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AgeCommit message (Expand)Author
2010-02-12util: Properly init memory for blitter CSOs.Corbin Simpson
2010-02-12svga: A few more tweaks to blend color state emission.José Fonseca
2010-02-12svga: Clamp max cube texture levels to supported max 2d levels.José Fonseca
2010-02-12svga: Report the 2d/3d texture sizes supported by the host.José Fonseca
2010-02-12wgl: Go into dormant state when DLL is unloaded unclealy.José Fonseca
2010-02-12cell: implement PIPE_CAP_MAX_COMBINED_SAMPLERS queryBrian Paul
2010-02-12st/dri: don't expose visuals we'll have trouble supportingZack Rusin
2010-02-12st/dri, st/xorg: fix buffers that have attachements of different depthZack Rusin
2010-02-12svga: enable code to emit blend colorRoland Scheidegger
2010-02-12Merge branch 'gallium-dynamicstencilref'Roland Scheidegger
2010-02-12nouveau: nv30: it may have 8 texture samplers (not 4), but shader engine has ...Patrice Mandin
2010-02-12cell: adjust structure paddingBrian Paul
2010-02-12cell: remove unused varBrian Paul
2010-02-12cell: include cell_context.hBrian Paul
2010-02-12cell: re-fix undeclared varBrian Paul
2010-02-12cell: declare stencil_value variableBrian Paul
2010-02-12Revert "util: Fix descriptors for R32_FLOAT and R32G32_FLOAT formats."Michal Krol
2010-02-12util: Fix descriptors for R32_FLOAT and R32G32_FLOAT formats.Michal Krol
2010-02-12nouveau: nv30: Define number of texture samplersPatrice Mandin
2010-02-12wgl: Do not reach out and destroy contexts on cleanup.José Fonseca
2010-02-12gdi: Never fail at DLL load time.José Fonseca
2010-02-12wgl: Fail gracefully whenever 3D could not be enabled for some reason.José Fonseca
2010-02-12svgadump: Several improvements to shader dumping.José Fonseca
2010-02-12nouveau: use AVAIL_RING()Ben Skeggs
2010-02-12nouveau: switch to nouveau_bo_new_tile()Ben Skeggs
2010-02-11svga: check min_index, max_index before assertionsBrian Paul
2010-02-12gallium: make max_anisotropy a unsigned bitfield memberRoland Scheidegger
2010-02-11nouveau: fix compile errors...Roland Scheidegger
2010-02-11nv50: adapt to stencil ref changesRoland Scheidegger
2010-02-11nv40: adapt to stencil ref changesRoland Scheidegger
2010-02-11nv30: adapt to stencil ref changesRoland Scheidegger
2010-02-11svga: implement PIPE_CAP_MAX_COMBINED_SAMPLERS queryBrian Paul
2010-02-11gallium: make u_blitter code save/restore stencil ref valuesRoland Scheidegger
2010-02-11r300g: adapt to stencil ref changesRoland Scheidegger
2010-02-11cell: adapt to stencil ref changesRoland Scheidegger
2010-02-11i965g: adapt to stencil ref changesRoland Scheidegger
2010-02-11i915g: adapt to stencil ref changesRoland Scheidegger
2010-02-11gallium: give pipe_stencil_ref its own cso_save/restore functionsRoland Scheidegger
2010-02-11Revert "llvmpipe: Move tile coordinate assertion into a more useful place."José Fonseca
2010-02-11scons: Fix drm/intel build.José Fonseca
2010-02-11llvmpipe: Handle TGSI_TOKEN_TYPE_PROPERTY.José Fonseca
2010-02-11llvmpipe: Move tile coordinate assertion into a more useful place.José Fonseca
2010-02-11llvmpipe: Clamp both extremes of triangles to framebuffer size.José Fonseca
2010-02-11gallivm: TGSI_OPCODE_CONT is not deprecated.José Fonseca
2010-02-11nouveau: remove u_simple_screen.h includesBen Skeggs
2010-02-11gallium: also save/restore stencil_ref in cso_save/restore_depth_stencil_alphaRoland Scheidegger
2010-02-10i965g: ifdef out unused functions.Vinson Lee
2010-02-10r300g: Work around "defect" in r300compiler.Corbin Simpson
2010-02-10os: Do not use Pthreads barrier functions on Mac OS X.Vinson Lee
2010-02-10gallium: cast to silence waringBrian Paul