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path: root/src/gallium
AgeCommit message (Expand)Author
2010-06-09draw: make sure geometry shader correctly iterates the output bufferZack Rusin
2010-06-09r300g: debug output texture sizeMarek Olšák
2010-06-09r300g: return NULL texture early if buffer_create failsMarek Olšák
2010-06-09draw: make sure the buffer is big enough to fit everything emitted by the gsZack Rusin
2010-06-09llvmpipe: fix copy & paste bug in clear logicRoland Scheidegger
2010-06-09draw: fix geometry shader which emit multiplie primitivesZack Rusin
2010-06-09graw: add a multiple primitive geometry shader testZack Rusin
2010-06-09nv: fix compile after the latest gs changesZack Rusin
2010-06-09geometry shaders: make gs work with changable primitives and variable number ...Zack Rusin
2010-06-09xorg/vmwgfx: Disable 3D by default.Thomas Hellstrom
2010-06-09st/xorg: Add a customizable option to disable 3D.Thomas Hellstrom
2010-06-09nvfx: fix typo from gallium-msaa mergeBen Skeggs
2010-06-09nv50: fix typo from gallium-msaa mergeBen Skeggs
2010-06-09nv50: use MARK_RING correctlyBen Skeggs
2010-06-08draw: Remove unnecessary headers.Vinson Lee
2010-06-09r600g: save vertex buffers in blitterMarek Olšák
2010-06-09r300g: save vertex buffers in blitterMarek Olšák
2010-06-09util: reference vertex buffers in blitterMarek Olšák
2010-06-09r300g: report that transfers are always supportedMarek Olšák
2010-06-09r300g: fix loading compressed texturesMarek Olšák
2010-06-08r300g: skip rendering for unsupported vertex formats instead of abortingMarek Olšák
2010-06-08softpipe: make sure we don't fallback to assert on so stats queryZack Rusin
2010-06-08softpipe: make sure that invalid calls to sosettargets don't crash usZack Rusin
2010-06-08softpipe: added sp_state_so.c to file listBrian Paul
2010-06-08gallium: scream when one of two unimplemented features in draw is usedZack Rusin
2010-06-08gallium: add basic support for stream output queriesZack Rusin
2010-06-08gallium: adjust the query interface to support custom typesZack Rusin
2010-06-08gallium: rename draw_auto to draw_stream_output, plus fix a commentZack Rusin
2010-06-08gallium: make draw auto work and add relevant caps and docsZack Rusin
2010-06-08gallium: add interface for DrawAuto and implement it in softpipeZack Rusin
2010-06-08gallium: a lot more complete implementation of stream outputZack Rusin
2010-06-08gallium: basic and initial implementation of the stream output interfaceZack Rusin
2010-06-08llvmpipe: Add geom shader file to make buildJakob Bornecrantz
2010-06-07graw: Fix file handle leaks.Vinson Lee
2010-06-07graw: Remove unnecessary headers.Vinson Lee
2010-06-07sw: Remove unnecessary header.Vinson Lee
2010-06-07r600g: Remove unnecessary header.Vinson Lee
2010-06-07llvmpipe: Remove unnecessary header.Vinson Lee
2010-06-07graw: Add gallium library to SCons build.Vinson Lee
2010-06-07r300g: fix hardlock caused by an incompatible vertex formatMarek Olšák
2010-06-07graw: add gs-test.c and some simple geometry shader examplesKeith Whitwell
2010-06-07softpipe: use util_clear_render_target/depth_stencil fallbacksRoland Scheidegger
2010-06-07llvmpipe: use util_clear_render_target/depth_stencil fallbacksRoland Scheidegger
2010-06-07util: implement util_clear_depth_stencil fallbackRoland Scheidegger
2010-06-07graw: add parse_geometry_shader helperKeith Whitwell
2010-06-07tgsi: null-terminate string in parse_identifierKeith Whitwell
2010-06-07draw: don't use llvm engine when geometry shaders activeKeith Whitwell
2010-06-07graw: trivial geometry shader testKeith Whitwell
2010-06-07graw: add symlinks to shader test directoriesKeith Whitwell
2010-06-06i965g: Use Xorg template makefileJakob Bornecrantz