summaryrefslogtreecommitdiff
path: root/src/gallium
AgeCommit message (Expand)Author
2010-03-30draw llvm: fix a warningZack Rusin
2010-03-30draw llvm: actually set the constant buffers on the contextZack Rusin
2010-03-30draw llvm: fix some silly mistakesZack Rusin
2010-03-30draw llvm: we translate between pointers, not values directlyZack Rusin
2010-03-30draw llvm: various fixes for the translation codeZack Rusin
2010-03-29draw llvmpipe: lots of fixes for fetch/emitZack Rusin
2010-03-15Merge remote branch 'origin/master' into gallium_draw_llvmZack Rusin
2010-03-15llvmpipe: updated status in README fileBrian Paul
2010-03-15gallivm: fix typo/bug in lp_build_sgn()Brian Paul
2010-03-15gallivm: add min_lod==max_lod special-case code in lp_build_lod_selector()Brian Paul
2010-03-15gallivm: asst clean-ups, comments, etc.Brian Paul
2010-03-15gallivm: implement minification/magnification selectionBrian Paul
2010-03-15gallivm: fix incorrect clamp in lp_build_linear_mip_levels()Brian Paul
2010-03-15gallivm: fix incorrect floor(), itrunc()Brian Paul
2010-03-15nv40: remove leftover nv40_transfer.c from unification into nvfxLuca Barbieri
2010-03-15r300g: rebuild screen/winsys interfaceDave Airlie
2010-03-15nv50: reset vbo_fifo before each validateBen Skeggs
2010-03-15nvfx: remove src_native_swz, which was a no-opLuca Barbieri
2010-03-15nvfx: clean up shader headerLuca Barbieri
2010-03-15nvfx: draw: make swtnl draw_elements actually work.Luca Barbieri
2010-03-15nvfx: draw: emit color as floating pointLuca Barbieri
2010-03-15nvfx: draw: make perspective corrective texturing workLuca Barbieri
2010-03-15nvfx: draw: create draw vp with uregLuca Barbieri
2010-03-15nvfx: add NOUVEAU_SWTNL to force swtnl at runtimeLuca Barbieri
2010-03-15nvfx: move nv04_surface_2d.c into nvfx directoryLuca Barbieri
2010-03-15nvfx: fix quads drawingLuca Barbieri
2010-03-15nvfx: fix viewport state after bypass removal for swtnlLuca Barbieri
2010-03-15nv30, nv40: move last files to nvfx/ and rm -rf nv30 nv40Luca Barbieri
2010-03-15nv30, nv40: partially non-trivially unify sampler state in nv[34]0_state.cLuca Barbieri
2010-03-15nv30, nv40: partially non-trivially unify nv[34]0_fragtex.cLuca Barbieri
2010-03-15nv30, nv40: unify nv[34]0_context.cLuca Barbieri
2010-03-15nv30, nv40: fully unify nv[34]0_context.hLuca Barbieri
2010-03-15nv30, nv40: non-trivially unify nv[34]0_screen.cLuca Barbieri
2010-03-15nv30, nv40: non-trivially unify nv[34]0_vertprog.cLuca Barbieri
2010-03-15nv30, nv40: partially unify nv[34]0_state.cLuca Barbieri
2010-03-15nv30, nv40: unify nv[34]0_vbo.cLuca Barbieri
2010-03-15nv30, nv40: non-trivially unify nv[34]0_draw.cLuca Barbieri
2010-03-15nv30, nv40: non-trivially unify nv[34]0_fragprog.cLuca Barbieri
2010-03-15nv30, nv40: non-trivially partially unify nv[34]0_shader.hLuca Barbieri
2010-03-15nv30, nv40: non-trivially unify nv[34]0_state_fb.cLuca Barbieri
2010-03-15nv30, nv40: unify nv[34]0_state_viewport.cLuca Barbieri
2010-03-15nv30, nv40: unify nv[34]0_query.cLuca Barbieri
2010-03-15nv30, nv40: unify nv[34]0_miptree.cLuca Barbieri
2010-03-15nv30, nv40: unify nv[34]0_state_stipple.cLuca Barbieri
2010-03-15nv30, nv40: unify identical nv[34]0_state_zsa.cLuca Barbieri
2010-03-15nv30, nv40: unify identical nv[34]0_state_scissor.cLuca Barbieri
2010-03-15nv30, nv40: unify identical nv[34]0_state_rasterizer.cLuca Barbieri
2010-03-15nv30, nv40: unify identical nv[34]0_state_blend.cLuca Barbieri
2010-03-15nv30, nv40: non-trivially unify nv[34]0_state_emit.cLuca Barbieri
2010-03-15nv30, nv40: unify identical nv[34]0_transfer.cLuca Barbieri