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AgeCommit message (Expand)Author
2010-12-20st/python: remove unused 'buf' parameter in pipe_buffer_unmapVinson Lee
2010-12-20gallium: remove unused 'buf' parameter in pipe_buffer_unmapMarek Olšák
2010-12-19r300g: optimize the fallback for misaligned ushort indicesMarek Olšák
2010-12-17gallivm: Cleanup util_format_xxx_fetch_xxx call generation.José Fonseca
2010-12-17r300g: finally fix the texture corruption on r3xx-r4xxMarek Olšák
2010-12-16softpipe: remove sp_tex_tile_cache_border_color()Brian Paul
2010-12-16softpipe: fix depth texture sampling regressionBrian Paul
2010-12-16gallivm: fix copy&paste error from previous commitBrian Paul
2010-12-16gallivm: work around LLVM 2.6 bug when calling C functionsBrian Paul
2010-12-16draw: s/varient/variant/Brian Paul
2010-12-16svga: s/varient/variant/Brian Paul
2010-12-16i965g: s/varient/variant/Brian Paul
2010-12-16i915g: s/varient/variant/Brian Paul
2010-12-16softpipe: s/varient/variantBrian Paul
2010-12-16nvfx: fix fragprog word swapping on big-endian machinesBen Skeggs
2010-12-15gallium: properly check for src->dst blit compatibilitiesJerome Glisse
2010-12-15r600g: fix pow(0, 0) evaluating to NaNFredrik Höglund
2010-12-15r600g: need to reference upload buffer as the might still live accross flushJerome Glisse
2010-12-14softpipe: do texture swizzle during texture samplingBrian Paul
2010-12-14tgsi: document texture opcodesBrian Paul
2010-12-14gallivm: do texture swizzle after shadow compareBrian Paul
2010-12-14r600g: fix segfault when translating vertex bufferJerome Glisse
2010-12-13gallivm: store callbacks in a linked list rather than fixed size arrayBrian Paul
2010-12-12r600g: fix rendering with a vertex attrib having a zero strideAlex Deucher
2010-12-13r300g: fixup rs690 tiling stride alignment calculations.Dave Airlie
2010-12-11r300g: fix rendering with a vertex attrib having a zero strideMarek Olšák
2010-12-11tgsi: fix rbug compile errorMarek Olšák
2010-12-10r600g: fix bo size when creating bo from handleJerome Glisse
2010-12-10targets/egl: Improve st_GL.so loading.Chia-I Wu
2010-12-10target/egl: Fix misleading debug message.Chia-I Wu
2010-12-09draw/llvm: don't flush in vs_llvm_delete()Brian Paul
2010-12-09draw/llvm: remove redundant commentBrian Paul
2010-12-09draw/llvm: remove extraneous conditionalBrian Paul
2010-12-09r600g: Fix SCons build.Vinson Lee
2010-12-09r600g: indentation cleanupJerome Glisse
2010-12-09r600g: specialized upload managerJerome Glisse
2010-12-09r600g: avoid using pb* helper we are loosing previous cpu cycle with itJerome Glisse
2010-12-09llvmpipe: Plug fence leaks.José Fonseca
2010-12-07r600g: fix userspace fence against lastest kernelJerome Glisse
2010-12-07r600g: remove dead codeJerome Glisse
2010-12-07r300g: also revalidate the SWTCL vertex buffer after its reallocationMarek Olšák
2010-12-07r300g: validate buffers only if any of bound buffers is changedMarek Olšák
2010-12-07r300g: cache packet dwords of 3D_LOAD_VBPNTR in a command buffer if possibleMarek Olšák
2010-12-07u_blitter: use util_is_format_compatible in the assertMarek Olšák
2010-12-06r600g: remove useless flush mapJerome Glisse
2010-12-06r600g: avoid useless shader rebuild at draw callJerome Glisse
2010-12-06r600g: build fetch shader from vertex elementsJerome Glisse
2010-12-06gallium/util: minor formatting fixesBrian Paul
2010-12-06mapi: Rewrite mapi_abi.py to get rid of preprocessor magic.Chia-I Wu
2010-12-06egl: _eglFilterArray should not allocate.Chia-I Wu