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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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gallium
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Author
2010-08-25
r300g: fix gl_PointCoord
Marek Olšák
2010-08-25
r300g: eliminate unused constants in FS
Marek Olšák
2010-08-25
r300g: eliminate unused constants in VS
Marek Olšák
2010-08-25
r300g: clean up some mess in set_constant_buffer
Marek Olšák
2010-08-25
r300g: fix indentation
Marek Olšák
2010-08-25
r300g: reset the index bias to 0 at the end of CS
Marek Olšák
2010-08-24
nvfx: Initialize variables on error path.
Vinson Lee
2010-08-25
r300g: rename radeong_dri.so to r300_dri.so
Dave Airlie
2010-08-24
make: Use C++ compiler to link stdc++ library.
Brian Paul
2010-08-24
r600g: Add support for PIPE_FORMAT_R32_FLOAT.
Henri Verbeet
2010-08-23
nvfx: Remove unnecessary headers.
Vinson Lee
2010-08-23
r300g: Remove unused variable.
Vinson Lee
2010-08-24
st/egl: Fix r300/r600 support in KMS backend.
Chia-I Wu
2010-08-24
targets/egl: Check against drm_driver_descriptor::name.
Chia-I Wu
2010-08-24
targets/egl: add pipe_r600
Benjamin Franzke
2010-08-24
targets/egl: rename pipe_radeon to pipe_r300
Benjamin Franzke
2010-08-24
st/dri: Remove unnecessary main/mtype.h.
Chia-I Wu
2010-08-24
st/wgl: Include main/core.h.
Chia-I Wu
2010-08-24
st/glx: Include main/core.h.
Chia-I Wu
2010-08-24
translate_sse: clear state for each function emission
Luca Barbieri
2010-08-24
r600g: add XPD support
Dave Airlie
2010-08-24
r600g: add CMP support.
Dave Airlie
2010-08-24
nvfx: don't emit dummy commands on nv30
Luca Barbieri
2010-08-23
translate_sse: fix x86-64
Luca Barbieri
2010-08-23
r600g: Add support for PIPE_CAP_DEPTH_CLAMP.
Henri Verbeet
2010-08-23
auxiliary: fix nvfx/nv50 primitive splitting for line loops
Luca Barbieri
2010-08-23
r600g: export one component per pixel + r7xx uncompression shader
Jerome Glisse
2010-08-23
nvfx: improve fp temp accounting
Luca Barbieri
2010-08-23
tgsi: fix false CondStackTop==0 assertion
Brian Paul
2010-08-23
util: fix util_fill_rect to take util_color instead of u32 param
Roland Scheidegger
2010-08-23
nvfx: emit bo relocations only when needed
Luca Barbieri
2010-08-23
nvfx: match Gallium's gl_PointCoord brokenness
Luca Barbieri
2010-08-23
nvfx: support clip planes sensibly and fix them on nv30
Luca Barbieri
2010-08-23
r300g: avoid stall in no-tcl drawing when mapping vbo
Dave Airlie
2010-08-22
util: implement depth blitting in u_blit
Marek Olšák
2010-08-23
nvfx: fix minor memory leak
Luca Barbieri
2010-08-23
nvfx: support both sprite coord origins
Luca Barbieri
2010-08-23
nvfx: use 64-bit bitmasks for temps
Luca Barbieri
2010-08-22
r600g: fix DB decompression
Jerome Glisse
2010-08-22
nvfx: Include missing header in nvfx_vertprog.c.
Vinson Lee
2010-08-22
translate_sse: add R32G32B32A32_FLOAT -> X8X8X8X8_UNORM for EMIT_4UB
Jakob Bornecrantz
2010-08-22
translate_sse: refactor constant management
Luca Barbieri
2010-08-22
nvfx: refactor to support multiple fragment program versions
Luca Barbieri
2010-08-22
nvfx: move stuff around
Luca Barbieri
2010-08-22
r600g: depth buffer likely needs decompression when used as texture
Jerome Glisse
2010-08-22
glx/xlib: configurable strict/non-strict buffer size invalidate
Keith Whitwell
2010-08-22
llvmpipe: reduce size of fragment shader variant key
Keith Whitwell
2010-08-22
llvmpipe: remove unused member from lp_fragment_shader_variant_key
Keith Whitwell
2010-08-22
llvmpipe: don't clear unused bins
Keith Whitwell
2010-08-22
draw: reduce the size of the llvm variant key
Keith Whitwell
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