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2010-08-22glx/xlib: no need to call XSync from XMesaFlushKeith Whitwell
Try to eliminate some unnecessary X server round trips.
2010-08-22nvfx: simplify and correct fragment program update logicLuca Barbieri
This version should hopefully be much clearer and thus less likely to be subtly broken. Also fixes point sprites on nv40 and possibly some other bugs too.
2010-08-22nvfx: make stipple setting independent of enableLuca Barbieri
2010-08-22nvfx: fix vertex programsLuca Barbieri
2010-08-22nvfx: use relocations array for vp constantsLuca Barbieri
2010-08-22r600g: Don't blindly unmap NULL->size.Henri Verbeet
There may actually be something mapped in that range, especially for large buffers like e.g. the GL Drawable.
2010-08-22svga: Do not shortcut NULL surface relocations with SVGA3D_INVALID_ID.José Fonseca
How to cope with NULL surface relocations should be entirely at winsys' discretion.
2010-08-22libgl-xlib: Include missing header in xlib.c.Vinson Lee
Include st_api.h for st_api_create_OpenGL symbol.
2010-08-22nvfx: Silence unused variable warning.Vinson Lee
The variable is used but only in the body of an assert.
2010-08-21util: Use #ifdef instead of #if.Vinson Lee
This is a typo fix of earlier commit 0f3b3751b8643352dcc242567b3696bd1505df1d.
2010-08-21util: Define dump_cpu only for DEBUG builds.Vinson Lee
dump_cpu is used only when DEBUG is defined. Fixes the following GCC warning on builds without DEBUG defined. util/u_cpu_detect.c:76: warning: 'debug_get_option_dump_cpu' defined but not used
2010-08-21translate_sse: Silence uninitialized variable warnings.Vinson Lee
Initialize variables on error paths.
2010-08-21nvfx: Silence uninitialized variable warnings.Vinson Lee
Variables weren't initialized on the error paths.
2010-08-21i965g: Silence printf format warnings on 64-bit builds.Vinson Lee
2010-08-21nvfx: Silence uninitialized variable warnings.Vinson Lee
Silence the following i686-apple-darwin10-gcc-4.2.1 warnings. nv04_2d.c: In function 'nv04_region_copy_cpu': nv04_2d.c:560: warning: 'dswy' may be used uninitialized in this function nv04_2d.c:559: warning: 'dswx' may be used uninitialized in this function nv04_2d.c:562: warning: 'sswy' may be used uninitialized in this function nv04_2d.c:561: warning: 'sswx' may be used uninitialized in this function
2010-08-21nv50: Silence incompatible pointer type initialization warning.Vinson Lee
Silence the following GCC warning. warning: initialization from incompatible pointer type
2010-08-21nv50: Disable unused code.Vinson Lee
Disable release_hw and emit_mov_from_pred functions as they are currently not being used.
2010-08-21i965g: Fix printf format warning on 32-bit platforms.Vinson Lee
Fixes the following GCC warning on 32-bit platforms. warning: format '%li' expects type 'long int', but argument 4 has type 'int'
2010-08-21r600g: partialy fix texturing from depth buffer + initial support for untilingJerome Glisse
Partialy fix texturing from depth buffer, depth buffer is tiled following different tile organisation that color buffer. This properly set the tile type & array mode field of texture sampler when sampling from db resource. Add initial support to untiling buffer when transfering them, it's kind of broken by corruption the vertex buffer of previous draw. Signed-off-by: Jerome Glisse <jglisse@redhat.com>
2010-08-22draw: Don't assert if indices point outside vertex buffer.José Fonseca
This is valid input, and asserting here does causes the test suites that verify this to crash. Also, the assert was wrongly accepting the case max_index == vert_info->count which, IIUC, is the first vertex outside the buffer. Assuming the vert_info->count is precise (which often is not the case).
2010-08-21util: Silence uninitialized variable warnings.Vinson Lee
2010-08-21nvfx: actually fix it properlyLuca Barbieri
2010-08-21nvfx: fix incorrect assertLuca Barbieri
2010-08-21util: Move loop variable declaration outside for loop.Vinson Lee
Fixes build error with MSVC.
2010-08-21nvfx: Fix SCons build.Vinson Lee
Move declarations before code. Fix void pointer arithmetic.
2010-08-21nvfx: fix warningsLuca Barbieri
2010-08-21gallivm: Emit DIVPS instead of RCPPS.José Fonseca
See comments for detailed rationale. Thanks to Michal Krol and Zack Rusin for detecting and investigating this in detail.
2010-08-21nvfx: enable translate_sseLuca Barbieri
2010-08-21auxiliary: Add missing files to SCons build.Vinson Lee
Add u_linear.c and u_linkages.c to SCons build. Reorder list of files to be more alphabetical.
2010-08-21auxiliary: Reorder list of files in Makefile.Vinson Lee
This patch reorders the list of files so that the order is more alphabetic.
2010-08-21scons: Fix nvfx build.Vinson Lee
2010-08-21nvfx: slightly improve handling of overlong vpsLuca Barbieri
2010-08-21nvfx: tweak CMP in fpLuca Barbieri
2010-08-21nvfx: implement CMP in vpLuca Barbieri
2010-08-21nvfx: implement TXL in fpLuca Barbieri
2010-08-21nvfx: implement SSG in fpLuca Barbieri
2010-08-21nvfx: implement DP2 in vp and fpLuca Barbieri
2010-08-21nvfx: implement TRUNC in vp and fpLuca Barbieri
2010-08-21nvfx: implement NOPLuca Barbieri
2010-08-21nvfx: add vertex program control flowLuca Barbieri
2010-08-21nvfx: fix vertex shader headersLuca Barbieri
2010-08-21nv40: add fragment program control flowLuca Barbieri
2010-08-21nvfx: refactor shader assemblerLuca Barbieri
2010-08-21nvfx: add option to dump shaders in TGSI and native codeLuca Barbieri
2010-08-21nvfx: improve and correct nvfx_shader.hLuca Barbieri
2010-08-21nvfx: fix lodbiasLuca Barbieri
2010-08-21nvfx: mostly fix inline corruption magicallyLuca Barbieri
Not sure why this mostly works.
2010-08-21nvfx: fix GPU hardlocks when depth buffer is absentLuca Barbieri
2010-08-21nvfx: fire ring after transfersLuca Barbieri
Might reduce the risk of running out of memory
2010-08-21nv30: band-aid viewport issuesLuca Barbieri
For some reason nv30 seems to like to reset the viewport, even though attempts to isolate where exactly it does that have currently been inconclusive.