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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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2010-12-13
r300g: fixup rs690 tiling stride alignment calculations.
Dave Airlie
2010-12-11
r300g: fix rendering with a vertex attrib having a zero stride
Marek Olšák
2010-12-11
tgsi: fix rbug compile error
Marek Olšák
2010-12-10
r600g: fix bo size when creating bo from handle
Jerome Glisse
2010-12-10
targets/egl: Improve st_GL.so loading.
Chia-I Wu
2010-12-10
target/egl: Fix misleading debug message.
Chia-I Wu
2010-12-09
draw/llvm: don't flush in vs_llvm_delete()
Brian Paul
2010-12-09
draw/llvm: remove redundant comment
Brian Paul
2010-12-09
draw/llvm: remove extraneous conditional
Brian Paul
2010-12-09
r600g: Fix SCons build.
Vinson Lee
2010-12-09
r600g: indentation cleanup
Jerome Glisse
2010-12-09
r600g: specialized upload manager
Jerome Glisse
2010-12-09
r600g: avoid using pb* helper we are loosing previous cpu cycle with it
Jerome Glisse
2010-12-09
llvmpipe: Plug fence leaks.
José Fonseca
2010-12-07
r600g: fix userspace fence against lastest kernel
Jerome Glisse
2010-12-07
r600g: remove dead code
Jerome Glisse
2010-12-07
r300g: also revalidate the SWTCL vertex buffer after its reallocation
Marek Olšák
2010-12-07
r300g: validate buffers only if any of bound buffers is changed
Marek Olšák
2010-12-07
r300g: cache packet dwords of 3D_LOAD_VBPNTR in a command buffer if possible
Marek Olšák
2010-12-07
u_blitter: use util_is_format_compatible in the assert
Marek Olšák
2010-12-06
r600g: remove useless flush map
Jerome Glisse
2010-12-06
r600g: avoid useless shader rebuild at draw call
Jerome Glisse
2010-12-06
r600g: build fetch shader from vertex elements
Jerome Glisse
2010-12-06
gallium/util: minor formatting fixes
Brian Paul
2010-12-06
mapi: Rewrite mapi_abi.py to get rid of preprocessor magic.
Chia-I Wu
2010-12-06
egl: _eglFilterArray should not allocate.
Chia-I Wu
2010-12-05
r600g: Cleanup fetch shader resources in r600_pipe_shader_destroy().
Henri Verbeet
2010-12-05
r600g: Cleanup block bo references in r600_context_fini().
Henri Verbeet
2010-12-05
gallium/trace: check bind_vertex_sampler_states and set_vertex_sampler_views
Xavier Chantry
2010-12-05
init ps->context with util_surfaces_get and do_get
Xavier Chantry
2010-12-05
nvfx: fixes after array textures merge
Xavier Chantry
2010-12-05
r300g: optimize looping over atoms
Marek Olšák
2010-12-05
r300g: cleanup winsys
Marek Olšák
2010-12-05
r300g: try and use all of vertex constant space
Dave Airlie
2010-12-05
r300g: do not use the index parameter in set_constant_buffer
Marek Olšák
2010-12-04
gallium/noop: Add prototype for noop_init_state_functions.
Vinson Lee
2010-12-04
st/vega: Fix pipe blend state for various blend modes.
Chia-I Wu
2010-12-04
st/vega: Add blend shaders for all blend modes.
Chia-I Wu
2010-12-04
st/vega: Fix VG_BLEND_MULTIPLY.
Chia-I Wu
2010-12-04
st/vega: Silence uninitialized variable warning.
Vinson Lee
2010-12-04
st/vega: Blending should use premultiplied alpha.
Chia-I Wu
2010-12-04
st/vega: Add support for per-channel alpha.
Chia-I Wu
2010-12-04
st/vega: Move masking after blending.
Chia-I Wu
2010-12-04
st/vega: Refactor blend shaders.
Chia-I Wu
2010-12-04
st/vega: Add some comments to pipeline shaders.
Chia-I Wu
2010-12-03
mesa: consolidate some compiler -D flags
Brian Paul
2010-12-03
r300g: one more r500_index_bias_supported leftover
Marek Olšák
2010-12-03
r300g: add capability bit index_bias_supported
Marek Olšák
2010-12-03
r600g: more indentation fix + warning silencing + dead code removal
Jerome Glisse
2010-12-03
r600g: indentation fix
Jerome Glisse
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