Barbieri |
2010-03-15 | nouveau: s/rankine/eng3d/g; s/curie/eng3d/g | Luca Barbieri |