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AgeCommit message (Expand)Author
2008-07-11nv50: quick hack to get textures untiled on map, and tiled on unmapBen Skeggs
2008-07-11nouveau: winsys surface funcs deprecated, remove themBen Skeggs
2008-07-11nv50: demagic tex filter / wrap modeBen Skeggs
2008-07-11nv50: add some texture formatsBen Skeggs
2008-07-11nv50: split tic construction out into own fileBen Skeggs
2008-07-11nv50: add license headers to .c filesBen Skeggs
2008-07-11nv50: enable GART usage for vertex buffersBen Skeggs
2008-07-11nv50: get clear-scissor workingBen Skeggs
2008-07-11nouveau: update to latest object headerBen Skeggs
2008-07-11nv50: more "abuse" by using libc malloc etc..Ben Skeggs
2008-07-11Merge remote branch 'upstream/gallium-0.1' into nouveau-gallium-0.1Ben Skeggs
2008-07-09nv30: min/max lod are used for mipmap, there is just enable bit in tx_formatPatrice Mandin
2008-07-09nv30: Update defines from nouveau_class.hPatrice Mandin
2008-07-09nv30: Update defines from nouveau_class.hPatrice Mandin
2008-07-09nv30: update nouveau_class.hPatrice Mandin
2008-07-09gallium: fix logic in pb_check_usage()Brian Paul
2008-07-09egl: plug a small memleakZack Rusin
2008-07-09draw: remove some debug outputZack Rusin
2008-07-08gallium: tweak printing of generic declarationsBrian Paul
2008-07-08nv10: use the gallium alloc/free wrappers.Stephane Marchesin
2008-07-08nv04: use FREE/MALLOC like a good gallium boy should.Stephane Marchesin
2008-07-08i915: Takedown EGL screenJakob Bornecrantz
2008-07-08Merge branch 'gallium-0.1' of git+ssh://marcheu@git.freedesktop.org/git/nouve...Stephane Marchesin
2008-07-08nv30: use native instructions.Stephane Marchesin
2008-07-08i915: Use deviceID in EGL device createJakob Bornecrantz
2008-07-08i915: Complete the screen -> device renamingJakob Bornecrantz
2008-07-08i915: Renamed intel_screen to intel_deviceJakob Bornecrantz
2008-07-08nv50: make use of nouveau drm 0.0.11 to get 3d goingBen Skeggs
2008-07-08nv10: there are no 3D textures.Stephane Marchesin
2008-07-08nv04: Hook the lib into the build.Stephane Marchesin
2008-07-08nv04: use BEGIN_RING_NIStephane Marchesin
2008-07-08nv04.Stephane Marchesin
2008-07-07i915: Fix wrong pointer to cleanupJakob Bornecrantz
2008-07-07i915: Fix EGL make currentJakob Bornecrantz
2008-07-07i915: More cleanup of displayJakob Bornecrantz
2008-07-07i915: Fetch the real deviceID for EGLJakob Bornecrantz
2008-07-07i915: Destruction of surface, context and device in EGLJakob Bornecrantz
2008-07-06g3dvl: IDCT part 1.Younes Manton
2008-07-06g3dvl: Round surfaces up to POT, use src rect when outputting surfaces.Younes Manton
2008-07-05i915: Fix EGL version and nameJakob Bornecrantz
2008-07-05i915: Added a intel be function to wrap a drm bo handleJakob Bornecrantz
2008-07-05i915: Fix haveDepth and haveStencil for visual in EGLJakob Bornecrantz
2008-07-05softpipe: Prevent NULL ptr derreference on takedown.José Fonseca
2008-07-05softpipe: Compute block size for display targets.José Fonseca
2008-07-04i915: Added debug filling code of texture, not activeJakob Bornecrantz
2008-07-04i915: Clean up intel_egl.c a bitJakob Bornecrantz
2008-07-04nv30: Emit sampler state using state objectsPatrice Mandin
2008-07-04gallium: fix trim() function bug when count < firstBrian Paul
2008-07-05psb: Fill all texture fields when creating texture blanket.José Fonseca
2008-07-05softpipe: Implement texture blankets.José Fonseca