summaryrefslogtreecommitdiff
path: root/src/gallium
AgeCommit message (Expand)Author
2011-02-27i915g: implement cache flushingDaniel Vetter
2011-02-27i915g: buffer validation for blitterDaniel Vetter
2011-02-27i915g: buffer validation for render stateDaniel Vetter
2011-02-27i915g/winsys: buffer validation supportDaniel Vetter
2011-02-27i915g: add raw batchbuffer dumping in drm winsysDaniel Vetter
2011-02-27i915g: cleanup static state calculation, part 2Daniel Vetter
2011-02-27i915g: cleanup static state calculation, part 1Daniel Vetter
2011-02-26i915g: make dynamic state emission actually lazyDaniel Vetter
2011-02-26gallivm: Initialize stack valuesJakob Bornecrantz
2011-02-26i915g: Handle null constants properlyJakob Bornecrantz
2011-02-26i915g: fix null deref in draw_rect emissionDaniel Vetter
2011-02-26i915g: simplify math in constants emissionDaniel Vetter
2011-02-26i915g: Use the same debug env vars in drm and sw winsysJakob Bornecrantz
2011-02-26i915g: Use unchecked writes in sw winsys batchbufferJakob Bornecrantz
2011-02-26Check for out of memory when creating fenceAlan Hourihane
2011-02-26util: Don't destroy shaders null shadersJakob Bornecrantz
2011-02-26util: Don't create array texture shaders if the driver doesn't support itJakob Bornecrantz
2011-02-25gallium/tgsi: shuffle ureg_src structure to work around gcc4.6.0 issueJerome Glisse
2011-02-25gallium/util: add 1d/2d mipmap generation supportDave Airlie
2011-02-24scons: Reduce all Cygwin platform names to 'cygwin'.Vinson Lee
2011-02-25r600g: explicity set sign bits for RGTCDave Airlie
2011-02-25r600g: bc 4/5 or rgtc textures need to be tiled as well.Dave Airlie
2011-02-25r300g: explicit sign bits on RGTC texturesDave Airlie
2011-02-24nvc0: fix PointCoord enable in FP headerChristoph Bumiller
2011-02-24nvc0: change TGSI CMP translation to use slctChristoph Bumiller
2011-02-24nvc0: sprite coord enable is per GENERIC, not overall indexChristoph Bumiller
2011-02-24nvc0: fix new_value calls using type instead of sizeChristoph Bumiller
2011-02-24nvc0: set local memory usage info in shader headerChristoph Bumiller
2011-02-24nvc0: don't fold loads from local memoryChristoph Bumiller
2011-02-24nvc0: presin and preex2 can load from const spaceChristoph Bumiller
2011-02-24nvc0: kick out empty live rangesChristoph Bumiller
2011-02-24nvc0: preemptively insert branch at ENDIFChristoph Bumiller
2011-02-24nvc0: correct allocation of constrained registersChristoph Bumiller
2011-02-24nvc0: sync textures with render targets ourselvesChristoph Bumiller
2011-02-24nvc0: improve userspace fencingChristoph Bumiller
2011-02-24nvc0: values for undefined outputs must have file GPRChristoph Bumiller
2011-02-24nvc0: multiply polygon offset units by 2Christoph Bumiller
2011-02-24nvc0: fix SSGChristoph Bumiller
2011-02-24nvc0: don't visit target blocks of a loop break multiple timesChristoph Bumiller
2011-02-24nvc0: don't overwrite phi sources at the end of a loopChristoph Bumiller
2011-02-24gallium/utils: Fix vertex element setupFabian Bieler
2011-02-24svga: Ensure rendertargets and textures are always rebound at every command b...José Fonseca
2011-02-24r600g: EXT_texture_array support.Dave Airlie
2011-02-23scons: Fix Cygwin platform names.Vinson Lee
2011-02-24i915g: Lazy emit dynamic stateJakob Bornecrantz
2011-02-24i915g: Lazy emit immediate stateJakob Bornecrantz
2011-02-24i915g: Disable LIS7 state updates for nowJakob Bornecrantz
2011-02-24i915g: Clean up in i915_state_immediateJakob Bornecrantz
2011-02-24i915g: Remove outdated commentJakob Bornecrantz
2011-02-24i915g: Use dump function in sw winsysJakob Bornecrantz